Darkoth the level 4 Ghoul Berserker by Ding0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassBerserker
Level / Exp4 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 21)
Dexterity12 (base 11)
Constitution41 (base 19)
Magic10 (base 10)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life280/304
Stamina115/115
Healing Factor1.2281403954777
Regeneration4.5042625941339

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage51
Accuracy22
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower19
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Offense: Damage Bonus

Physical+4%

Defense: Base

Armour (hardiness)16.335093952971 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue18
Physical Save25
Spell Save6
Mental Save5

Defense: Resistances

Darkness+ 5%( 70%)
Lightning+ 15%( 70%)
Light+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On hands
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 26 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Darkoth wears:
sand iron gauntlets of strength (+2) (0 def, 6 armour).

Darkoth wears (replacing
brass lantern): Wintertide Phial.

You gain 5.25 gold from the transmogrification of
extending iron torque of psionic shield [power 23] (25 cooldown).
You gain 1.17 gold from the transmogrification of
cleansing iron plate armour of lightning resistance (0 def, 7 armour).
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.46 gold from the transmogrification of
rough leather belt of the mystic.
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 2.23 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, light element).
You gain 2.69 gold from the transmogrification of
wyrm's mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (15-22 power, 1 apr).
You gain 1.75 gold from the transmogrification of
iron dagger of phasing (9-12 power, 10 apr).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.