Isssamui the level 9 Cornac Solipsist by MrCAMANDER

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassSolipsist
Level / Exp9 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower38 (base 33)
Cunning23 (base 23)

Resources

Life120/120
Psi215/215
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+115%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage10
Accuracy26
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage11
Accuracy26
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower34
Crit Chance10%
Speed1

Offense: Damage Bonus

Mind+3%
Darkness+3%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save12.29
Spell Save19.22
Mental Save30

Defense: Resistances

Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
3/5
1/5
0/5
0/5
Psionic / Dream Smith1.30
4/5
1/5
1/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
1/5
1/5
0/5
Psionic / Slumber1.30
1/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
3/5
2/5
1/5
0/5
Psionic / Mentalism1.30
2/5
1/5
1/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
active
done

Equipment

On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 42 turns (stop reason: dialog is displayed).


You gain 0.81 gold from the transmogrification of
linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 20.5 block).
You gain 4.13 gold from the transmogrification of
Berudolin the iron shield (0 def, 2 armour, 20.5 block).
You gain 8.31 gold from the transmogrification of
Lightningwrecker (12-17 power, 2 apr).
You gain 3.60 gold from the transmogrification of
flaming iron greatsword of crippling (18-28 power, 1 apr).
You gain 1.96 gold from the transmogrification of
iron greatmaul of daylight (16-24 power, 1 apr).
You gain 3.28 gold from the transmogrification of
iron battleaxe of shearing (12-18 power, 1 apr).
You gain 2.71 gold from the transmogrification of
cruel elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 2.90 gold from the transmogrification of
cruel elm starstaff of fate (10-12 power, 2 apr, physical element).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.