Lucy the level 12 Cornac Alchemist by Cazdon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAlchemist
Level / Exp12 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution29 (base 27)
Magic47 (base 37)
Willpower11 (base 11)
Cunning15 (base 10)

Resources

Life332/332
Mana152/152
Healing Factor1.1524687383468
Regeneration0.28811718458669

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage49
Accuracy11
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower41
Crit Chance14%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+12%
Lightning+12%
Darkness+12%
Cold+12%
Blight+12%
Physical+7%
Fire+45%
All+2%

Offense: Damage Penetration

Acid+15%

Defense: Base

Armour (hardiness)7 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save13
Spell Save32
Mental Save14

Defense: Resistances

Acid+ 13%( 70%)
Lightning+ 25%( 70%)
Light+ 13%( 70%)
Cold+ 22%( 70%)
Blight+ 10%( 70%)
Physical+ 12%( 70%)
Fire+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance22%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
5/5
1/5
4/5
0/5
Spell / Explosive admixtures1.50
5/5
1/5
1/5
1/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
1/5
1/5
1/5
Spell / Staff combat1.30
5/5
5/5
0/5
0/5

Effects

talent

Quests

done
done
done
failed
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Lucy the Cornac Alchemist level 10
5th Flare 122nd year of Ascendancy at 07:44
see stats
The Arena Unlocked Arena mode.
By Lucy the Cornac Alchemist level 9
2nd Flare 122nd year of Ascendancy at 20:41
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 71 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


You have no more inscription slots.

You are now inscribed with Rune: Acid Wave.


There is a way to the lake of Nur here (press '' or right click to use).

You gain 8.68 gold from the transmogrification of
Growwill (23/23, 29-41 power, 7 apr).
You gain 1.54 gold from the transmogrification of
prismatic steel plate armour of stability (0 def, 9 armour).
You gain 1.67 gold from the transmogrification of
cleansing cured leather armour of acid resistance (6 def, 4 armour).
You gain 2.66 gold from the transmogrification of
dreamer's pair of rough leather boots (0 def, 1 armour).
You gain 2.60 gold from the transmogrification of
shimmering ash starstaff (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
vined mindstar (5-6 power, 18 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 2.92 gold from the transmogrification of
arcing steel longsword of vileness (14-20 power, 3 apr).
You gain 2.35 gold from the transmogrification of
mighty ash longbow.
You gain 3.43 gold from the transmogrification of
balanced iron dagger of erosion (10-14 power, 5 apr).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.