Sleep Paralysis Demon the level 7 Thalore Solipsist by Nath

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceThalore
ClassSolipsist
Level / Exp7 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower36 (base 30)
Cunning20 (base 20)

Resources

Life122/122
Psi135/135
Healing Factor1.1097162075846
Regeneration0.27742905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage9
Accuracy25
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy25
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower28
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+2%
Light+10%
Mind+3%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save18
Spell Save20
Mental Save22

Defense: Resistances

Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
0/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
5/5
4/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Slumber1.30
1/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
5/5
1/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
1/5
0/5
0/5
Race / Thalore1.00
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done

Equipment

On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Sleep Paralysis Demon the Thalore Solipsist level 7
9th Mirth 122nd year of Ascendancy at 10:37
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
White worm mass uses
Multiply.
Ran for 23 turns (stop reason: hostile spotted to the northwest (white worm mass)).


Thought-forged bowman uses
Steady Shot.
Thought-forged bowman's Steady Shot hits White worm mass for
137 physical damage.
Thought-forged bowman's Steady Shot killed White worm mass!

Thought-forged bowman uses
Crippling Shot.
Thought-forged bowman's Crippling Shot hits White worm mass for
125 physical damage.
Thought-forged bowman's Crippling Shot killed White worm mass!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (large white snake)).


Thought-forged bowman uses
Steady Shot.
Thought-forged bowman's Steady Shot hits Large white snake for
132 physical damage.
Thought-forged bowman's Steady Shot killed Large white snake!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the northwest (large white snake)).


Thought-forged bowman uses
Steady Shot.

Thought-forged bowman's Steady Shot performs a ranged critical strike against Large white snake!
Thought-forged bowman's Steady Shot hits Large white snake for
171 physical damage.
Thought-forged bowman's Steady Shot killed Large white snake!