Arialima the level 5 Thalore Skirmisher by Capricolium

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceThalore
ClassSkirmisher
Level / Exp5 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity30 (base 27)
Constitution13 (base 10)
Magic8 (base 10)
Willpower16 (base 11)
Cunning20 (base 16)

Resources

Life204/204
Stamina127/127
Healing Factor1.0283363011315
Regeneration5.3046786093914

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692

Offense: Mainhand

Damage39
Accuracy31
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)9 (48.594633868923%)
Defense29
Ranged Defense29
Fatigue2.9238052216851
Physical Save20
Spell Save8
Mental Save12

Defense: Resistances

Nature+ 21%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
2/5
0/5
0/5
Cunning / Called Shots1.30
0/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
Quiver
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Arialima wears:
Sludgegrip (0 def, 0 armour).

You gain 1.64 gold from the transmogrification of
iron waraxe of persecution (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 0.99 gold from the transmogrification of
flaming iron mace (12-18 power, 2 apr).
You gain 1.09 gold from the transmogrification of
manasurge rune of the titan (regen 681% over 10 turns; mana 34; cd 16).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 82 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 87 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.