












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Shimmer Pack: Pyromania 1.6.0Cosmetic pack! |
| Campaign | Arena |
| Mode | Nightmare Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Bulwark |
| Level / Exp | 24 / 85% |
| Size | medium |
| Lifes / Deaths | Killed by Isaba the devourer at level 24 on the 77th Pyre 122nd year of Ascendancy at 06:24 / 1 |
Primary Stats
| Strength | 53 (base 44) |
| Dexterity | 40 (base 35) |
| Constitution | 42 (base 29) |
| Magic | 10 (base 10) |
| Willpower | 19 (base 10) |
| Cunning | 16 (base 10) |
Resources
| Life | -8021/772 |
| Stamina | 198/234 |
| Healing Factor | 1.233988003127 |
| Regeneration | 8.9614829258153 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 110 |
| Accuracy | 55 |
| Crit Chance | 7% |
| APR | 11 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 5 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 22 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +12% |
| Light | +7% |
| Darkness | +15% |
| Fire | +6% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 46.084537089062 (100%) |
| Defense | 25 |
| Ranged Defense | 25 |
| Fatigue | 44 |
| Physical Save | 46 |
| Spell Save | 54 |
| Mental Save | 36 |
Defense: Resistances
| Cold | + 17%( 70%) |
| Acid | + 26%( 70%) |
| Light | 0%( 70%) |
| Darkness | + 16%( 70%) |
| Blight | + 22%( 70%) |
| Physical | + 17%( 70%) |
| Fire | + 31%( 70%) |
| All | + 11%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 215 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 30% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Combat veteran | 1.50 |
| 1/5 |
| 3/5 |
| 5/5 |
| 1/5 |
| Technique / Shield offense | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Technique / Combat techniques | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield defense | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.50 |
| 3/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| On feet | insulating pair of dwarven-steel boots of tirelessness (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes resistances: +9% fire / +7% cold Stamina each turn: +0.30 Maximum stamina: +18.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | thaloren hardened leather cap of trickery (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +3 Fatigue: +3% Changes stats: +3 Dex / +5 Wil / +2 Cun Changes resistances: +5% blight Mental save: +7 (+3 eff.) A cap made of leather. |
| On hands | rough leather gloves of strength (+2) (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 (+1 eff.) Armour: +1 Changes stats: +2 Str Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On fingers | gladiator's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Changes stats: +7 Str / +5 Con Rings make your fingers look great! |
| On fingers | savage's gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +2 Con Spell save: +12 (+4 eff.) Maximum stamina: +24.00 Rings make your fingers look great! |
| Around neck | mindweaver's gold amulet of the eclipsePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 6 light / 8 darkness Effects when hit in melee: * 7% chance to reduce damage dealt by 13% * 6% chance to blind Changes stats: +2 Wil Changes damage: +7% light / +6% darkness Mental save: +7 (+3 eff.) Confusion immunity: +10% Mindpower: +5 (+2 eff.) Amulets make your neck look great! |
| In main hand | flaming voratun longsword of massacre (53-74 power, 6 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 53.0 - 74.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (radius 1) on hit: +15 fire Sharp, long, and deadly. |
| Around waist | cleansing hardened leather beltInfused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +5% acid / +7% blight A belt that goes around your waist. |
| In off hand | shocking steel shield (0 def, 4 armour, 16-20 power, 45 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 16.5 - 19.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +3.0% Block value: +45 When wielded/worn: Armour: +4 Fatigue: +8% Damage (Melee): 8 lightning Damage when hit (Melee): 1 lightning Talent granted: +1 Block Handheld deflection devices. |
| Cloak | regal cashmere cloak of Eldoral (2 def, 0 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +2 Dex / +2 Wil / +1 Cun Mental save: +7 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Torchkiller (8 def, 14 armour)Requires: - Massive armour training - Strength 28 Powered by arcane forces Crafted by a master Infused by psionic forces 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +14 Defense: +8 (+4 eff.) Fatigue: +30% Changes stats: +3 Cun / +6 Con Changes resistances: +12% acid / +6% physical / -13% light / +13% fire / +5% darkness Changes damage: +12% acid / +6% fire / +9% darkness Physical save: +20 (+7 eff.) Spell save: +7 (+3 eff.) Mental save: +19 (+7 eff.) A suit of armour made of metal plates. |
Inventory
gold amulet of mastery (0.14 Technique / Combat techniques)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Talent mastery: +0.14 Technique / Combat techniques Amulets make your neck look great! |
acidic dwarven-steel greatsword of massacre (48-77 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Massive two-handed swords. |
linen cloak (1 def, 0 armour)2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
catburglar's hardened leather cap (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +6 Dex Changes resistances: +14% darkness Infravision radius: +4 A cap made of leather. |
rejuvenating hardened leather armour of delving (9 def, 6 armour)Requires: - Strength 16 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+5 eff.) Fatigue: +8% Changes stats: +5 Str Changes resistances: +12% darkness / +8% physical Life regen: +4.10 Stamina each turn: +1.20 Light radius: +1 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 12 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)Powered by unknown forces 0.00 Encumbrance. [Plot Item] Type: mirror / mirror It can be used to change your appearance Activation costs 1 power out of 1/1. A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Almost Master of Arena (Nightmare (Roguelike) difficulty)
Became the new master of the arena in 30-wave mode.By Cornac McCarthy the Cornac Bulwark level 23
77th Pyre 122nd year of Ascendancy at 05:10 see stats
Arena Battler 20 (Nightmare (Roguelike) difficulty)
Got to wave 20 in the arena.By Cornac McCarthy the Cornac Bulwark level 17
76th Pyre 122nd year of Ascendancy at 04:18 see stats
Level 10 (Nightmare (Roguelike) difficulty)
Got a character to level 10.By Cornac McCarthy the Cornac Bulwark level 10
75th Pyre 122nd year of Ascendancy at 06:35 see stats
Level 20 (Nightmare (Roguelike) difficulty)
Got a character to level 20.By Cornac McCarthy the Cornac Bulwark level 20
76th Pyre 122nd year of Ascendancy at 15:48 see stats
Log
New shimmer option unlocked: Iron Throne Couture: Trident
New shimmer option unlocked: Iron Throne Couture: Whip
New shimmer option unlocked: Iron Throne Couture: Norgan's Boots
New shimmer option unlocked: Iron Throne Couture: Quiver
New shimmer option unlocked: Iron Throne Couture: Shotbag
New shimmer option unlocked: Iron Throne Couture: Summoner's Robe
New shimmer option unlocked: Iron Throne Couture: Coin Robe
New shimmer option unlocked: Iron Throne Couture: Earthwarden Hauberk
New shimmer option unlocked: Iron Throne Couture: Guard Mail
New shimmer option unlocked: Iron Throne Couture: Norgan's Clothes
New shimmer option unlocked: Iron Throne Couture: 'Haute Couture' Underwear 1
New shimmer option unlocked: Iron Throne Couture: 'Haute Couture' Underwear 2
New shimmer option unlocked: Iron Throne Couture: Steamgun 1
New shimmer option unlocked: Iron Throne Couture: Steamsaw 1
New shimmer option unlocked: Iron Throne Couture: Coins Shower
New shimmer option unlocked: Iron Throne Couture: Coins Shield
New shimmer option unlocked: Iron Throne Couture: Gems Shield
Message from DarkGod:
Thou wished for pain? Thou shall receive PAIN!
Fight proundly mighty player! And die.
Cornac McCarthy misses Xymina the headless horror.
Isaba the devourer tries to bite Cornac McCarthy with razor sharp teeth!
Isaba the devourer's mind surges with critical power!
Cornac McCarthy is recovering from the damage!
Cornac McCarthy resists Isaba the devourer's 'Bleeding'!
The scent of blood sends the Isaba the devourers into a frenzy!
Isaba the devourer goes into a killing frenzy.
Devourer goes into a killing frenzy.
Devourer goes into a killing frenzy.
Melee retaliation hits Isaba the devourer for 0 lightning, 0 lightning (1 total damage).
Isaba the devourer hits Cornac McCarthy for 8794 mind damage.
Cornac McCarthy the level 24 cornac bulwark was mentally tortured to death by Isaba the devourer on level 31 of The Arena.


















































