











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Wanderer |
| Level / Exp | 28 / 59% |
| Size | medium |
| Lifes / Deaths | Killed by storm drake hatchling at level 7 on the 2nd Mirth 122nd year of Ascendancy at 10:19 / 197Killed by storm drake hatchling at level 7 on the 2nd Mirth 122nd year of Ascendancy at 11:18 Killed by storm drake hatchling at level 7 on the 2nd Mirth 122nd year of Ascendancy at 11:45 Killed by Xerida the wolf at level 9 on the 10th Mirth 122nd year of Ascendancy at 16:34 Killed by onilug at level 9 on the 10th Mirth 122nd year of Ascendancy at 19:07 Killed by Mayath the giant brown ant at level 10 on the 1st Summertide 122nd year of Ascendancy at 21:51 Killed by onilug at level 10 on the 2nd Summertide 122nd year of Ascendancy at 01:32 Killed by war hound at level 10 on the 3rd Summertide 122nd year of Ascendancy at 05:39 Killed by Lathieyom the thalore at level 12 on the 4th Dusk 122nd year of Ascendancy at 06:20 Killed by green jelly at level 12 on the 17th Dusk 122nd year of Ascendancy at 22:26 Killed by Umbaba at level 13 on the 18th Dusk 122nd year of Ascendancy at 23:19 Killed by Umbaba at level 13 on the 19th Dusk 122nd year of Ascendancy at 00:24 Killed by Umbaba at level 13 on the 19th Dusk 122nd year of Ascendancy at 04:53 Killed by Polulaith the venom drake hatchling at level 14 on the 42nd Dusk 122nd year of Ascendancy at 09:05 Killed by snow giant chieftain at level 14 on the 43rd Dusk 122nd year of Ascendancy at 13:54 Killed by snow giant boulder thrower at level 14 on the 43rd Dusk 122nd year of Ascendancy at 14:28 Killed by snow giant boulder thrower at level 14 on the 43rd Dusk 122nd year of Ascendancy at 15:06 Killed by Polera the snow giant chieftain at level 14 on the 43rd Dusk 122nd year of Ascendancy at 15:41 Killed by snow giant thunderer at level 14 on the 43rd Dusk 122nd year of Ascendancy at 16:23 Killed by Polera the snow giant chieftain at level 14 on the 43rd Dusk 122nd year of Ascendancy at 17:19 Killed by snow giant boulder thrower at level 14 on the 43rd Dusk 122nd year of Ascendancy at 17:57 Killed by snow giant boulder thrower at level 14 on the 43rd Dusk 122nd year of Ascendancy at 18:49 Killed by snow giant boulder thrower at level 14 on the 44th Dusk 122nd year of Ascendancy at 07:53 Killed by snow giant boulder thrower at level 14 on the 44th Dusk 122nd year of Ascendancy at 08:28 Killed by fire drake at level 14 on the 45th Dusk 122nd year of Ascendancy at 00:02 Killed by Ivywyn the greater teluvorta at level 15 on the 46th Dusk 122nd year of Ascendancy at 22:53 Killed by telugoroth at level 15 on the 47th Dusk 122nd year of Ascendancy at 00:38 Killed by ultimate telugoroth at level 15 on the 47th Dusk 122nd year of Ascendancy at 02:18 Killed by ultimate telugoroth at level 15 on the 47th Dusk 122nd year of Ascendancy at 05:22 Killed by Betutira the ultimate telugoroth at level 15 on the 47th Dusk 122nd year of Ascendancy at 06:04 Killed by Betutira the ultimate telugoroth at level 15 on the 47th Dusk 122nd year of Ascendancy at 07:00 Killed by teluvorta at level 15 on the 47th Dusk 122nd year of Ascendancy at 13:18 Killed by Rantha the Abomination at level 16 on the 48th Dusk 122nd year of Ascendancy at 13:15 Killed by Chronolith Twin at level 16 on the 48th Dusk 122nd year of Ascendancy at 21:09 Killed by Chronolith Clone at level 16 on the 48th Dusk 122nd year of Ascendancy at 21:17 Killed by Chronolith Twin at level 16 on the 48th Dusk 122nd year of Ascendancy at 22:08 Killed by Chronolith Clone at level 16 on the 48th Dusk 122nd year of Ascendancy at 23:12 Killed by Chronolith Twin at level 16 on the 48th Dusk 122nd year of Ascendancy at 23:56 Killed by Varsha the Writhing at level 17 on the 49th Dusk 122nd year of Ascendancy at 08:41 Killed by Varsha the Writhing at level 17 on the 49th Dusk 122nd year of Ascendancy at 10:37 Killed by Spellblaze Crystal at level 18 on the 42nd Haze 122nd year of Ascendancy at 05:53 Killed by Assassin Lord at level 19 on the 57th Haze 122nd year of Ascendancy at 05:33 Killed by bandit at level 19 on the 57th Haze 122nd year of Ascendancy at 06:10 Killed by Rikra the Bringer of Doom at level 19 on the 74th Haze 122nd year of Ascendancy at 08:15 Killed by enthralled slave at level 20 on the 75th Haze 122nd year of Ascendancy at 00:03 Killed by skeleton magus at level 20 on the 5th Allure 123rd year of Ascendancy at 08:44 Killed by Belos the Bringer of Doom at level 20 on the 5th Allure 123rd year of Ascendancy at 13:52 Killed by blade horror at level 20 on the 5th Allure 123rd year of Ascendancy at 22:01 Killed by Animated yew vilestaff of invocation at level 20 on the 6th Allure 123rd year of Ascendancy at 03:05 Killed by Animated yew vilestaff of invocation at level 20 on the 6th Allure 123rd year of Ascendancy at 04:52 Killed by Poltergeist Spellcrusher at level 20 on the 6th Allure 123rd year of Ascendancy at 05:56 Killed by Poltergeist Spellcrusher at level 20 on the 6th Allure 123rd year of Ascendancy at 06:23 Killed by Poltergeist Spellcrusher at level 20 on the 6th Allure 123rd year of Ascendancy at 07:27 Killed by Animated warbringer's dwarven-steel mace of evisceration at level 20 on the 6th Allure 123rd year of Ascendancy at 11:15 Killed by Poltergeist ash vilestaff 'Lisylle' at level 20 on the 6th Allure 123rd year of Ascendancy at 13:42 Killed by Poltergeist ash vilestaff 'Lisylle' at level 20 on the 6th Allure 123rd year of Ascendancy at 15:51 Killed by Poltergeist ash vilestaff 'Lisylle' at level 20 on the 6th Allure 123rd year of Ascendancy at 17:05 Killed by skeleton mage at level 21 on the 7th Allure 123rd year of Ascendancy at 22:22 Killed by Yvutha the skeleton warrior at level 21 on the 8th Allure 123rd year of Ascendancy at 10:36 Killed by Yvutha the skeleton warrior at level 21 on the 8th Allure 123rd year of Ascendancy at 11:13 Killed by Veloreta the brecklorn at level 22 on the 22nd Regrowth 123rd year of Ascendancy at 15:49 Killed by luminous horror at level 22 on the 23rd Regrowth 123rd year of Ascendancy at 13:06 Killed by fire drake hatchling at level 22 on the 23rd Regrowth 123rd year of Ascendancy at 21:35 Killed by dredge at level 23 on the 25th Regrowth 123rd year of Ascendancy at 08:13 Killed by dredge at level 23 on the 25th Regrowth 123rd year of Ascendancy at 10:03 Killed by Urkis, the High Tempest at level 23 on the 8th Pyre 123rd year of Ascendancy at 04:27 Killed by Urkis, the High Tempest at level 23 on the 8th Pyre 123rd year of Ascendancy at 05:34 Killed by Urkis, the High Tempest at level 23 on the 8th Pyre 123rd year of Ascendancy at 08:08 Killed by Urkis, the High Tempest at level 23 on the 8th Pyre 123rd year of Ascendancy at 08:50 Killed by Yvarima the giant black ant at level 23 on the 8th Pyre 123rd year of Ascendancy at 14:24 Killed by Yvann the carrion worm mass at level 24 on the 39th Pyre 123rd year of Ascendancy at 11:42 Killed by elven blood mage at level 24 on the 39th Pyre 123rd year of Ascendancy at 16:38 Killed by armoured skeleton warrior at level 24 on the 40th Pyre 123rd year of Ascendancy at 01:45 Killed by elven cultist at level 24 on the 40th Pyre 123rd year of Ascendancy at 16:23 Killed by elven corruptor at level 24 on the 40th Pyre 123rd year of Ascendancy at 17:25 Killed by elven corruptor at level 24 on the 40th Pyre 123rd year of Ascendancy at 18:35 Killed by elven cultist at level 24 on the 40th Pyre 123rd year of Ascendancy at 20:21 Killed by elven mage at level 24 on the 40th Pyre 123rd year of Ascendancy at 22:35 Killed by Grand Corruptor at level 24 on the 40th Pyre 123rd year of Ascendancy at 23:36 Killed by elven mage at level 24 on the 41st Pyre 123rd year of Ascendancy at 01:14 Killed by Grand Corruptor at level 24 on the 41st Pyre 123rd year of Ascendancy at 03:23 Killed by elven corruptor at level 24 on the 41st Pyre 123rd year of Ascendancy at 08:02 Killed by Elille the vampire at level 24 on the 43rd Pyre 123rd year of Ascendancy at 11:16 Killed by skeleton archer at level 24 on the 43rd Pyre 123rd year of Ascendancy at 16:36 Killed by saw horror at level 24 on the 43rd Pyre 123rd year of Ascendancy at 19:20 Killed by orc cryomancer at level 24 on the 44th Pyre 123rd year of Ascendancy at 09:16 Killed by orc cryomancer at level 24 on the 44th Pyre 123rd year of Ascendancy at 10:12 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 11:48 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 12:35 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 13:40 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 14:43 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 15:46 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 16:40 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 17:47 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 18:50 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 19:52 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 20:40 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 22:00 Killed by orc corruptor at level 24 on the 44th Pyre 123rd year of Ascendancy at 23:04 Killed by uruivellas at level 25 on the 45th Pyre 123rd year of Ascendancy at 19:03 Killed by thaurhereg at level 25 on the 46th Pyre 123rd year of Ascendancy at 01:16 Killed by Borfast the Broken at level 25 on the 47th Pyre 123rd year of Ascendancy at 01:16 Killed by Xanyssra the mean looking elven guard at level 25 on the 49th Pyre 123rd year of Ascendancy at 15:01 Killed by Emynn the elven cultist at level 25 on the 49th Pyre 123rd year of Ascendancy at 22:06 Killed by mean looking elven guard at level 25 on the 50th Pyre 123rd year of Ascendancy at 17:31 Killed by wretchling at level 25 on the 50th Pyre 123rd year of Ascendancy at 23:31 Killed by armoured skeleton warrior at level 25 on the 51st Pyre 123rd year of Ascendancy at 02:32 Killed by Urbeor the wretchling at level 25 on the 51st Pyre 123rd year of Ascendancy at 03:18 Killed by wretchling at level 25 on the 51st Pyre 123rd year of Ascendancy at 08:43 Killed by Raghetr the onilug at level 26 on the 52nd Pyre 123rd year of Ascendancy at 04:07 Killed by armoured skeleton warrior at level 26 on the 52nd Pyre 123rd year of Ascendancy at 05:28 Killed by elven cultist at level 26 on the 52nd Pyre 123rd year of Ascendancy at 07:30 Killed by elven blood mage at level 26 on the 52nd Pyre 123rd year of Ascendancy at 08:39 Killed by Betyvea the elven warrior at level 26 on the 52nd Pyre 123rd year of Ascendancy at 17:15 Killed by Betyvea the elven warrior at level 26 on the 52nd Pyre 123rd year of Ascendancy at 18:26 Killed by Celia at level 26 on the 63rd Dusk 123rd year of Ascendancy at 01:11 Killed by Celia at level 26 on the 63rd Dusk 123rd year of Ascendancy at 01:40 Killed by Celia at level 26 on the 63rd Dusk 123rd year of Ascendancy at 03:24 Killed by Celia at level 26 on the 63rd Dusk 123rd year of Ascendancy at 05:04 Killed by Celia at level 26 on the 63rd Dusk 123rd year of Ascendancy at 06:07 Killed by Gleriada the vampire lord at level 26 on the 63rd Dusk 123rd year of Ascendancy at 07:07 Killed by Gleriada the vampire lord at level 26 on the 63rd Dusk 123rd year of Ascendancy at 08:13 Killed by Yvutta the bone giant at level 26 on the 63rd Dusk 123rd year of Ascendancy at 09:47 Killed by Islolrabeth the master vampire at level 26 on the 63rd Dusk 123rd year of Ascendancy at 10:44 Killed by Gleriada the vampire lord at level 26 on the 63rd Dusk 123rd year of Ascendancy at 11:45 Killed by Yvutta the bone giant at level 26 on the 63rd Dusk 123rd year of Ascendancy at 12:40 Killed by Celia at level 26 on the 63rd Dusk 123rd year of Ascendancy at 13:41 Killed by Celia at level 26 on the 63rd Dusk 123rd year of Ascendancy at 14:37 Killed by Celia at level 26 on the 63rd Dusk 123rd year of Ascendancy at 15:38 Killed by Celia at level 26 on the 63rd Dusk 123rd year of Ascendancy at 16:35 Killed by Mayuwyn the eternal bone giant at level 26 on the 63rd Dusk 123rd year of Ascendancy at 17:43 Killed by Gleriada the vampire lord at level 26 on the 63rd Dusk 123rd year of Ascendancy at 19:13 Killed by Gleriada the vampire lord at level 26 on the 63rd Dusk 123rd year of Ascendancy at 20:11 Killed by Gleriada the vampire lord at level 26 on the 63rd Dusk 123rd year of Ascendancy at 21:06 Killed by Polunn the skeleton magus at level 26 on the 63rd Dusk 123rd year of Ascendancy at 21:58 Killed by Celia at level 26 on the 63rd Dusk 123rd year of Ascendancy at 22:58 Killed by Gleriada the vampire lord at level 26 on the 63rd Dusk 123rd year of Ascendancy at 23:57 Killed by Polunn the skeleton magus at level 26 on the 64th Dusk 123rd year of Ascendancy at 00:54 Killed by Emeleriawe the vampire at level 26 on the 64th Dusk 123rd year of Ascendancy at 01:49 Killed by Polunn the skeleton magus at level 26 on the 64th Dusk 123rd year of Ascendancy at 02:44 Killed by Celia at level 26 on the 64th Dusk 123rd year of Ascendancy at 03:37 Killed by Polunn the skeleton magus at level 26 on the 64th Dusk 123rd year of Ascendancy at 04:33 Killed by Polunn the skeleton magus at level 26 on the 64th Dusk 123rd year of Ascendancy at 04:48 Killed by Polunn the skeleton magus at level 26 on the 64th Dusk 123rd year of Ascendancy at 05:44 Killed by Xanurissra the ghoul at level 26 on the 64th Dusk 123rd year of Ascendancy at 06:45 Killed by Mayuwyn the eternal bone giant at level 26 on the 64th Dusk 123rd year of Ascendancy at 08:18 Killed by Celia at level 26 on the 64th Dusk 123rd year of Ascendancy at 08:36 Killed by Gleriada the vampire lord at level 26 on the 64th Dusk 123rd year of Ascendancy at 09:01 Killed by Polunn the skeleton magus at level 26 on the 64th Dusk 123rd year of Ascendancy at 09:55 Killed by Polunn the skeleton magus at level 26 on the 64th Dusk 123rd year of Ascendancy at 10:47 Killed by Polatta the master vampire at level 26 on the 64th Dusk 123rd year of Ascendancy at 11:26 Killed by Celia at level 26 on the 64th Dusk 123rd year of Ascendancy at 12:21 Killed by Celia at level 26 on the 64th Dusk 123rd year of Ascendancy at 12:29 Killed by Celia at level 26 on the 64th Dusk 123rd year of Ascendancy at 13:05 Killed by Celia at level 26 on the 64th Dusk 123rd year of Ascendancy at 14:05 Killed by Polunn the skeleton magus at level 26 on the 64th Dusk 123rd year of Ascendancy at 14:42 Killed by Polatta the master vampire at level 26 on the 64th Dusk 123rd year of Ascendancy at 16:19 Killed by Gleriada the vampire lord at level 26 on the 64th Dusk 123rd year of Ascendancy at 16:55 Killed by Polunn the skeleton magus at level 26 on the 64th Dusk 123rd year of Ascendancy at 17:52 Killed by Polunn the skeleton magus at level 26 on the 64th Dusk 123rd year of Ascendancy at 18:45 Killed by Polatta the master vampire at level 26 on the 64th Dusk 123rd year of Ascendancy at 19:20 Killed by Polatta the master vampire at level 26 on the 64th Dusk 123rd year of Ascendancy at 19:51 Killed by Celia at level 26 on the 64th Dusk 123rd year of Ascendancy at 20:33 Killed by Gleriada the vampire lord at level 26 on the 64th Dusk 123rd year of Ascendancy at 21:15 Killed by Yvutta the bone giant at level 26 on the 64th Dusk 123rd year of Ascendancy at 21:44 Killed by Mayuwyn the eternal bone giant at level 26 on the 64th Dusk 123rd year of Ascendancy at 22:08 Killed by Polunn the skeleton magus at level 27 on the 64th Dusk 123rd year of Ascendancy at 23:48 Killed by Vorotira the master vampire at level 27 on the 65th Dusk 123rd year of Ascendancy at 02:02 Killed by Yvutta the bone giant at level 27 on the 65th Dusk 123rd year of Ascendancy at 03:45 Killed by Polunn the skeleton magus at level 27 on the 65th Dusk 123rd year of Ascendancy at 05:19 Killed by Emeleriawe the vampire at level 27 on the 65th Dusk 123rd year of Ascendancy at 06:21 Killed by Mayakira the skeleton master archer at level 27 on the 65th Dusk 123rd year of Ascendancy at 07:29 Killed by Mayakira the skeleton master archer at level 27 on the 65th Dusk 123rd year of Ascendancy at 08:30 Killed by Mayuwyn the eternal bone giant at level 27 on the 65th Dusk 123rd year of Ascendancy at 10:15 Killed by Mayuwyn the eternal bone giant at level 27 on the 65th Dusk 123rd year of Ascendancy at 11:26 Killed by Mayuwyn the eternal bone giant at level 27 on the 65th Dusk 123rd year of Ascendancy at 12:11 Killed by Mayuwyn the eternal bone giant at level 27 on the 65th Dusk 123rd year of Ascendancy at 13:35 Killed by Mayuwyn the eternal bone giant at level 27 on the 65th Dusk 123rd year of Ascendancy at 15:56 Killed by Mayuwyn the eternal bone giant at level 27 on the 65th Dusk 123rd year of Ascendancy at 17:49 Killed by Vorotira the master vampire at level 27 on the 65th Dusk 123rd year of Ascendancy at 20:09 Killed by Mayuwyn the eternal bone giant at level 27 on the 65th Dusk 123rd year of Ascendancy at 21:40 Killed by Mayuwyn the eternal bone giant at level 27 on the 65th Dusk 123rd year of Ascendancy at 22:43 Killed by Mayakira the skeleton master archer at level 27 on the 65th Dusk 123rd year of Ascendancy at 23:13 Killed by armoured skeleton warrior at level 27 on the 68th Dusk 123rd year of Ascendancy at 06:07 Killed by armoured skeleton warrior at level 27 on the 68th Dusk 123rd year of Ascendancy at 06:57 Killed by netherworm mass at level 27 on the 68th Dusk 123rd year of Ascendancy at 13:42 Killed by saw horror at level 27 on the 68th Dusk 123rd year of Ascendancy at 14:20 Killed by netherworm mass at level 27 on the 68th Dusk 123rd year of Ascendancy at 14:50 Killed by ritch flamespitter at level 27 on the 68th Dusk 123rd year of Ascendancy at 23:26 Killed by armoured skeleton warrior at level 27 on the 68th Dusk 123rd year of Ascendancy at 23:56 Killed by Eilinyda the Guardian at level 27 on the 69th Dusk 123rd year of Ascendancy at 02:42 Killed by Eilinyda the Guardian at level 27 on the 69th Dusk 123rd year of Ascendancy at 03:33 Killed by fire drake hatchling at level 27 on the 69th Dusk 123rd year of Ascendancy at 08:55 Killed by Isoba the Guardian at level 27 on the 69th Dusk 123rd year of Ascendancy at 14:26 Killed by Xanovena the storm drake at level 27 on the 69th Dusk 123rd year of Ascendancy at 23:06 Killed by faerlhing at level 28 on the 76th Dusk 123rd year of Ascendancy at 16:13 Killed by The Master at level 28 on the 76th Dusk 123rd year of Ascendancy at 23:46 |
| Antimagic | Follower |
Primary Stats
| Strength | 60 (base 51) |
| Dexterity | 52 (base 42) |
| Constitution | 51 (base 29) |
| Magic | 12 (base 12) |
| Willpower | 34 (base 13) |
| Cunning | 22 (base 12) |
Resources
| Life | 832/832 |
| Stamina | 261/261 |
| Equilibrium | 0 |
| Healing Factor | 1.4340316950178 |
| Regeneration | 7.9321254976611 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -60% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 5 |
| See Stealth | 22.531537443297 |
| See Invisible | 22.531537443297 |
Offense: Mainhand
| Damage | 96 |
| Accuracy | 56 |
| Crit Chance | 17% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 6 |
| Crit Chance | 13% |
| Speed | 1 |
Offense: Mind
| Mindpower | 29 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +15% |
| Lightning | +10% |
| Cold | +40% |
| All | 0% |
Offense: Damage Penetration
| Physical | +8% |
| Acid | +10% |
Defense: Base
| Armour (hardiness) | 55.50863224038 (94.051442452011%) |
| Defense | 46 |
| Ranged Defense | 46 |
| Fatigue | 37 |
| Physical Save | 36 |
| Spell Save | 50 |
| Mental Save | 22 |
Defense: Resistances
| Acid | -4%( 70%) |
| Blight | + 28%( 70%) |
| Physical | + 23%( 70%) |
| Cold | + 70%( 70%) |
| All | + 9%( 70%) |
| Lightning | + 18%( 70%) |
| Light | + 9%( 70%) |
| Mind | + 15%( 70%) |
| Darkness | + 9%( 70%) |
| Fire | + 15%( 70%) |
| Nature | + 46%( 70%) |
Defense: Immunities
| Disarm Resistance | 38% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 30% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 26% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 145 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Combat veteran | 1.20 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Warcries | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Summoning (melee) | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.20 |
| 5/5 |
| 5/5 |
| 4/5 |
| 3/5 |
| Technique / Skirmisher - Slings | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Assassination | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.20 |
| 4/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Wild-gift / Mindstar mastery | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.20 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.20 |
| 3/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved spell save by +12. | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved Strength by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 5 of Dreadfell. Escort: lost warrior (level 5 of Dreadfell)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved Dexterity by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 1 of Daikara. Escort: temporal explorer (level 1 of Daikara)As a reward you improved Willpower by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed vial of fire wyrm saliva. * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * You've found the needed bloated horror heart. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed ritch stinger. * You've found the needed pouch of luminous horror dust. * You've found the needed pouch of faeros ash. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed orc heart. * You've found the needed vial of wight ectoplasm. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Frost Treads (1 def, 4 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Light source | brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +40.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 31.26 to 93.78 lightning damage (62.52 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
| On hands | scouring dwarven-steel gauntlets of war-making (0 def, 2 armour)Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Physical crit. chance: +7.0% Armour: +2 Fatigue: +3% Effects when hit in melee: * 15 arcane resource burn Critical mult.: +8.00% Spell save: +9 (+3 eff.) Spell crit. chance: +8% Mental crit. chance: +11% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | supercharged yew totem of healing [power 416] (17 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to heal yourself and all friendly characters within 10 spaces for 416 Activation puts all charms on cooldown for 17 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-5 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
| On fingers | Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 17.33 cold and 12.38 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| Around neck | FaladinInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +30 (+10 eff.) Changes stats: +4 Con Changes resistances: +6% mind / +6% fire Mental save: +12 (+6 eff.) Disarm immunity: +20% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Amulets make your neck look great! |
| In main hand | warbringer's stralite waraxe of projection (34-48 power, 5 apr)Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 34.0 - 47.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) When wielded/worn: Physical power: +9 (+3 eff.) Changes stats: +2 Con Changes resistances penetration: +8% physical Disarm immunity: +18% One-handed war axes. |
| Around waist | Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
| In off hand | reinforced voratun shield (0 def, 13 armour, 68-82 power, 254.5 block)Requires: - Shield usage training - Strength 48 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 68.5 - 82.2 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +5.0% Block value: +254 When wielded/worn: Armour: +13 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
| Cloak | Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+4 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+3 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.4 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 45% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This talent will also attack with your shield, if you have one equipped. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
| Main armor | Borfast's Cage (10 def, 20 armour)Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 (+4 eff.) Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 (+6 eff.) Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
Inventory
regeneration infusion of the warrior (heal 405; 12 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 405 life over 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion of the warrior (res 28%; mental; dur 3; cd 14)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 28% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Blood of UndeathPowered by arcane forces 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
Mirror Image Rune (dur 6; cd 24)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (286.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 286.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
starlit steel amulet of willpower (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Wil Changes resistances: +10% light / +10% darkness Blindness immunity: +20% Amulets make your neck look great! |
warrior's gold amulet of constitution (+4)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Con Changes resistances: +5% physical Stamina each turn: +0.40 Amulets make your neck look great! |
warrior's steel amulet of strength (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Str Changes resistances: +5% physical Stamina each turn: +0.30 Amulets make your neck look great! |
NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+6 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
copper ring of darkness (+22%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +22% darkness Changes damage: +11% darkness Rings make your fingers look great! |
mule's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -5% Maximum encumbrance: +20 Rings make your fingers look great! |
Umbral Razor (25-32 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 15% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +9.0% Attack speed: 100% On weapon hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: 2000% of base Is: necromancy and a spell Description: Conjures up a beam of darkness, doing 39.81 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
steel longsword 'Ragulesin' (18-24 power, 3 apr)Requires: - Strength 16 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 2 Base power: 17.5 - 24.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +6 nature Damage (radius 2) on crit: +17 lightning / +5 cold When wielded/worn: Armour penetration: +1 Physical crit. chance: +6.0% Physical power: +15 (+5 eff.) Defense: +15 (+5 eff.) Changes stats: +1 Str Changes resistances penetration: +5% lightning / +7% cold Movement speed: +26% Sharp, long, and deadly. |
arcing iron mace of massacre (18-26 power, 2 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 18.5 - 25.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 15 damage Blunt and deadly. |
warbringer's dwarven-steel mace of evisceration (28-38 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 27.5 - 38.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% On weapon crit: * Wound the target dealing 211 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +8.0% Physical power: +14 (+4 eff.) Changes stats: +2 Con Changes resistances penetration: +7% physical Disarm immunity: +14% Blunt and deadly. |
arcing dwarven-steel waraxe of massacre (26-37 power, 4 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 26.5 - 37.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 15 damage One-handed war axes. |
chilling dwarven-steel waraxe of massacre (29-41 power, 4 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 29.0 - 40.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +9 cold One-handed war axes. |
thought-forged dwarven-steel waraxe of massacre (32-44 power, 4 apr)Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 31.5 - 44.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 15% chance to reduce all saves and defense by 20 Damage (Melee): +6 mind When wielded/worn: Changes stats: +3 Cun / +3 Wil One-handed war axes. |
rough leather belt of transcendenceInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical save: +6 (+3 eff.) Mindpower: +3 (+1 eff.) A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.Tuluvor the dwarven-steel gauntlets (0 def, 2 armour) Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Fatigue: +3% Damage (Melee): 14 darkness Changes stats: +5 Mag Changes resistances: +10% darkness Changes damage: +6% darkness / +12% blight Spell save: +9 (+3 eff.) Maximum mana: +80.00 Spellpower: +30 (+10 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 181.61 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
corrosive dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour)Requires: - Heavy armour training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +11 (+4 eff.) Armour: +2 Fatigue: +3% Damage (Melee): 7 acid Changes stats: +2 Dex Changes resistances: +5% acid Changes damage: +3% acid Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
umbral iron gauntlets of strength (+2) (0 def, 1 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Armour: +1 Fatigue: +1% Damage (Melee): 6 darkness Changes stats: +2 Str Changes resistances: +5% darkness Changes damage: +3% darkness Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Betuserin (8 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Accuracy: +6 (+2 eff.) Armour: +3 Defense: +8 (+3 eff.) Fatigue: +3% Effects on melee hit: * 20% chance to reduce all saves and defense by 20 Effects when hit in melee: * 13% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 10 blight Changes stats: +3 Cun Changes resistances: +6% mind Changes damage: +12% blight A cap made of leather. |
dwarven-steel helm of knowledge (0 def, 4 armour)Requires: - Heavy armour training Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +4 Cun / +4 Wil Mindpower: +4 (+2 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
impenetrable dwarven-steel plate armour of lightning resistance (0 def, 20 armour)Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Fatigue: +22% Changes resistances: +17% lightning A suit of armour made of metal plates. |
radiant stralite plate armour of implacability (0 def, 21 armour)Requires: - Massive armour training - Strength 48 Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +21 Fatigue: +16% Changes stats: +3 Wil Changes resistances: +18% blight / +17% darkness Physical save: +8 (+4 eff.) Light radius: +1 A suit of armour made of metal plates. |
Sanguine Shield (0 def, 15 armour, 40-48 power, 220 block)Requires: - Shield usage training - Strength 39 Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 40.0 - 48.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +9.0% Block value: +220 Lifesteal (this weapon only): +8% When wielded/worn: Armour: +15 Fatigue: +19% Damage when hit (Melee): 15 draining blight Changes stats: +10 Con Changes resistances: +25% blight / +10% light Talent mastery: +0.30 Cursed / Bloodstained Talent granted: +1 Block Life regen: +5.00 Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield. |
Wrathroot's Barkwood (9 def, 10 armour, 24-34 power, 60 block)Requires: - Shield usage training - Strength 25 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 24.0 - 33.6 Uses stat: 150% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +2.0% Block value: +60 When wielded/worn: Armour: +10 Defense: +9 (+3 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
141 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
dwarven-steel pickaxe 'Blazewilder' (dig speed 29 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Damage when hit (Melee): 10 blight Changes stats: +2 Str / +3 Mag Changes resistances penetration: +25% light / +25% nature Maximum mana: +35.00 Spell crit. chance: +7% Light radius: +3 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
woodsman's iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 38.38 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 38.38 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Arobeth the ash totem of healing [power 206] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 46% * 10 arcane resource burn Changes resistances: +6% acid / +3% temporal / +6% nature / +3% light It can be used to heal yourself and all friendly characters within 10 spaces for 206 Activation puts all charms on cooldown for 15 turns. When used: * Increase the duration of 2 beneficial effects by 1. Natural totems are made by powerful wilders to store nature power. |
6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Umbaba the Cornac Wanderer level 23
4th Pyre 123rd year of Ascendancy at 06:10 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Umbaba the Cornac Wanderer level 19
74th Haze 122nd year of Ascendancy at 09:40 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Umbaba the Cornac Wanderer level 13
37th Dusk 122nd year of Ascendancy at 17:00 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Umbaba the Cornac Wanderer level 17
49th Dusk 122nd year of Ascendancy at 22:46 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Umbaba the Cornac Wanderer level 18
42nd Haze 122nd year of Ascendancy at 09:50 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Umbaba the Cornac Wanderer level 24
19th Pyre 123rd year of Ascendancy at 15:58 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Umbaba the Cornac Wanderer level 10
1st Summertide 122nd year of Ascendancy at 12:25 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Umbaba the Cornac Wanderer level 20
74th Haze 122nd year of Ascendancy at 09:40 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Umbaba the Cornac Wanderer level 26
63rd Dusk 123rd year of Ascendancy at 10:44 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Umbaba the Cornac Wanderer level 8
5th Mirth 122nd year of Ascendancy at 17:35 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Umbaba the Cornac Wanderer level 27
66th Dusk 123rd year of Ascendancy at 13:19 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Umbaba the Cornac Wanderer level 19
57th Haze 122nd year of Ascendancy at 07:40 see stats
Log
The Master hits Umbaba for 80 darkness damage.
Umbaba is confused and fails to use Antimagic Zone.
Umbaba hits Elder vampire for 13 lightning damage.
Umbaba hits Ghoul for 11 lightning damage.
Umbaba hits Dreadmaster for 12 lightning damage.
Umbaba hits Dread for 5 lightning damage.
Umbaba seems more focused.
Ghoul misses Umbaba.
Melee retaliation hits Dread for 5 arcane damage.
Dread hits Umbaba for 34 physical damage.
Elder vampire performs a diseased attack against Umbaba.
Umbaba is afflicted by a rotting disease!
Elder vampire hits Umbaba for 80 blight damage.
Melee retaliation hits Elder vampire for 12 arcane damage.
Elder vampire receives 33 healing from Umbaba.
The Master casts Manathrust.
The Master hits Ghoul for 122 arcane damage.
The Master hits Umbaba for 202 arcane damage.
Umbaba the level 28 cornac wanderer was imploded to death by The Master and raised as his tortured undead thrall on level 9 of Dreadfell.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
The Master killed Umbaba!
Saving game...
Resting starts...
Today is the 77th Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Rested for 18 turns (stop reason: all resources and life at maximum).
You may not auto-explore this level.
Saving done.




























































































































