Mayu the level 6 Cornac Adventurer by Teivel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp6 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity18 (base 18)
Constitution12 (base 12)
Magic23 (base 18)
Willpower15 (base 12)
Cunning17 (base 17)

Resources

Mana155/155
Life216/216
Positive65/65
Stamina128/128
Paradox500
Healing Factor1.0191526171258
Regeneration1.7616123383366

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy24
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (37.644941169318%)
Defense24
Ranged Defense24
Fatigue0
Physical Save18
Spell Save13
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.20
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.20
1/5
0/5
0/5
0/5
Chronomancy / Bow Threading1.20
1/5
0/5
0/5
0/5
Technique / Reflexes1.20
1/5
0/5
0/5
0/5
Technique / Archery training1.20
1/5
0/5
0/5
0/5
Technique / Marksmanship1.20
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
1/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Quiver
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Ran for 47 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.