





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 11 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 24 (base 18) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 36 (base 26) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 43/264 |
| Mana | 78/110 |
| Stamina | 125/130 |
| Healing Factor | 1.2191526171258 |
| Regeneration | 1.2191526171258 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 47 |
| Accuracy | 30 |
| Crit Chance | 2% |
| APR | 21 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 17.497011280365 (66.403125182002%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 12 |
| Physical Save | 21 |
| Spell Save | 18 |
| Mental Save | 8 |
Defense: Resistances
| Physical | + 10%(100%) |
| Darkness | + 9%(100%) |
| Temporal | + 19%(100%) |
| All | + 4%(100%) |
Defense: Immunities
| Stun Resistance | 20% |
| Bleed Resistance | 100% |
| Stoning Resistance | 100% |
| Fear Resistance | 100% |
| Knockback Resistance | 40% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
| detrimental effect | The target is on fire, taking 29.13 fire damage per turn. Burning |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| beneficial effect | The target is surrounded by a magical shield, absorbing 68/116 damage before it crumbles. Damage Shield |
Quests
Equipment
| Main armor | impenetrable iron mail armour of temporal resistance (2 def, 11 armour)Requires: - Heavy armour training - Strength 14 Powered by arcane forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +11 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +16% temporal A suit of armour made of mail. |
| In main hand | Drake's Bane (45-68 power, 21 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 45.0 - 67.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +21 Crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Reduced damage from: +25% Dragon Physical save: +9 (+5 eff.) Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
Inventory
iron longsword of vileness (12-16 power, 2 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 5% chance to reduce strength, dexterity, and constitution by 16 Damage (Melee): +5 blight Sharp, long, and deadly. |
Poluma (13-18 power, 2 apr)Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 13.0 - 18.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% On weapon hit: * 11% chance to reduce all saves and defense by 6 Damage (Melee): +7 mind When wielded/worn: Changes stats: +1 Cun / +1 Wil Changes resistances penetration: +5% arcane Spell save: +3 (+2 eff.) Mana when firing critical spell: +2.00 Spellpower: +5 (+2 eff.) See invisible: +9 Blunt and deadly. |
Skullcleaver (20-28 power, 4 apr)Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
iron waraxe 'Galethorn' (12-16 power, 2 apr)Requires: - Strength 11 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.5 - 16.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 6% chance to slow global speed by 31% Damage (Melee): +4 lightning When wielded/worn: Changes resistances: +3% blight / +2% physical Changes resistances penetration: +5% cold Spell save: +6 (+4 eff.) One-handed war axes. |
Gamina the Gloomreaper (0 def, 2 armour, 17 block)Requires: - Shield usage training - Strength 11 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Changes resistances penetration: +5% darkness Changes damage: +6% darkness Talent granted: +1 Block Maximum life: +40.00 Handheld deflection devices. |
Achievements
Log
SHALOREY HEALS from nature damage!
Deadly Poison from Thief hits SHALOREY for (9 absorbed), 0 nature, 3 healing (0 total damage) [3 healing].
Burning from Elinor the bandit lord hits Golem (servant of SHALOREY) for (18 absorbed), 0 fire (0 total damage).
Golem (servant of SHALOREY) hits Elinor the bandit lord for 0 fire damage.
Elinor the bandit lord's Beyond the Flesh performs a melee critical strike against SHALOREY!
Your shield crumbles under the damage!
The shield around SHALOREY crumbles.
Thief uses Infusion: Healing.
Character control switched to golem (servant of SHALOREY).
golem (servant of SHALOREY) reflects damage back to Something!
SHALOREY HEALS from nature damage!
golem (servant of SHALOREY) hits Something for 0 physical, 0 physical (0 total damage).
Thief receives 71 healing from Infusion: Healing.
Melee retaliation hits Thief for 1 acid, 2 nature, 2 light, 1 acid, 2 nature, 2 light (10 total damage).
Melee retaliation hits Elinor the bandit lord for 1 acid, 1 nature, 1 light (3 total damage).
Thief hits SHALOREY for 26 physical damage.
Elinor the bandit lord's Beyond the Flesh hits SHALOREY for (48 absorbed), 21 physical, 4 nature, 1 healing, 9 physical (34 total damage) [1 healing].
Something hits golem (servant of SHALOREY) for (23 absorbed), 0 physical, (7 absorbed), 0 physical (0 total damage).
Elinor the bandit lord's Beyond the Flesh killed SHALOREY!
SHALOREY's firestorm hits Rogue for 61 fire damage.
SHALOREY's firestorm hits Something for 61 fire damage.
SHALOREY's firestorm hits Elinor the bandit lord for 35 fire damage.
SHALOREY's firestorm hits Something for 55 fire damage.
SHALOREY's firestorm hits Thief for 61 fire damage.
SHALOREY's firestorm hits Thief for 61 fire damage.
SHALOREY's firestorm hits Bandit for 61 fire damage.
SHALOREY's firestorm hits Bandit for 47 fire damage.
SHALOREY's firestorm killed Rogue!
SHALOREY's firestorm killed Bandit!




















