dark magician the level 11 Yeek Archmage by Monxtert

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp11 / 21%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic41 (base 36)
Willpower34 (base 25)
Cunning19 (base 11)

Resources

Life108/108
Mana280/290
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance5%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+10%
Fire+5%
Cold+23%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save4
Spell Save23
Mental Save21

Defense: Resistances

Lightning+ 22%( 70%)
Temporal+ 13%( 70%)
Darkness+ 10%( 70%)
Fire+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done

Equipment

Tool
On hands
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By dark magician the Yeek Archmage level 10
3rd Summertide 122nd year of Ascendancy at 18:34
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 16 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the north (elven tempest)).

Dark magician casts
Flame.
Elven tempest is on fire!

dark magician hits Elven tempest for 97 fire damage.
Elven tempest casts
Lightning.
Elven tempest casts
Lightning.
Elven tempest's spell attains critical power!
Burning from Dark magician hits Elven tempest for
32 fire damage.
Elven tempest hits dark magician for 55 lightning damage.
Thunderstorm hits
dark magician for 3 lightning damage.
Elven tempest hits dark magician for 66 lightning damage.
dark magician the level 11 yeek archmage was shocked to death by an elven tempest on level 1 of Rhaloren Camp.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Elven tempest killed dark magician!
Dark magician casts
Lightning.
Dark magician's spell attains critical power!
Saving game...


Saving done.