Vile the level 2 Higher Wyrmic by TWITCH.TV.KRUZIFIXXXION

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassWyrmic
Level / Exp2 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 20)
Dexterity12 (base 11)
Constitution11 (base 11)
Magic11 (base 10)
Willpower14 (base 13)
Cunning10 (base 10)

Resources

Life129/129
Equilibrium0
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy22
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue12
Physical Save11
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Stone troll hits Vile for 14 physical damage.
Vile hits Stone troll for 30 physical damage.

Vile hits Stone troll for 29 physical damage.
Stone troll misses Vile.

You collect a new ingredient:
length of troll intestine (1).
Vile hits Stone troll for 32 physical damage.
Vile killed Stone troll!

Vile uses
Infusion: Healing.
Vile receives 50 healing from Infusion: Healing.
Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Ran for 20 turns (stop reason: at door).


Connection to online server lost, trying to reconnect.
Connection to online server established.
Connection to online server lost, trying to reconnect.
Connection to online server established.
Connection to online server lost, trying to reconnect.
Connection to online server established.
Connection to online server lost, trying to reconnect.
Connection to online server established.
Connection to online server lost, trying to reconnect.
Connection to online server established.
Connection to online server lost, trying to reconnect.
Connection to online server established.