Rum'nak the level 7 Orc Berserker by kingdomkid125

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassBerserker
Level / Exp7 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 29)
Dexterity12 (base 11)
Constitution20 (base 17)
Magic9 (base 10)
Willpower11 (base 10)
Cunning11 (base 10)

Resources

Life302/302
Stamina100/100
Healing Factor1.0870588855781
Regeneration0.27176472139451

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage51
Accuracy22
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)14.317011280365 (72.903125182002%)
Defense12
Ranged Defense12
Fatigue12
Physical Save24
Spell Save7
Mental Save7

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
3/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
3/5
0/5

Effects

talent

Quests

active
done
active

Equipment

Tool
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: chat started).


There is a way to the next level here (press '' or right click to use).

Rum'nak wears:
Yeti-fur Cloak (9 def, 2 armour).

Rum'nak wears:
ash totem of summon tentacle [power 145] (25 cooldown).

You gain 5.00 gold from the melting of
elm totem of healing [power 110] (3/15 cooldown).
You gain 5.25 gold from the melting of
supercharged iron torque of psionic shield [power 35] (3/28 cooldown).
You gain 0.50 gold from the melting of
rough leather armour (3 def, 2 armour).
You gain 0.96 gold from the melting of
cleansing rough leather armour (3 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
iron mail armour of fire resistance (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.78 gold from the melting of
fortifying iron mail armour of cold resistance (2 def, 4 armour).
You gain 1.10 gold from the melting of
linen cloak of Eldoral (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.02 gold from the melting of
thought-forged iron steamsaw of daylight (98% power, 0 apr).
You gain 2.08 gold from the melting of
ash vilestaff of fate (111% power, 3 apr, fire element).
You gain 6.68 gold from the melting of
Blastjustice (111% power, 3 apr, cold element).
You collect a new ingredient:
lump of steel (1).
You gain 5.79 gold from the melting of
Jetmight the steel dagger (104% power, 6 apr).
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Thunderclap Coating.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.12 gold from the melting of
healing infusion of the duelist (heal 65; cd 10).
There is a way to the previous level here (press '' or right click to use).