Skeletron the level 13 Skeleton Marauder by edair

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceSkeleton
ClassMarauder
Level / Exp13 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 39)
Dexterity25 (base 18)
Constitution21 (base 20)
Magic21 (base 10)
Willpower19 (base 10)
Cunning15 (base 11)

Resources

Life94773/200151
Mana217/217
Stamina158/158
Healing Factor1
Regeneration6.0590693096843

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth7
See Invisible7

Offense: Mainhand

Damage76
Accuracy19
Crit Chance8%
APR5
Speed1.00

Offense: Offhand

Damage30
Accuracy19
Crit Chance6%
APR6
Speed1.00

Offense: Spell

Spellpower30.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower24.65
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense5.25
Ranged Defense5.25
Fatigue5
Physical Save21.55
Spell Save14
Mental Save17.9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance26%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance19%
Poison Resistance100%
Knockback Resistance15%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
5/5
2/5
0/5
0/5
Technique / Dual weapons1.20
5/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
3/5
2/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
4/5
1/5

Effects

beneficial effect

Quests

failed
failed
failed
done
done
active
done
done
failed

Equipment

Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Skeletron the Skeleton Marauder level 11
40th Dusk 122nd year of Ascendancy at 22:07
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Skeletron the Skeleton Marauder level 10
3rd Summertide 122nd year of Ascendancy at 06:25
see stats

Log

Skeletron hits Armoured skeleton warrior for 1 lightning, 1 light, 2 acid (4 total damage).
Aerevena the lesser vampire casts Invoke Darkness.

Aerevena the lesser vampire leeches life from Skeletron!
Aerevena the lesser vampire hits Skeletron for 551 darkness damage.
Aerevena the lesser vampire receives
166 healing from Skeletron.

You gain 8.19 gold from the transmogrification of
Adadherin the Morningwreath [power 190] (20 cooldown).
You gain 1.93 gold from the transmogrification of
flaming quiver of elven-wood arrows (22/22, 156% power, 14 apr).
You gain 3.30 gold from the transmogrification of
reinforced voratun shield (12 def, 13 armour, 251.5 block).
You gain 1.17 gold from the transmogrification of
spellwoven elven-silk robe (5 def, 0 armour).
You gain 7.90 gold from the transmogrification of
earthen elven-wood starstaff of channeling (129% power, 5 apr, light element).
You gain 2.95 gold from the transmogrification of
voratun longsword of projection (151% power, 6 apr).
You gain 2.06 gold from the transmogrification of
insidious poison infusion (22 nature damage, 56% healing reduction).
There is a The entry to the old tower of Dreadfell here (press '' or right click to use).
Saving game...

Resting starts...

Skeletron is free from the illness.

Skeletron is not stunned anymore.

Talent Void Blast is ready to use.
Talent Hack'n'Back is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Flurry is ready to use.
Talent Dig is ready to use.
Talent Skullcracker is ready to use.
Talent Dirty Fighting is ready to use.
Skeletron rearms.

Today is the 6th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Saving done.

Rested for 874 turns (stop reason: hostile spotted to the north (ziguranth patrol)).