Aristotle the level 5 Yeek Paradox Mage by laughingphysicist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassParadox Mage
Level / Exp5 / 86%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity10 (base 10)
Constitution7 (base 12)
Magic27 (base 27)
Willpower21 (base 15)
Cunning17 (base 10)

Resources

Life111/111
Paradox322
Healing Factor0.97457627118644
Regeneration0.24364406779661

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy4
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%
Fire+12%
Temporal+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense11
Ranged Defense11
Fatigue2
Physical Save5
Spell Save16
Mental Save18

Defense: Resistances

Darkness+ 5%( 70%)
Light+ 5%( 70%)
Temporal+ 10%( 70%)
Fire+ 24%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Confusion Resistance55%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
0/5
0/5
0/5
0/5
Chronomancy / Matter1.30
0/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
3/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
On fingers
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

You gain 0.45 gold from the transmogrification of iron waraxe of massacre (16-22.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (10-14 power, 2 apr).
You gain 2.53 gold from the transmogrification of
balanced iron waraxe (11.5-16.1 power, 2 apr).
You gain 2.84 gold from the transmogrification of
mossy mindstar of flames (2.5-2.75 power, 12 apr, nature damage).
You gain 1.31 gold from the transmogrification of
iron dagger of erosion (9-11.7 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 14%; cure mental).
You gain 1.12 gold from the transmogrification of
sun infusion of the warrior (rad 5; power 25; turns 5; dispels darkness).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Talent Command Staff is ready to use.
Talent Precognition is ready to use.
There is a Irkkk (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Resting starts...

Aristotle retunes the fabric of spacetime.

Aristotle casts Precognition.

Talent Precognition is ready to use.
Aristotle casts Precognition.

Rested for 25 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.