Sol'tath the level 2 Higher Arcane Blade by ArtlessMammet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassArcane Blade
Level / Exp2 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic15 (base 14)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life115/115
Mana100/111
Stamina86/86
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy19
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save9
Spell Save9
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

Ran for 65 turns (stop reason: at exit).

Sol'tath wears:
powerful elm wand of lightning storm [power 110] (15 cooldown).

Sol'tath wears:
copper amulet.

You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 42 block).
You gain 1.21 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of fire resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (10-12 power, 5 apr).
There is a way to the previous level here (press '' or right click to use).
Sol'tath switches her weapons to: unarmed.


Sol'tath switches her weapons to:
iron greatsword.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northeast (white worm mass)).


Sol'tath casts
Lightning.
Sol'tath hits White worm mass for 31 lightning damage.
Sol'tath killed White worm mass!

Talent Lightning is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the south (giant crystal rat)).


Saving game...

Saving done.