









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Higher |
| Class | Arcane Blade |
| Level / Exp | 29 / 53% |
| Size | big |
| Lifes / Deaths | Killed by skeleton warrior at level 1 on the 75th Pyre 122nd year of Ascendancy at 12:28 / 179Killed by skeleton warrior at level 1 on the 75th Pyre 122nd year of Ascendancy at 12:38 Killed by bandit at level 7 on the 78th Pyre 122nd year of Ascendancy at 20:20 Killed by skeleton archer at level 7 on the 79th Pyre 122nd year of Ascendancy at 20:13 Killed by skeleton mage at level 8 on the 2nd Mirth 122nd year of Ascendancy at 07:27 Killed by Eluriawen the green mold at level 8 on the 2nd Mirth 122nd year of Ascendancy at 16:58 Killed by rogue at level 8 on the 3rd Mirth 122nd year of Ascendancy at 01:10 Killed by onilug at level 8 on the 3rd Mirth 122nd year of Ascendancy at 01:28 Killed by Gudheba the thief at level 8 on the 3rd Mirth 122nd year of Ascendancy at 04:25 Killed by The Possessed at level 8 on the 3rd Mirth 122nd year of Ascendancy at 16:11 Killed by The Possessed at level 8 on the 3rd Mirth 122nd year of Ascendancy at 17:27 Killed by minotaur at level 9 on the 19th Dusk 122nd year of Ascendancy at 21:22 Killed by Glorolessra the white worm mass at level 9 on the 19th Dusk 122nd year of Ascendancy at 21:50 Killed by cutpurse at level 9 on the 20th Dusk 122nd year of Ascendancy at 15:55 Killed by rogue at level 10 on the 21st Dusk 122nd year of Ascendancy at 23:24 Killed by thief at level 10 on the 21st Dusk 122nd year of Ascendancy at 23:44 Killed by minotaur at level 10 on the 22nd Dusk 122nd year of Ascendancy at 16:08 Killed by minotaur at level 10 on the 22nd Dusk 122nd year of Ascendancy at 17:32 Killed by multi-hued crystal at level 11 on the 26th Dusk 122nd year of Ascendancy at 05:39 Killed by giant venus flytrap at level 11 on the 26th Dusk 122nd year of Ascendancy at 06:38 Killed by giant venus flytrap at level 11 on the 27th Dusk 122nd year of Ascendancy at 00:40 Killed by giant venus flytrap at level 11 on the 27th Dusk 122nd year of Ascendancy at 01:39 Killed by Zuberita the honey tree at level 11 on the 27th Dusk 122nd year of Ascendancy at 06:40 Killed by red crystal at level 11 on the 27th Dusk 122nd year of Ascendancy at 10:37 Killed by cold drake hatchling at level 12 on the 27th Dusk 122nd year of Ascendancy at 18:36 Killed by cold drake hatchling at level 12 on the 27th Dusk 122nd year of Ascendancy at 20:31 Killed by cold drake hatchling at level 12 on the 27th Dusk 122nd year of Ascendancy at 20:39 Killed by cold drake hatchling at level 12 on the 27th Dusk 122nd year of Ascendancy at 23:30 Killed by cold drake at level 12 on the 28th Dusk 122nd year of Ascendancy at 00:43 Killed by cold drake hatchling at level 12 on the 28th Dusk 122nd year of Ascendancy at 01:43 Killed by cold drake hatchling at level 12 on the 28th Dusk 122nd year of Ascendancy at 01:52 Killed by Cucko at level 12 on the 28th Dusk 122nd year of Ascendancy at 03:19 Killed by cold drake hatchling at level 12 on the 28th Dusk 122nd year of Ascendancy at 03:32 Killed by cold drake at level 12 on the 28th Dusk 122nd year of Ascendancy at 04:42 Killed by cold drake hatchling at level 12 on the 28th Dusk 122nd year of Ascendancy at 07:01 Killed by cold drake at level 12 on the 28th Dusk 122nd year of Ascendancy at 07:25 Killed by cold drake hatchling at level 12 on the 28th Dusk 122nd year of Ascendancy at 07:48 Killed by cold drake at level 12 on the 28th Dusk 122nd year of Ascendancy at 08:03 Killed by cold drake hatchling at level 12 on the 28th Dusk 122nd year of Ascendancy at 14:50 Killed by cold drake hatchling at level 12 on the 28th Dusk 122nd year of Ascendancy at 15:52 Killed by cold drake hatchling at level 12 on the 28th Dusk 122nd year of Ascendancy at 16:16 Killed by cold drake hatchling at level 12 on the 28th Dusk 122nd year of Ascendancy at 17:43 Killed by giant venus flytrap at level 12 on the 30th Dusk 122nd year of Ascendancy at 20:05 Killed by Shardskin at level 13 on the 32nd Dusk 122nd year of Ascendancy at 02:10 Killed by Shardskin at level 13 on the 32nd Dusk 122nd year of Ascendancy at 04:38 Killed by ritch flamespitter at level 14 on the 33rd Dusk 122nd year of Ascendancy at 22:01 Killed by Betesenne the ink squid at level 14 on the 34th Dusk 122nd year of Ascendancy at 05:23 Killed by boiling horror at level 14 on the 34th Dusk 122nd year of Ascendancy at 18:42 Killed by boiling horror at level 14 on the 34th Dusk 122nd year of Ascendancy at 20:18 Killed by Ivydana the squid at level 14 on the 34th Dusk 122nd year of Ascendancy at 23:38 Killed by ravenous horror at level 14 on the 35th Dusk 122nd year of Ascendancy at 03:34 Killed by abyssal horror at level 14 on the 35th Dusk 122nd year of Ascendancy at 07:59 Killed by abyssal horror at level 14 on the 35th Dusk 122nd year of Ascendancy at 09:29 Killed by abyssal horror at level 14 on the 35th Dusk 122nd year of Ascendancy at 09:58 Killed by boiling horror at level 14 on the 35th Dusk 122nd year of Ascendancy at 11:53 Killed by boiling horror at level 14 on the 35th Dusk 122nd year of Ascendancy at 12:05 Killed by boiling horror at level 14 on the 35th Dusk 122nd year of Ascendancy at 14:45 Killed by boiling horror at level 14 on the 35th Dusk 122nd year of Ascendancy at 16:21 Killed by naga myrmidon at level 14 on the 35th Dusk 122nd year of Ascendancy at 17:11 Killed by naga psyren at level 14 on the 35th Dusk 122nd year of Ascendancy at 18:06 Killed by Weirdling Beast at level 15 on the 36th Dusk 122nd year of Ascendancy at 08:06 Killed by Weirdling Beast at level 15 on the 36th Dusk 122nd year of Ascendancy at 12:01 Killed by Weirdling Beast at level 15 on the 36th Dusk 122nd year of Ascendancy at 14:47 Killed by Weirdling Beast at level 15 on the 36th Dusk 122nd year of Ascendancy at 17:01 Killed by greater gwelgoroth at level 15 on the 38th Dusk 122nd year of Ascendancy at 19:26 Killed by greater gwelgoroth at level 15 on the 38th Dusk 122nd year of Ascendancy at 20:14 Killed by Lrodiiad the thalore at level 15 on the 59th Dusk 122nd year of Ascendancy at 05:44 Killed by Lrodiiad the thalore at level 15 on the 59th Dusk 122nd year of Ascendancy at 09:04 Killed by Cucko at level 16 on the 61st Dusk 122nd year of Ascendancy at 01:39 Killed by Emeletira the poison ooze at level 16 on the 61st Dusk 122nd year of Ascendancy at 13:11 Killed by thought-forged bowman at level 16 on the 62nd Dusk 122nd year of Ascendancy at 12:11 Killed by Yvikira the bloated horror at level 18 on the 19th Haze 122nd year of Ascendancy at 16:36 Killed by Assassin Lord at level 18 on the 35th Haze 122nd year of Ascendancy at 07:28 Killed by golem at level 18 on the 36th Haze 122nd year of Ascendancy at 14:48 Killed by Ivylle the cold drake hatchling at level 18 on the 37th Haze 122nd year of Ascendancy at 00:22 Killed by cold drake hatchling at level 18 on the 37th Haze 122nd year of Ascendancy at 02:16 Killed by cold drake at level 18 on the 37th Haze 122nd year of Ascendancy at 02:41 Killed by Isomina the cold drake hatchling at level 19 on the 37th Haze 122nd year of Ascendancy at 09:17 Killed by cold drake at level 19 on the 37th Haze 122nd year of Ascendancy at 10:58 Killed by cold drake hatchling at level 19 on the 37th Haze 122nd year of Ascendancy at 12:20 Killed by cold drake hatchling at level 19 on the 37th Haze 122nd year of Ascendancy at 16:07 Killed by Thidiin the giant at level 20 on the 38th Regrowth 123rd year of Ascendancy at 16:13 Killed by Cultist at level 20 on the 45th Regrowth 123rd year of Ascendancy at 13:38 Killed by Shasshhiy'Kaish at level 20 on the 45th Regrowth 123rd year of Ascendancy at 22:04 Killed by Shasshhiy'Kaish at level 20 on the 46th Regrowth 123rd year of Ascendancy at 00:32 Killed by greater telugoroth at level 21 on the 47th Regrowth 123rd year of Ascendancy at 20:22 Killed by greater telugoroth at level 21 on the 48th Regrowth 123rd year of Ascendancy at 02:01 Killed by Chronolith Clone at level 22 on the 49th Regrowth 123rd year of Ascendancy at 10:59 Killed by Chronolith Clone at level 22 on the 49th Regrowth 123rd year of Ascendancy at 13:55 Killed by stone golem at level 22 on the 49th Regrowth 123rd year of Ascendancy at 19:34 Killed by snow giant boulder thrower at level 22 on the 49th Regrowth 123rd year of Ascendancy at 21:03 Killed by snow giant boulder thrower at level 22 on the 50th Regrowth 123rd year of Ascendancy at 06:38 Killed by snow giant boulder thrower at level 22 on the 50th Regrowth 123rd year of Ascendancy at 08:47 Killed by Emelyrin the lesser vampire at level 23 on the 56th Regrowth 123rd year of Ascendancy at 00:22 Killed by Layora the bone giant at level 23 on the 56th Regrowth 123rd year of Ascendancy at 04:05 Killed by armoured skeleton warrior at level 23 on the 56th Regrowth 123rd year of Ascendancy at 06:12 Killed by Bethalrata the elder vampire at level 23 on the 56th Regrowth 123rd year of Ascendancy at 19:06 Killed by Bethalrata the elder vampire at level 23 on the 56th Regrowth 123rd year of Ascendancy at 19:52 Killed by Celia at level 23 on the 56th Regrowth 123rd year of Ascendancy at 23:28 Killed by Celia at level 23 on the 57th Regrowth 123rd year of Ascendancy at 04:12 Killed by Celia at level 23 on the 57th Regrowth 123rd year of Ascendancy at 07:06 Killed by armoured skeleton warrior at level 23 on the 57th Regrowth 123rd year of Ascendancy at 10:08 Killed by skeleton master archer at level 23 on the 57th Regrowth 123rd year of Ascendancy at 13:01 Killed by armoured skeleton warrior at level 23 on the 57th Regrowth 123rd year of Ascendancy at 15:57 Killed by Celia at level 23 on the 57th Regrowth 123rd year of Ascendancy at 18:19 Killed by armoured skeleton warrior at level 23 on the 57th Regrowth 123rd year of Ascendancy at 21:04 Killed by armoured skeleton warrior at level 23 on the 57th Regrowth 123rd year of Ascendancy at 23:58 Killed by armoured skeleton warrior at level 23 on the 58th Regrowth 123rd year of Ascendancy at 02:05 Killed by armoured skeleton warrior at level 23 on the 58th Regrowth 123rd year of Ascendancy at 04:46 Killed by Emodhekira the skeleton warrior at level 23 on the 73rd Regrowth 123rd year of Ascendancy at 12:32 Killed by Elurin the ghoulking at level 24 on the 74th Regrowth 123rd year of Ascendancy at 10:37 Killed by Land the thalore at level 25 on the 3rd Pyre 123rd year of Ascendancy at 05:22 Killed by Asmoos the dwarf at level 25 on the 3rd Pyre 123rd year of Ascendancy at 06:01 Killed by ritch flamespitter at level 25 on the 3rd Pyre 123rd year of Ascendancy at 14:01 Killed by elven mage at level 25 on the 4th Pyre 123rd year of Ascendancy at 04:43 Killed by Cyruna the elven mage at level 25 on the 4th Pyre 123rd year of Ascendancy at 09:30 Killed by Lashing Tentacle at level 25 on the 4th Pyre 123rd year of Ascendancy at 12:44 Killed by elven blood mage at level 25 on the 4th Pyre 123rd year of Ascendancy at 16:38 Killed by elven cultist at level 25 on the 4th Pyre 123rd year of Ascendancy at 19:35 Killed by elven mage at level 25 on the 5th Pyre 123rd year of Ascendancy at 06:33 Killed by elven blood mage at level 25 on the 5th Pyre 123rd year of Ascendancy at 10:33 Killed by elven cultist at level 25 on the 5th Pyre 123rd year of Ascendancy at 13:38 Killed by elven tempest at level 25 on the 5th Pyre 123rd year of Ascendancy at 15:48 Killed by Glorimirethra the elven guard at level 25 on the 6th Pyre 123rd year of Ascendancy at 01:13 Killed by elven cultist at level 25 on the 6th Pyre 123rd year of Ascendancy at 08:32 Killed by Silurevena the ghoul at level 25 on the 14th Pyre 123rd year of Ascendancy at 11:18 Killed by Urkis, the High Tempest at level 25 on the 15th Pyre 123rd year of Ascendancy at 01:09 Killed by Urkis, the High Tempest at level 25 on the 15th Pyre 123rd year of Ascendancy at 04:11 Killed by Urkis, the High Tempest at level 25 on the 15th Pyre 123rd year of Ascendancy at 06:52 Killed by gwelgoroth at level 25 on the 15th Pyre 123rd year of Ascendancy at 09:14 Killed by Urkis, the High Tempest at level 25 on the 15th Pyre 123rd year of Ascendancy at 12:41 Killed by Urkis, the High Tempest at level 25 on the 15th Pyre 123rd year of Ascendancy at 15:40 Killed by Cucko at level 25 on the 15th Pyre 123rd year of Ascendancy at 18:06 Killed by Emudathra the gwelgoroth at level 26 on the 15th Pyre 123rd year of Ascendancy at 21:49 Killed by Chhro the thalore at level 26 on the 19th Pyre 123rd year of Ascendancy at 22:27 Killed by orc corruptor at level 26 on the 34th Pyre 123rd year of Ascendancy at 14:28 Killed by Aeronor the ghast at level 26 on the 35th Pyre 123rd year of Ascendancy at 04:02 Killed by shadow at level 26 on the 35th Pyre 123rd year of Ascendancy at 13:26 Killed by armoured skeleton warrior at level 26 on the 36th Pyre 123rd year of Ascendancy at 11:14 Killed by armoured skeleton warrior at level 26 on the 36th Pyre 123rd year of Ascendancy at 13:34 Killed by Zubille the skeleton archer at level 26 on the 36th Pyre 123rd year of Ascendancy at 16:20 Killed by Eilinyrialaith the skeleton archer at level 26 on the 37th Pyre 123rd year of Ascendancy at 12:19 Killed by Eilinigana the elder vampire at level 26 on the 37th Pyre 123rd year of Ascendancy at 14:21 Killed by orc necromancer at level 27 on the 38th Pyre 123rd year of Ascendancy at 19:18 Killed by Salenn the skeleton archer at level 27 on the 39th Pyre 123rd year of Ascendancy at 10:31 Killed by dread at level 27 on the 39th Pyre 123rd year of Ascendancy at 18:32 Killed by vampire lord at level 27 on the 40th Pyre 123rd year of Ascendancy at 02:28 Killed by luminous horror at level 27 on the 40th Pyre 123rd year of Ascendancy at 05:48 Killed by grave wight at level 27 on the 40th Pyre 123rd year of Ascendancy at 09:40 Killed by elder vampire at level 27 on the 40th Pyre 123rd year of Ascendancy at 13:38 Killed by skeleton warrior at level 27 on the 41st Pyre 123rd year of Ascendancy at 00:14 Killed by icy orc wyrmic at level 28 on the 41st Pyre 123rd year of Ascendancy at 05:19 Killed by dread at level 28 on the 41st Pyre 123rd year of Ascendancy at 09:37 Killed by Yvilrath the skeleton warrior at level 28 on the 41st Pyre 123rd year of Ascendancy at 22:03 Killed by Yvilrath the skeleton warrior at level 28 on the 42nd Pyre 123rd year of Ascendancy at 04:16 Killed by nightmare horror at level 28 on the 42nd Pyre 123rd year of Ascendancy at 13:07 Killed by Cucko's Inner Demon at level 28 on the 42nd Pyre 123rd year of Ascendancy at 14:47 Killed by The Master at level 28 on the 42nd Pyre 123rd year of Ascendancy at 16:28 Killed by The Master at level 28 on the 42nd Pyre 123rd year of Ascendancy at 22:20 Killed by elder vampire at level 28 on the 43rd Pyre 123rd year of Ascendancy at 01:06 Killed by Cucko at level 28 on the 43rd Pyre 123rd year of Ascendancy at 03:33 Killed by The Master at level 28 on the 43rd Pyre 123rd year of Ascendancy at 06:11 Killed by The Master at level 28 on the 43rd Pyre 123rd year of Ascendancy at 09:34 Killed by The Master at level 28 on the 43rd Pyre 123rd year of Ascendancy at 13:05 Killed by ghoul at level 28 on the 43rd Pyre 123rd year of Ascendancy at 16:00 Killed by elven corruptor at level 29 on the 45th Pyre 123rd year of Ascendancy at 00:38 Killed by elven corruptor at level 29 on the 45th Pyre 123rd year of Ascendancy at 01:10 Killed by elven cultist at level 29 on the 45th Pyre 123rd year of Ascendancy at 01:23 Killed by elven corruptor at level 29 on the 45th Pyre 123rd year of Ascendancy at 04:30 Killed by elven corruptor at level 29 on the 45th Pyre 123rd year of Ascendancy at 07:28 Killed by elven tempest at level 29 on the 45th Pyre 123rd year of Ascendancy at 07:43 Killed by elven cultist at level 29 on the 45th Pyre 123rd year of Ascendancy at 08:14 Killed by elven corruptor at level 29 on the 45th Pyre 123rd year of Ascendancy at 11:58 Killed by Grand Corruptor at level 29 on the 45th Pyre 123rd year of Ascendancy at 12:35 Killed by Grand Corruptor at level 29 on the 45th Pyre 123rd year of Ascendancy at 12:49 Killed by Grand Corruptor at level 29 on the 45th Pyre 123rd year of Ascendancy at 13:15 Killed by Grand Corruptor at level 29 on the 45th Pyre 123rd year of Ascendancy at 13:27 Killed by Cucko at level 29 on the 45th Pyre 123rd year of Ascendancy at 16:17 Killed by Protector Myssil at level 29 on the 45th Pyre 123rd year of Ascendancy at 18:47 |
Primary Stats
| Strength | 48 (base 37) |
| Dexterity | 29 (base 10) |
| Constitution | 20 (base 20) |
| Magic | 84 (base 56) |
| Willpower | 30 (base 20) |
| Cunning | 45 (base 13) |
Resources
| Life | 581/761 |
| Mana | 1/163 |
| Stamina | 195/214 |
| Equilibrium | 20 |
| Healing Factor | 1.0870588855781 |
| Regeneration | 0.27176472139452 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +31.20512205326% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 4 |
| Infravision | 11 |
| See Invisible | 21 |
Offense: Mainhand
| Damage | 106 |
| Accuracy | 41 |
| Crit Chance | 24% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 54 |
| Crit Chance | 31% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +26% |
| Nature | +9% |
| Cold | +6% |
| Blight | +21% |
| Acid | +8% |
| Fire | +30% |
| All | 0% |
Offense: Damage Penetration
| Blight | +25% |
| Arcane | +15% |
| Cold | +10% |
Defense: Base
| Armour (hardiness) | 32.110256721666 (30%) |
| Defense | 34 |
| Ranged Defense | 43 |
| Fatigue | 0 |
| Physical Save | 22 |
| Spell Save | 37 |
| Mental Save | 28 |
Defense: Resistances
| Acid | + 24%( 70%) |
| Blight | + 10%( 70%) |
| Arcane | + 7%( 70%) |
| Cold | + 7%( 70%) |
| All | 0%( 70%) |
| Darkness | + 10%( 70%) |
| Physical | + 12%( 70%) |
| Fire | + 38%( 70%) |
| Nature | + 3%( 70%) |
Defense: Immunities
| Stun Resistance | 55% |
| Pinning Resistance | 100% |
| Knockback Resistance | 0% |
| Disarm Resistance | 0% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 80 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 31 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 6 turns. While Heroism is active, you will only die when reaching -289 life. The duration and life will increase by 1% for every 1% life you have lost (currently 357 life, 7 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 544% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. |
Class Talents
| Spell / Air | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 2/5 |
| Spell / Enhancement | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| Technique / Magical combat | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 3/5 |
| Technique / Two-handed assault | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 1/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Harmony | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 3/5 |
| 3/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Aegis | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Prodigies
| 1/1 |
Effects
| talent | Arcane Feed |
| talent | Fiery Hands |
| talent | Arcane Shield |
| talent | Thunderstorm |
| talent | Feather Wind |
| talent | Shock Hands |
| talent | Elemental Harmony |
| talent | Shielding |
| talent | Stone Skin |
| detrimental effect | All damage decreased by 10%. Dazzled |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | Lightning damage increased by 20%. Born into Magic |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Daikara. Escort: lost defiler (level 2 of Daikara)As a reward you gained talent category Corruption / Curses (at mastery 1.00). | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Dreadfell. Escort: lost defiler (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Dreadfell. Escort: lost defiler (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lost warrior from death by Yvilrath the skeleton warrior. Escort: lost warrior (level 8 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You failed to protect the repented thief from death by armoured skeleton warrior. Escort: repented thief (level 5 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * The fortress shadow has asked that you come back as soon as possible. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 182. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed electric eel tail. * You've found the needed red crystal shard. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one pouch of faeros ash. They're creatures of pure flame, and likely of extraplanar origin, but the ash of objects consumed by their fire has remarkable properties.' * You've found the needed hummerhorn wing. * You've found the needed honey tree root. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of dwarven-steel boots of disengagement (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +2 Cun / +3 Dex It can be used to activate talent Disengage, placing all other charms into a 15 cooldown : Effective talent level: 1.0 Power cost: 15 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump back up to 2 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 100% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On hands | Rharuigas (15 def, 3 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Defense: +15 (+7 eff.) Damage (Melee): 9 acid Changes resistances: +17% acid Changes resistances penetration: +15% arcane Changes damage: +8% acid Maximum life: +80.00 Maximum mana: +40.00 Spell crit. chance: +3% Damage Shield penetration: +30% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On head | Crown of Burning Pain (9 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +9 (+5 eff.) Fatigue: +4% Changes stats: +4 Cun / +4 Wil Changes resistances: +25% fire Changes damage: +25% fire It can be used to activate talent Meteor Rain (costing 34 power out of 17/50) : Effective talent level: 2.0 Power cost: 34 out of 17/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 70.45 fire and 54.33 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
| Tool | Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 8 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | steel ring of miseryInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 11% chance to reduce all saves and defense by 22 Damage (Melee): 11 physical Effects on ranged hit: * 12% chance to reduce all saves and defense by 22 Damage (Ranged): 9 physical Changes stats: +3 Cun Hate when firing a critical mind attack: +1.00 Maximum hate: +6.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings make your fingers look great! |
| On fingers | voratun ring of miseryInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Effects on melee hit: * 12% chance to reduce all saves and defense by 22 Damage (Melee): 20 physical Effects on ranged hit: * 10% chance to reduce all saves and defense by 22 Damage (Ranged): 15 physical Changes stats: +4 Cun Hate when firing a critical mind attack: +1.00 Maximum hate: +9.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
| Around neck | Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+2 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 2/60. The evilness of undeath radiates from this amulet. |
| In main hand | stralite greatmaul 'Crackletitan' (53-80 power, 3 apr)Requires: - Strength 35 Infused by nature 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 53.0 - 79.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +20 nature Damage (radius 1) on hit: +12 lightning Damage (radius 2) on crit: +12 lightning When wielded/worn: Damage when hit (Melee): 8 lightning Changes resistances penetration: +25% blight Changes damage: +21% blight Massive two-handed mauls. |
| Main armor | volcanic hardened leather armour of the deep (9 def, 17 armour)Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +17 Defense: +9 (+5 eff.) Fatigue: +8% Damage (Melee): 6 fire Damage (Ranged): 6 fire Changes resistances: +7% acid / +7% cold / +13% fire / +12% physical Allows you to breathe in: water A suit of armour made of leather. |
| Light source | ChillvalorPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 26 Damage when hit (Melee): 4 blight Changes stats: +8 Cun Changes resistances: +10% blight / +10% darkness Changes resistances penetration: +10% cold Changes damage: +6% cold Spellpower: +5 (+2 eff.) Spell crit. chance: +5% Mental crit. chance: +1% Light radius: +4 Infravision radius: +5 See invisible: +11 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 1.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns and deals 18 blight damage or heals 25 life. Creatures standing in the retch also have 9% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. When you stand in your own retch your racial -20% global speed is cancelled. A normal brass lantern, enhanced by alchemy to make it brighter. |
| Around waist | Growthwalker the hardened leather beltPowered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Armour penetration: +1 Physical power: +5 (+1 eff.) Fatigue: -6% Changes stats: +3 Str / +8 Dex / +4 Cun / +7 Lck Changes resistances: +3% nature Changes damage: +9% nature Trap disarming bonus: +8 Stealth bonus: +10 Maximum encumbrance: +32 Spell save: +8 (+3 eff.) Infravision radius: +5 Size category: +1 A belt that goes around your waist. |
Inventory
heroism infusion of the warrior (die at -487; dur 8; cd 35)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 36 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 8 turns. While Heroism is active, you will only die when reaching -487 life. The duration and life will increase by 1% for every 1% life you have lost (currently 602 life, 9 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
movement infusion of the wizard (speed 763%; cd 11)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 763% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
ethereal rune of the titan (power 14; resist 14%; move 32%; dur 5; cd 21)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 14% all resistance, you move 32% faster, and you are invisible (power 14). Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Arthogoderig the DarksweeperInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Effects on melee hit: * 20% chance to reduce damage dealt by 18% Changes stats: +2 Wil Changes resistances: +3% darkness Changes damage: +9% arcane / +3% fire Mental save: +7 (+4 eff.) Confusion immunity: +14% Mindpower: +6 (+3 eff.) Amulets make your neck look great! |
Mirror ShardsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects when hit in melee: * 30% chance to blind Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate, 425 strength, based on Magic) for 5 turns Activation costs 24 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
Torugrim the dwarven-steel battleaxe (44-67 power, 2 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 44.5 - 66.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% When wielded/worn: Changes stats: +2 Cun / +1 Mag Changes resistances: +12% acid Reduces incoming crit damage: 10.00% Life regen: +2.00 Light radius: +3 Massive two-handed battleaxes. |
steel greatsword of massacre (36-58 power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 36.5 - 58.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% Massive two-handed swords. |
Mineg the PhlegmbutcherInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 48% Changes stats: +2 Wil Changes resistances: +7% lightning / +6% temporal Changes resistances penetration: +15% mind Critical mult.: +15.00% Mental save: +3 (+2 eff.) Mindpower: +5 (+2 eff.) A belt that goes around your waist. |
Zulathakan the SearhackerInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +20 (+9 eff.) Changes stats: +2 Wil Changes resistances: +9% acid / +12% fire Physical save: +3 (+2 eff.) Spell save: +12 (+5 eff.) Mental save: +7 (+4 eff.) Maximum life: +66.00 A belt that goes around your waist. |
Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes resistances: +9% all Changes damage: +15% arcane Spellpower: +15 (+5 eff.) Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
Borilathabar the pair of hardened leather boots (0 def, 3 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Effects on melee hit: * 10% chance to reduce all saves and defense by 22 Changes stats: +3 Cun / +3 Wil Changes resistances: +15% mind Changes resistances penetration: +15% mind / +15% acid Physical save: +10 (+5 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) A pair of boots made of leather. |
Frost Treads (1 def, 4 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Layora the pair of rough leather boots (0 def, 1 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes stats: +1 Mag / +2 Wil / +3 Cun Changes resistances: +6% blight Changes damage: +9% blight Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Mana when firing critical spell: +2.00 Maximum mana: +40.00 A pair of boots made of leather. |
Ararianor the hardened leather gloves (0 def, 2 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +7 (+2 eff.) Physical crit. chance: +5.0% Physical power: +10 (+2 eff.) Armour: +2 Changes stats: +4 Cun Changes resistances penetration: +10% acid Physical save: +7 (+4 eff.) Mental save: +6 (+3 eff.) Disarm immunity: +22% Only die when reaching: -40.00 life Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
dwarven-steel gauntlets 'Veleta' (0 def, 2 armour)Requires: - Heavy armour training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Fatigue: +3% Damage (Melee): 7 fire Changes stats: +1 Con Changes resistances: +3% light / +5% fire Changes damage: +3% fire Critical mult.: +15.00% Reduces incoming crit damage: 15.00% Spell save: +3 (+1 eff.) Mindpower: +5 (+2 eff.) See invisible: +3 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
voratun gauntlets 'Xerolrann' (0 def, 3 armour)Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Fatigue: +5% Damage (Melee): 13 blight Changes resistances: +6% blight Changes resistances penetration: +25% blight Changes damage: +9% blight Spell save: +12 (+5 eff.) Mana when firing critical spell: +2.00 Damage Shield penetration: +30% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Un'fezan's Cap (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Needs something equally stylish and cool to go with it. When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +8 Cun / +4 Wil Changes resistances: +10% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Timetravel Spellpower: +8 (+3 eff.) Mindpower: +8 (+4 eff.) Reduces paradox anomalies(equivalent to willpower): +5 It can be used to activate talent Wormhole (costing 15 power out of 15/15) : Effective talent level: 1.0 Power cost: 15 out of 15/15. Range: 10 Travel Speed: instantaneous Is: a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. |
hardened iron mail armour of Eyal (2 def, 10 armour)Requires: - Heavy armour training - Strength 14 Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +10 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +6% acid / +6% physical / +6% cold / +6% lightning / +5% fire Life regen: +2.00 Maximum life: +22.00 Healing mod.: +11% A suit of armour made of mail. |
impenetrable steel mail armour (2 def, 14 armour)Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +14 Defense: +2 (+1 eff.) Fatigue: +12% A suit of armour made of mail. |
impenetrable steel mail armour of cold resistance (2 def, 13 armour)Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +13 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +16% cold A suit of armour made of mail. |
rejuvenating dwarven-steel mail armour of lightning resistance (3 def, 8 armour)Requires: - Heavy armour training - Strength 28 Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+2 eff.) Fatigue: +12% Changes resistances: +20% lightning Life regen: +2.40 Stamina each turn: +0.80 A suit of armour made of mail. |
enlightening reinforced leather armour (12 def, 7 armour)Requires: - Strength 18 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+6 eff.) Fatigue: +8% Changes stats: +4 Cun / +5 Wil Mental save: +11 (+6 eff.) A suit of armour made of leather. |
Blastrebel (0 def, 9 armour)Requires: - Massive armour training - Strength 28 Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Changes stats: +2 Dex / +5 Wil / +5 Cun / +3 Con Changes resistances: +15% acid Changes damage: +15% lightning Mental save: +12 (+6 eff.) See invisible: +15 A suit of armour made of metal plates. |
Samalagrim the Charstar (17/17, 34-48 power, 15 apr)Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 34.5 - 48.3 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +7.0% Capacity: 17 Damage (radius 1) on hit: +17 fire Damage (radius 2) on crit: +20 fire When wielded/worn: Ammo reloads per turn: +4 Arrows are used with bows to pierce your foes to death. |
10 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
115 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
27 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
19 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
18 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Bregyhir the dwarven-steel pickaxe (dig speed 30 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +20 (+7 eff.) Armour penetration: +4 Changes stats: +6 Str / +3 Dex Changes resistances: +12% nature / +6% fire Changes damage: +7% nature / +6% physical When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
woodsman's iron pickaxe (dig speed 36 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Velidakira [power 235] (16/15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Physical crit. chance: +1.0% Changes stats: +2 Con Changes resistances: +15% cold / +3% physical Critical mult.: +5.00% Knockback immunity: +10% It can be used to project a gust of wind in a cone knocking all creatures back 9 spaces and dealing 212 physical damage Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
Bleakdream [power 235] (16/25 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 When wielded/worn: Changes resistances penetration: +25% darkness / +10% blight Changes damage: +27% blight It can be used to summon a resilient tentacle up to 5 spaces away for 6 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 562 Base Damage: 267 Armor: 3 All Resist: 10 Activation puts all charms on cooldown for 25 turns. When used: * Reduce fatigue by 34% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
Glorudhessra the yew totem of stinging [power 230] (16/15 cooldown)Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 3 When wielded/worn: Changes damage: +9% acid / +6% mind Maximum psi: +40.00 It can be used to sting an enemy dealing 226 nature damage over 7 turns and reducing their healing by 50% Activation puts all charms on cooldown for 15 turns. When used: * Increase the duration of 2 beneficial effects by 2. * Heal for 69. * Cleanse 2 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
13 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
13 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Cucko the Higher Arcane Blade level 29
45th Pyre 123rd year of Ascendancy at 21:02 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Cucko the Higher Arcane Blade level 20
41st Regrowth 123rd year of Ascendancy at 05:21 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Cucko the Higher Arcane Blade level 18
9th Haze 122nd year of Ascendancy at 20:47 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Cucko the Higher Arcane Blade level 26
15th Pyre 123rd year of Ascendancy at 22:50 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Cucko the Higher Arcane Blade level 15
36th Dusk 122nd year of Ascendancy at 18:11 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Cucko the Higher Arcane Blade level 10
20th Dusk 122nd year of Ascendancy at 18:20 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Cucko the Higher Arcane Blade level 20
66th Haze 122nd year of Ascendancy at 10:32 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Cucko the Higher Arcane Blade level 18
35th Haze 122nd year of Ascendancy at 09:58 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Cucko the Higher Arcane Blade level 26
22nd Pyre 123rd year of Ascendancy at 05:16 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Cucko the Higher Arcane Blade level 22
49th Regrowth 123rd year of Ascendancy at 19:23 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Cucko the Higher Arcane Blade level 25
12nd Pyre 123rd year of Ascendancy at 22:00 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Cucko the Higher Arcane Blade level 16
62nd Dusk 122nd year of Ascendancy at 11:52 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Cucko the Higher Arcane Blade level 28
43rd Pyre 123rd year of Ascendancy at 18:40 see stats
Log
Protector Myssil's manaburn arcane area effect hits Elder vampire for 54 arcane damage.
Protector Myssil's manaburn arcane area effect hits Cucko for (17 absorbed), 39 arcane (39 total damage).
Phantasmal Shield hits Grand Corruptor for 99 light damage.
Phantasmal Shield hits Protector Myssil for (62 antimagic), 93 light (93 total damage).
Phantasmal Shield hits Cucko for 142 light damage.
Grand Corruptor casts Cyst Burst.
Elder vampire performs a diseased attack against Protector Myssil.
Rotting Disease from Grand Corruptor hits Protector Myssil for (26 antimagic), 0 blight (0 total damage).
Grand Corruptor hits Protector Myssil for (62 antimagic), 59 blight (59 total damage).
Decrepitude Disease from Elven cultist hits Protector Myssil for (24 antimagic), 0 blight (0 total damage).
Melee retaliation hits Elder vampire for (3 ignored), 0 cold (0 total damage).
Elder vampire hits Protector Myssil for (47 antimagic), 0 blight (0 total damage).
Weakness Disease from Elven cultist hits Protector Myssil for (21 antimagic), 0 blight (0 total damage).
Thunderstorm hits Protector Myssil for (14 antimagic), 0 lightning (0 total damage).
Bleeding from Cucko hits Protector Myssil for 15 physical damage.
Grand Corruptor says: 'Victory is mine!'
Quest 'The fall of Zigur' is done! (Press 'j' to see the quest log)
New Achievement: Anti-Antimagic! (Exploration mode)!
Option unlocked: New Class: Corruptor (Defiler)
Quest 'The fall of Zigur' completed! (Press 'j' to see the quest log)
Cucko hits Protector Myssil for 56 physical damage.
Cucko killed Protector Myssil!
Protector Myssil's manaburn arcane area effect hits Grand Corruptor for 0 arcane damage.
Protector Myssil's manaburn arcane area effect hits Elder vampire for 54 arcane damage.
Protector Myssil's manaburn arcane area effect hits Cucko for 1 arcane damage.
Grand Corruptor is no longer pinned.
The furious lightning storm around Cucko calms down and disappears.



















































































































