









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Dwarf |
| Class | Wyrmic |
| Level / Exp | 39 / 35% |
| Size | medium |
| Lifes / Deaths | Killed by orc archer at level 2 on the 17th Voratun 122nd year of Ascendancy at 03:27 / 412Killed by Cyruma the wolf at level 6 on the 7th Profit 122nd year of Ascendancy at 07:53 Killed by Cyruma the wolf at level 6 on the 7th Profit 122nd year of Ascendancy at 08:34 Killed by fire drake hatchling at level 6 on the 7th Profit 122nd year of Ascendancy at 10:07 Killed by Ce'Nynne the midge swarm at level 6 on the 7th Profit 122nd year of Ascendancy at 19:19 Killed by Salelaith the white wolf at level 6 on the 7th Profit 122nd year of Ascendancy at 19:40 Killed by Ce'Nynne the midge swarm at level 6 on the 7th Profit 122nd year of Ascendancy at 19:52 Killed by Salelaith the white wolf at level 6 on the 7th Profit 122nd year of Ascendancy at 20:07 Killed by Ce'Nynne the midge swarm at level 6 on the 7th Profit 122nd year of Ascendancy at 21:09 Killed by Ce'Nynne the midge swarm at level 6 on the 7th Profit 122nd year of Ascendancy at 22:24 Killed by Salelaith the white wolf at level 6 on the 7th Profit 122nd year of Ascendancy at 22:51 Killed by Ce'Nynne the midge swarm at level 6 on the 8th Profit 122nd year of Ascendancy at 00:12 Killed by hornet swarm at level 6 on the 8th Profit 122nd year of Ascendancy at 02:35 Killed by Salelaith the white wolf at level 6 on the 8th Profit 122nd year of Ascendancy at 03:12 Killed by Salelaith the white wolf at level 6 on the 8th Profit 122nd year of Ascendancy at 04:34 Killed by ritch flamespitter at level 7 on the 8th Profit 122nd year of Ascendancy at 15:16 Killed by Ce'Nybrelaith the green jelly at level 7 on the 8th Profit 122nd year of Ascendancy at 22:18 Killed by worm that walks at level 8 on the 10th Profit 122nd year of Ascendancy at 08:14 Killed by worm that walks at level 8 on the 10th Profit 122nd year of Ascendancy at 08:25 Killed by worm that walks at level 8 on the 10th Profit 122nd year of Ascendancy at 08:37 Killed by worm that walks at level 8 on the 10th Profit 122nd year of Ascendancy at 08:58 Killed by worm that walks at level 8 on the 10th Profit 122nd year of Ascendancy at 09:18 Killed by carrion worm mass at level 8 on the 10th Profit 122nd year of Ascendancy at 10:50 Killed by worm that walks at level 8 on the 10th Profit 122nd year of Ascendancy at 11:53 Killed by worm that walks at level 8 on the 10th Profit 122nd year of Ascendancy at 12:14 Killed by worm that walks at level 8 on the 10th Profit 122nd year of Ascendancy at 12:34 Killed by Z'quikzshl the skeletal mold at level 12 on the 9th Dearth 122nd year of Ascendancy at 14:51 Killed by Glorygatha the armoured skeleton warrior at level 15 on the 45th Dearth 122nd year of Ascendancy at 21:03 Killed by Cyrawyn the rattlesnake at level 16 on the 10th Loss 122nd year of Ascendancy at 17:00 Killed by gigantic corrosive tunneler at level 18 on the 7th Shortage 122nd year of Ascendancy at 02:10 Killed by Wrathroot at level 20 on the 26th Shortage 122nd year of Ascendancy at 13:38 Killed by Wrathroot at level 20 on the 26th Shortage 122nd year of Ascendancy at 14:59 Killed by worm that walks at level 20 on the 26th Shortage 122nd year of Ascendancy at 21:00 Killed by worm that walks at level 20 on the 26th Shortage 122nd year of Ascendancy at 21:49 Killed by worm that walks at level 20 on the 26th Shortage 122nd year of Ascendancy at 23:39 Killed by worm that walks at level 20 on the 27th Shortage 122nd year of Ascendancy at 00:30 Killed by worm that walks at level 20 on the 27th Shortage 122nd year of Ascendancy at 01:14 Killed by worm that walks at level 20 on the 27th Shortage 122nd year of Ascendancy at 02:02 Killed by ella at level 21 on the 28th Shortage 122nd year of Ascendancy at 15:29 Killed by luminous horror at level 21 on the 29th Shortage 122nd year of Ascendancy at 01:00 Killed by luminous horror at level 21 on the 29th Shortage 122nd year of Ascendancy at 01:40 Killed by luminous horror at level 21 on the 29th Shortage 122nd year of Ascendancy at 02:21 Killed by Xerialle the netherworm mass at level 21 on the 29th Shortage 122nd year of Ascendancy at 03:06 Killed by luminous horror at level 21 on the 29th Shortage 122nd year of Ascendancy at 03:42 Killed by fearful symmetry at level 21 on the 29th Shortage 122nd year of Ascendancy at 04:57 Killed by Xerialle the netherworm mass at level 21 on the 29th Shortage 122nd year of Ascendancy at 05:19 Killed by worm that walks at level 21 on the 29th Shortage 122nd year of Ascendancy at 10:53 Killed by worm that walks at level 21 on the 29th Shortage 122nd year of Ascendancy at 11:28 Killed by luminous horror at level 21 on the 29th Shortage 122nd year of Ascendancy at 12:28 Killed by luminous horror at level 21 on the 29th Shortage 122nd year of Ascendancy at 13:08 Killed by luminous horror at level 21 on the 29th Shortage 122nd year of Ascendancy at 14:30 Killed by Glorynor the luminous horror at level 21 on the 29th Shortage 122nd year of Ascendancy at 17:13 Killed by Silalravea the netherworm mass at level 21 on the 30th Shortage 122nd year of Ascendancy at 02:43 Killed by Silalravea the netherworm mass at level 21 on the 30th Shortage 122nd year of Ascendancy at 03:57 Killed by Betirimina the umbral horror at level 21 on the 30th Shortage 122nd year of Ascendancy at 12:12 Killed by Weirdling Beast at level 21 on the 1st Iron 123rd year of Ascendancy at 00:00 Killed by Weirdling Beast at level 21 on the 1st Iron 123rd year of Ascendancy at 01:16 Killed by Weirdling Beast at level 21 on the 1st Iron 123rd year of Ascendancy at 07:34 Killed by Polotta the bandit at level 21 on the 16th Iron 123rd year of Ascendancy at 08:15 Killed by Mayenne the cold drake hatchling at level 21 on the 16th Iron 123rd year of Ascendancy at 16:17 Killed by Mayenne the cold drake hatchling at level 21 on the 16th Iron 123rd year of Ascendancy at 17:04 Killed by Mayenne the cold drake hatchling at level 21 on the 16th Iron 123rd year of Ascendancy at 17:52 Killed by snow giant boulder thrower at level 22 on the 16th Iron 123rd year of Ascendancy at 23:12 Killed by netherworm mass at level 22 on the 17th Iron 123rd year of Ascendancy at 23:34 Killed by Gayama the cold drake at level 22 on the 18th Iron 123rd year of Ascendancy at 00:13 Killed by Gayama the cold drake at level 22 on the 18th Iron 123rd year of Ascendancy at 00:55 Killed by grave wight at level 22 on the 18th Iron 123rd year of Ascendancy at 16:36 Killed by forest wight at level 22 on the 18th Iron 123rd year of Ascendancy at 17:20 Killed by ghoul at level 22 on the 18th Iron 123rd year of Ascendancy at 17:45 Killed by skeleton master archer at level 22 on the 18th Iron 123rd year of Ascendancy at 18:38 Killed by Ce'Nonn the skeleton archer at level 22 on the 18th Iron 123rd year of Ascendancy at 19:17 Killed by Ce'Nonn the skeleton archer at level 22 on the 18th Iron 123rd year of Ascendancy at 19:59 Killed by Ce'Nonn the skeleton archer at level 22 on the 18th Iron 123rd year of Ascendancy at 20:40 Killed by grave wight at level 22 on the 18th Iron 123rd year of Ascendancy at 20:58 Killed by Layinne the bone giant at level 23 on the 30th Iron 123rd year of Ascendancy at 20:01 Killed by skeleton magus at level 23 on the 30th Iron 123rd year of Ascendancy at 20:50 Killed by Arilaith the skeleton magus at level 23 on the 31st Iron 123rd year of Ascendancy at 14:43 Killed by ghoulking at level 23 on the 31st Iron 123rd year of Ascendancy at 16:41 Killed by skeleton archer at level 23 on the 31st Iron 123rd year of Ascendancy at 20:58 Killed by Emurith the ghast at level 23 on the 31st Iron 123rd year of Ascendancy at 22:01 Killed by Mayudatha the ghoul at level 23 on the 1st Steel 123rd year of Ascendancy at 06:11 Killed by Mayudatha the ghoul at level 23 on the 1st Steel 123rd year of Ascendancy at 06:59 Killed by Gygakira the ghoul at level 23 on the 1st Steel 123rd year of Ascendancy at 08:18 Killed by Xymita the skeleton magus at level 23 on the 1st Steel 123rd year of Ascendancy at 10:28 Killed by Xymita the skeleton magus at level 23 on the 1st Steel 123rd year of Ascendancy at 10:45 Killed by Xymita the skeleton magus at level 23 on the 1st Steel 123rd year of Ascendancy at 11:25 Killed by Aerunor the skeleton archer at level 24 on the 2nd Steel 123rd year of Ascendancy at 03:22 Killed by skeleton warrior at level 24 on the 2nd Steel 123rd year of Ascendancy at 07:27 Killed by enthralled slave at level 24 on the 8th Steel 123rd year of Ascendancy at 03:29 Killed by Arawyn the slaver at level 24 on the 8th Steel 123rd year of Ascendancy at 06:47 Killed by enthralled slave at level 24 on the 8th Steel 123rd year of Ascendancy at 15:55 Killed by Weirdling Beast at level 24 on the 14th Steel 123rd year of Ascendancy at 03:52 Killed by Weirdling Beast at level 24 on the 14th Steel 123rd year of Ascendancy at 06:27 Killed by Weirdling Beast at level 24 on the 14th Steel 123rd year of Ascendancy at 07:23 Killed by ogre rune-spinner at level 25 on the 24th Gold 123rd year of Ascendancy at 04:44 Killed by poison spore at level 25 on the 24th Gold 123rd year of Ascendancy at 21:53 Killed by slimy ooze at level 25 on the 25th Gold 123rd year of Ascendancy at 05:47 Killed by ogre rune-spinner at level 25 on the 25th Gold 123rd year of Ascendancy at 06:39 Killed by ogre rune-spinner at level 25 on the 25th Gold 123rd year of Ascendancy at 07:41 Killed by ogre rune-spinner at level 25 on the 25th Gold 123rd year of Ascendancy at 08:39 Killed by ogre rune-spinner at level 26 on the 25th Gold 123rd year of Ascendancy at 18:39 Killed by ogre rune-spinner at level 26 on the 25th Gold 123rd year of Ascendancy at 19:32 Killed by Xerinor the blue ooze at level 26 on the 26th Gold 123rd year of Ascendancy at 06:00 Killed by Xerinor the Blue Ooze's mucus ooze at level 26 on the 26th Gold 123rd year of Ascendancy at 06:35 Killed by Xerinor the Blue Ooze's mucus ooze at level 26 on the 26th Gold 123rd year of Ascendancy at 06:49 Killed by Xerinor the blue ooze at level 26 on the 26th Gold 123rd year of Ascendancy at 07:07 Killed by ogre guard at level 26 on the 27th Gold 123rd year of Ascendancy at 01:23 Killed by Healer Astelrid at level 26 on the 27th Gold 123rd year of Ascendancy at 22:16 Killed by Healer Astelrid at level 26 on the 27th Gold 123rd year of Ascendancy at 23:29 Killed by Healer Astelrid at level 26 on the 28th Gold 123rd year of Ascendancy at 00:14 Killed by Emelodatta the elven tempest at level 27 on the 3rd Stralite 123rd year of Ascendancy at 19:53 Killed by elven cultist at level 27 on the 3rd Stralite 123rd year of Ascendancy at 21:17 Killed by elven cultist at level 27 on the 4th Stralite 123rd year of Ascendancy at 04:18 Killed by elven mage at level 27 on the 4th Stralite 123rd year of Ascendancy at 11:14 Killed by elven mage at level 27 on the 4th Stralite 123rd year of Ascendancy at 14:47 Killed by elven mage at level 27 on the 4th Stralite 123rd year of Ascendancy at 15:20 Killed by elven blood mage at level 27 on the 4th Stralite 123rd year of Ascendancy at 16:59 Killed by Layira the carrion worm mass at level 27 on the 4th Stralite 123rd year of Ascendancy at 17:50 Killed by Layira the carrion worm mass at level 27 on the 4th Stralite 123rd year of Ascendancy at 19:42 Killed by Grand Corruptor at level 27 on the 4th Stralite 123rd year of Ascendancy at 22:19 Killed by Grand Corruptor at level 27 on the 4th Stralite 123rd year of Ascendancy at 23:13 Killed by Grand Corruptor at level 27 on the 4th Stralite 123rd year of Ascendancy at 23:56 Killed by elven mage at level 27 on the 5th Stralite 123rd year of Ascendancy at 00:51 Killed by Grand Corruptor at level 27 on the 5th Stralite 123rd year of Ascendancy at 06:18 Killed by Grand Corruptor at level 27 on the 5th Stralite 123rd year of Ascendancy at 07:31 Killed by Grand Corruptor at level 27 on the 5th Stralite 123rd year of Ascendancy at 09:16 Killed by Grand Corruptor at level 27 on the 5th Stralite 123rd year of Ascendancy at 11:41 Killed by elven blood mage at level 27 on the 5th Stralite 123rd year of Ascendancy at 15:33 Killed by Aerisessra the elven corruptor at level 27 on the 6th Stralite 123rd year of Ascendancy at 04:34 Killed by elven corruptor at level 27 on the 6th Stralite 123rd year of Ascendancy at 09:14 Killed by elven cultist at level 27 on the 6th Stralite 123rd year of Ascendancy at 09:58 Killed by elven cultist at level 27 on the 6th Stralite 123rd year of Ascendancy at 10:14 Killed by elven cultist at level 27 on the 6th Stralite 123rd year of Ascendancy at 10:50 Killed by elven warrior at level 27 on the 6th Stralite 123rd year of Ascendancy at 12:51 Killed by Elynne the elven elite warrior at level 27 on the 6th Stralite 123rd year of Ascendancy at 15:36 Killed by Elynne the elven elite warrior at level 27 on the 6th Stralite 123rd year of Ascendancy at 16:07 Killed by Silawyn the ogre pounder at level 27 on the 6th Stralite 123rd year of Ascendancy at 16:57 Killed by Silawyn the ogre pounder at level 27 on the 6th Stralite 123rd year of Ascendancy at 17:29 Killed by Silawyn the ogre pounder at level 27 on the 6th Stralite 123rd year of Ascendancy at 17:57 Killed by Silawyn the ogre pounder at level 27 on the 6th Stralite 123rd year of Ascendancy at 18:41 Killed by Silawyn the ogre pounder at level 27 on the 6th Stralite 123rd year of Ascendancy at 19:34 Killed by Silawyn the ogre pounder at level 27 on the 6th Stralite 123rd year of Ascendancy at 20:06 Killed by elven blood mage at level 27 on the 7th Stralite 123rd year of Ascendancy at 01:14 Killed by elven corruptor at level 27 on the 7th Stralite 123rd year of Ascendancy at 01:30 Killed by elven warrior at level 27 on the 7th Stralite 123rd year of Ascendancy at 02:58 Killed by elven warrior at level 27 on the 7th Stralite 123rd year of Ascendancy at 03:52 Killed by elven corruptor at level 27 on the 7th Stralite 123rd year of Ascendancy at 04:37 Killed by elven blood mage at level 27 on the 7th Stralite 123rd year of Ascendancy at 08:12 Killed by elven corruptor at level 27 on the 7th Stralite 123rd year of Ascendancy at 10:00 Killed by elven corruptor at level 27 on the 7th Stralite 123rd year of Ascendancy at 10:25 Killed by Bethanne the elven mage at level 27 on the 7th Stralite 123rd year of Ascendancy at 13:05 Killed by Bethanne the elven mage at level 27 on the 7th Stralite 123rd year of Ascendancy at 13:51 Killed by elven cultist at level 27 on the 7th Stralite 123rd year of Ascendancy at 17:12 Killed by elven corruptor at level 27 on the 7th Stralite 123rd year of Ascendancy at 18:22 Killed by elven corruptor at level 28 on the 7th Stralite 123rd year of Ascendancy at 19:16 Killed by elven cultist at level 28 on the 7th Stralite 123rd year of Ascendancy at 22:15 Killed by elven mage at level 28 on the 8th Stralite 123rd year of Ascendancy at 00:50 Killed by elven blood mage at level 28 on the 8th Stralite 123rd year of Ascendancy at 03:23 Killed by elven cultist at level 28 on the 8th Stralite 123rd year of Ascendancy at 12:22 Killed by Salewe the elven cultist at level 28 on the 8th Stralite 123rd year of Ascendancy at 13:25 Killed by elven tempest at level 28 on the 8th Stralite 123rd year of Ascendancy at 14:12 Killed by armoured skeleton warrior at level 28 on the 8th Stralite 123rd year of Ascendancy at 14:52 Killed by elven blood mage at level 28 on the 8th Stralite 123rd year of Ascendancy at 15:50 Killed by armoured skeleton warrior at level 28 on the 8th Stralite 123rd year of Ascendancy at 16:40 Killed by elven mage at level 28 on the 8th Stralite 123rd year of Ascendancy at 19:32 Killed by elven cultist at level 28 on the 8th Stralite 123rd year of Ascendancy at 19:43 Killed by elven cultist at level 28 on the 8th Stralite 123rd year of Ascendancy at 20:48 Killed by elven cultist at level 28 on the 8th Stralite 123rd year of Ascendancy at 21:23 Killed by elven cultist at level 28 on the 8th Stralite 123rd year of Ascendancy at 22:25 Killed by elven corruptor at level 28 on the 9th Stralite 123rd year of Ascendancy at 00:44 Killed by elven corruptor at level 28 on the 9th Stralite 123rd year of Ascendancy at 01:30 Killed by elven corruptor at level 28 on the 9th Stralite 123rd year of Ascendancy at 01:59 Killed by elven mage at level 28 on the 9th Stralite 123rd year of Ascendancy at 02:37 Killed by Bethuma the elven guard at level 28 on the 9th Stralite 123rd year of Ascendancy at 03:45 Killed by elven cultist at level 28 on the 9th Stralite 123rd year of Ascendancy at 04:24 Killed by elven mage at level 28 on the 9th Stralite 123rd year of Ascendancy at 05:05 Killed by elven mage at level 28 on the 9th Stralite 123rd year of Ascendancy at 05:49 Killed by elven cultist at level 28 on the 9th Stralite 123rd year of Ascendancy at 06:31 Killed by elven corruptor at level 28 on the 9th Stralite 123rd year of Ascendancy at 07:03 Killed by elven corruptor at level 28 on the 9th Stralite 123rd year of Ascendancy at 08:01 Killed by Kryl-Feijan at level 28 on the 9th Stralite 123rd year of Ascendancy at 11:31 Killed by Kryl-Feijan at level 28 on the 9th Stralite 123rd year of Ascendancy at 12:12 Killed by Kryl-Feijan at level 28 on the 9th Stralite 123rd year of Ascendancy at 13:35 Killed by Kryl-Feijan at level 28 on the 9th Stralite 123rd year of Ascendancy at 14:46 Killed by Kryl-Feijan at level 28 on the 9th Stralite 123rd year of Ascendancy at 15:38 Killed by Kryl-Feijan at level 28 on the 9th Stralite 123rd year of Ascendancy at 16:11 Killed by Kryl-Feijan at level 28 on the 9th Stralite 123rd year of Ascendancy at 18:23 Killed by elven cultist at level 28 on the 10th Stralite 123rd year of Ascendancy at 02:54 Killed by elven blood mage at level 29 on the 10th Stralite 123rd year of Ascendancy at 03:49 Killed by Velynn the elven guard at level 29 on the 10th Stralite 123rd year of Ascendancy at 05:34 Killed by Velynn the elven guard at level 29 on the 10th Stralite 123rd year of Ascendancy at 06:25 Killed by Velynn the elven guard at level 29 on the 10th Stralite 123rd year of Ascendancy at 07:11 Killed by Velynn the elven guard at level 29 on the 10th Stralite 123rd year of Ascendancy at 08:53 Killed by Bethoyathra the elven guard at level 29 on the 10th Stralite 123rd year of Ascendancy at 13:16 Killed by elven blood mage at level 29 on the 11st Stralite 123rd year of Ascendancy at 00:16 Killed by Bethoyathra the elven guard at level 29 on the 11st Stralite 123rd year of Ascendancy at 00:58 Killed by elven blood mage at level 29 on the 11st Stralite 123rd year of Ascendancy at 01:43 Killed by Bethoyathra the elven guard at level 29 on the 11st Stralite 123rd year of Ascendancy at 02:01 Killed by Bethoyathra the elven guard at level 29 on the 11st Stralite 123rd year of Ascendancy at 03:26 Killed by Salothra the elven elite warrior at level 29 on the 11st Stralite 123rd year of Ascendancy at 11:47 Killed by Salothra the elven elite warrior at level 29 on the 11st Stralite 123rd year of Ascendancy at 12:15 Killed by Bethoyathra the elven guard at level 29 on the 11st Stralite 123rd year of Ascendancy at 14:17 Killed by elven tempest at level 29 on the 11st Stralite 123rd year of Ascendancy at 15:27 Killed by elven cultist at level 29 on the 11st Stralite 123rd year of Ascendancy at 15:57 Killed by elven cultist at level 29 on the 11st Stralite 123rd year of Ascendancy at 16:10 Killed by elven cultist at level 29 on the 11st Stralite 123rd year of Ascendancy at 17:02 Killed by orc blood mage at level 29 on the 30th Stralite 123rd year of Ascendancy at 00:03 Killed by Veloredhetta the bloated horror at level 29 on the 30th Stralite 123rd year of Ascendancy at 03:50 Killed by war hound at level 29 on the 30th Stralite 123rd year of Ascendancy at 17:21 Killed by Silyriassra the orc soldier at level 29 on the 30th Stralite 123rd year of Ascendancy at 19:04 Killed by Porylralle the Guardian at level 29 on the 31st Stralite 123rd year of Ascendancy at 01:06 Killed by Veloredhetta the bloated horror at level 29 on the 31st Stralite 123rd year of Ascendancy at 08:35 Killed by netherworm mass at level 29 on the 31st Stralite 123rd year of Ascendancy at 10:01 Killed by netherworm mass at level 29 on the 31st Stralite 123rd year of Ascendancy at 11:16 Killed by netherworm mass at level 29 on the 31st Stralite 123rd year of Ascendancy at 12:50 Killed by netherworm mass at level 29 on the 31st Stralite 123rd year of Ascendancy at 14:35 Killed by Biisik the halfling at level 29 on the 36th Stralite 123rd year of Ascendancy at 06:32 Killed by Tideara the dwarf at level 29 on the 36th Stralite 123rd year of Ascendancy at 07:39 Killed by Betheramina the bone giant at level 29 on the 40th Stralite 123rd year of Ascendancy at 11:26 Killed by Ivamina the skeleton assassin at level 29 on the 40th Stralite 123rd year of Ascendancy at 21:00 Killed by Ivamina the skeleton assassin at level 29 on the 40th Stralite 123rd year of Ascendancy at 22:18 Killed by Celia at level 29 on the 41st Stralite 123rd year of Ascendancy at 00:56 Killed by ghoul at level 29 on the 41st Stralite 123rd year of Ascendancy at 02:43 Killed by armoured skeleton warrior at level 29 on the 41st Stralite 123rd year of Ascendancy at 04:02 Killed by armoured skeleton warrior at level 29 on the 41st Stralite 123rd year of Ascendancy at 05:20 Killed by armoured skeleton warrior at level 29 on the 41st Stralite 123rd year of Ascendancy at 06:22 Killed by skeleton archer at level 29 on the 44th Stralite 123rd year of Ascendancy at 00:50 Killed by Xeba the orc necromancer at level 29 on the 44th Stralite 123rd year of Ascendancy at 15:46 Killed by Xeba the orc necromancer at level 29 on the 44th Stralite 123rd year of Ascendancy at 16:53 Killed by Borfast the Broken at level 29 on the 44th Stralite 123rd year of Ascendancy at 23:33 Killed by ravaging entropic rip at level 29 on the 45th Stralite 123rd year of Ascendancy at 09:53 Killed by ghoul at level 29 on the 45th Stralite 123rd year of Ascendancy at 11:03 Killed by Beluthra the lesser vampire at level 29 on the 1st Voratun 123rd year of Ascendancy at 01:20 Killed by armoured skeleton warrior at level 29 on the 1st Voratun 123rd year of Ascendancy at 02:53 Killed by armoured skeleton warrior at level 29 on the 1st Voratun 123rd year of Ascendancy at 03:54 Killed by armoured skeleton warrior at level 30 on the 1st Voratun 123rd year of Ascendancy at 05:25 Killed by Vorathra the patchwork troll at level 30 on the 1st Voratun 123rd year of Ascendancy at 15:18 Killed by Lisynor the barrow wight at level 30 on the 4th Voratun 123rd year of Ascendancy at 03:15 Killed by dreadmaster at level 30 on the 5th Voratun 123rd year of Ascendancy at 04:00 Killed by dread at level 30 on the 5th Voratun 123rd year of Ascendancy at 06:33 Killed by armoured skeleton warrior at level 30 on the 5th Voratun 123rd year of Ascendancy at 12:20 Killed by elder vampire at level 30 on the 5th Voratun 123rd year of Ascendancy at 13:22 Killed by Betolratira the armoured skeleton warrior at level 30 on the 6th Voratun 123rd year of Ascendancy at 06:27 Killed by skeleton archer at level 30 on the 7th Voratun 123rd year of Ascendancy at 00:22 Killed by Silassra the elder vampire at level 30 on the 7th Voratun 123rd year of Ascendancy at 07:59 Killed by Silassra the elder vampire at level 30 on the 7th Voratun 123rd year of Ascendancy at 09:05 Killed by Polima the skeleton warrior at level 30 on the 7th Voratun 123rd year of Ascendancy at 20:01 Killed by Polima the skeleton warrior at level 30 on the 7th Voratun 123rd year of Ascendancy at 21:15 Killed by Polima the skeleton warrior at level 30 on the 7th Voratun 123rd year of Ascendancy at 22:35 Killed by skeleton archer at level 31 on the 8th Voratun 123rd year of Ascendancy at 23:47 Killed by Elarin the skeleton magus at level 31 on the 9th Voratun 123rd year of Ascendancy at 14:21 Killed by Elarin the skeleton magus at level 31 on the 9th Voratun 123rd year of Ascendancy at 15:33 Killed by thief at level 31 on the 9th Voratun 123rd year of Ascendancy at 17:09 Killed by skeleton magus at level 31 on the 10th Voratun 123rd year of Ascendancy at 02:38 Killed by dread at level 31 on the 10th Voratun 123rd year of Ascendancy at 03:45 Killed by Velunor the storm drake at level 31 on the 10th Voratun 123rd year of Ascendancy at 09:36 Killed by Xissra the ghast at level 31 on the 11st Voratun 123rd year of Ascendancy at 08:59 Killed by Xissra the ghast at level 31 on the 11st Voratun 123rd year of Ascendancy at 10:55 Killed by skeleton warrior at level 31 on the 11st Voratun 123rd year of Ascendancy at 12:16 Killed by Xissra the ghast at level 31 on the 11st Voratun 123rd year of Ascendancy at 13:58 Killed by Xissra the ghast at level 31 on the 11st Voratun 123rd year of Ascendancy at 15:19 Killed by Xissra the ghast at level 31 on the 11st Voratun 123rd year of Ascendancy at 16:43 Killed by Xissra the ghast at level 31 on the 11st Voratun 123rd year of Ascendancy at 17:48 Killed by Xissra the ghast at level 31 on the 11st Voratun 123rd year of Ascendancy at 19:22 Killed by Emiba the skeleton magus at level 31 on the 12nd Voratun 123rd year of Ascendancy at 08:34 Killed by Layonne the armoured skeleton warrior at level 31 on the 13rd Voratun 123rd year of Ascendancy at 00:47 Killed by Xeroramina the ghast at level 31 on the 13rd Voratun 123rd year of Ascendancy at 05:11 Killed by Xeroramina the ghast at level 31 on the 13rd Voratun 123rd year of Ascendancy at 06:36 Killed by Mayora the patchwork troll at level 31 on the 13rd Voratun 123rd year of Ascendancy at 09:30 Killed by Mayora the patchwork troll at level 31 on the 13rd Voratun 123rd year of Ascendancy at 10:37 Killed by Mayora the patchwork troll at level 31 on the 13rd Voratun 123rd year of Ascendancy at 11:48 Killed by Eloyatira the gigantic sandworm tunneler at level 31 on the 14th Voratun 123rd year of Ascendancy at 06:23 Killed by skeleton magus at level 31 on the 14th Voratun 123rd year of Ascendancy at 09:03 Killed by skeleton magus at level 31 on the 14th Voratun 123rd year of Ascendancy at 10:29 Killed by ghoul at level 31 on the 14th Voratun 123rd year of Ascendancy at 11:58 Killed by ghoul at level 31 on the 14th Voratun 123rd year of Ascendancy at 17:48 Killed by elder vampire at level 31 on the 14th Voratun 123rd year of Ascendancy at 19:00 Killed by grave wight at level 31 on the 14th Voratun 123rd year of Ascendancy at 20:19 Killed by elder vampire at level 31 on the 14th Voratun 123rd year of Ascendancy at 21:35 Killed by ghoul at level 31 on the 14th Voratun 123rd year of Ascendancy at 22:56 Killed by elder vampire at level 31 on the 15th Voratun 123rd year of Ascendancy at 00:02 Killed by The Master at level 31 on the 15th Voratun 123rd year of Ascendancy at 01:04 Killed by The Master at level 31 on the 15th Voratun 123rd year of Ascendancy at 02:11 Killed by The Master at level 31 on the 15th Voratun 123rd year of Ascendancy at 03:36 Killed by armoured skeleton warrior at level 31 on the 15th Voratun 123rd year of Ascendancy at 04:50 Killed by armoured skeleton warrior at level 31 on the 15th Voratun 123rd year of Ascendancy at 05:55 Killed by elder vampire at level 31 on the 15th Voratun 123rd year of Ascendancy at 07:00 Killed by armoured skeleton warrior at level 31 on the 15th Voratun 123rd year of Ascendancy at 08:13 Killed by The Master at level 31 on the 15th Voratun 123rd year of Ascendancy at 09:15 Killed by The Master at level 31 on the 15th Voratun 123rd year of Ascendancy at 10:27 Killed by The Master at level 31 on the 15th Voratun 123rd year of Ascendancy at 11:37 Killed by skeleton master archer at level 31 on the 15th Voratun 123rd year of Ascendancy at 12:53 Killed by ghoulking at level 31 on the 15th Voratun 123rd year of Ascendancy at 13:56 Killed by ghoul at level 31 on the 15th Voratun 123rd year of Ascendancy at 14:58 Killed by The Master at level 31 on the 15th Voratun 123rd year of Ascendancy at 16:08 Killed by Lord of Skulls (warrior) at level 31 on the 15th Voratun 123rd year of Ascendancy at 18:11 Killed by skeleton master archer at level 31 on the 15th Voratun 123rd year of Ascendancy at 19:13 Killed by elder vampire at level 31 on the 15th Voratun 123rd year of Ascendancy at 20:17 Killed by skeleton master archer at level 31 on the 15th Voratun 123rd year of Ascendancy at 22:30 Killed by armoured skeleton warrior at level 31 on the 15th Voratun 123rd year of Ascendancy at 23:29 Killed by The Master at level 31 on the 16th Voratun 123rd year of Ascendancy at 00:36 Killed by ghast at level 31 on the 16th Voratun 123rd year of Ascendancy at 02:17 Killed by ghast at level 31 on the 16th Voratun 123rd year of Ascendancy at 05:07 Killed by The Master at level 31 on the 16th Voratun 123rd year of Ascendancy at 06:33 Killed by Lord of Skulls (warrior) at level 31 on the 16th Voratun 123rd year of Ascendancy at 07:33 Killed by armoured skeleton warrior at level 31 on the 16th Voratun 123rd year of Ascendancy at 08:32 Killed by Lord of Skulls (warrior) at level 31 on the 16th Voratun 123rd year of Ascendancy at 09:34 Killed by The Master at level 31 on the 16th Voratun 123rd year of Ascendancy at 10:35 Killed by The Master at level 31 on the 16th Voratun 123rd year of Ascendancy at 11:37 Killed by worm that walks at level 32 on the 17th Voratun 123rd year of Ascendancy at 16:31 Killed by corrupted corrupted mastocytic feeder at level 33 on the 3rd Acquisition 123rd year of Ascendancy at 07:33 Killed by Emoganor the corrupted protoplasmic controller at level 33 on the 1st Profit 123rd year of Ascendancy at 04:00 Killed by minotaur at level 33 on the 1st Profit 123rd year of Ascendancy at 07:20 Killed by Adawen the thief at level 34 on the 19th Profit 123rd year of Ascendancy at 12:27 Killed by fiery orc wyrmic at level 34 on the 20th Profit 123rd year of Ascendancy at 11:24 Killed by stone golem at level 34 on the 20th Profit 123rd year of Ascendancy at 22:29 Killed by thief at level 34 on the 21st Profit 123rd year of Ascendancy at 12:42 Killed by Cultist at level 34 on the 21st Profit 123rd year of Ascendancy at 14:03 Killed by ghast at level 35 on the 21st Profit 123rd year of Ascendancy at 20:35 Killed by Shasshhiy'Kaish at level 35 on the 22nd Profit 123rd year of Ascendancy at 07:07 Killed by Vorybeth the orc summoner at level 35 on the 22nd Profit 123rd year of Ascendancy at 11:57 Killed by carrion worm mass at level 35 on the 22nd Profit 123rd year of Ascendancy at 15:01 Killed by Xonne the rattlesnake at level 36 on the 24th Profit 123rd year of Ascendancy at 14:47 Killed by Silorialdara the carrion worm mass at level 36 on the 24th Profit 123rd year of Ascendancy at 16:20 Killed by skeleton master archer at level 36 on the 24th Profit 123rd year of Ascendancy at 17:31 Killed by orc corruptor at level 36 on the 15th Wealth 123rd year of Ascendancy at 08:08 Killed by orc corruptor at level 36 on the 15th Wealth 123rd year of Ascendancy at 09:11 Killed by orc master assassin at level 36 on the 29th Wealth 123rd year of Ascendancy at 13:11 Killed by Combat Trainer Emuldathra at level 36 on the 29th Wealth 123rd year of Ascendancy at 18:22 Killed by armoured skeleton warrior at level 36 on the 29th Wealth 123rd year of Ascendancy at 19:42 Killed by Combat Trainer Emuldathra at level 36 on the 29th Wealth 123rd year of Ascendancy at 20:52 Killed by ella at level 37 on the 29th Wealth 123rd year of Ascendancy at 22:48 Killed by Salurenor the orc soldier at level 37 on the 29th Wealth 123rd year of Ascendancy at 23:58 Killed by Salurenor the orc soldier at level 37 on the 30th Wealth 123rd year of Ascendancy at 01:04 Killed by Emaba the worm that walks at level 37 on the 30th Wealth 123rd year of Ascendancy at 05:41 Killed by orc elite berserker at level 37 on the 30th Wealth 123rd year of Ascendancy at 11:54 Killed by Combat Trainer Xeredawyn at level 37 on the 30th Wealth 123rd year of Ascendancy at 13:05 Killed by Combat Trainer Xeredawyn at level 37 on the 30th Wealth 123rd year of Ascendancy at 14:09 Killed by orc assassin at level 37 on the 30th Wealth 123rd year of Ascendancy at 15:24 Killed by orc assassin at level 37 on the 30th Wealth 123rd year of Ascendancy at 16:36 Killed by orc cryomancer at level 37 on the 1st Dearth 123rd year of Ascendancy at 07:04 Killed by orc cryomancer at level 37 on the 1st Dearth 123rd year of Ascendancy at 08:01 Killed by ghast at level 37 on the 1st Dearth 123rd year of Ascendancy at 09:03 Killed by ghoul at level 37 on the 1st Dearth 123rd year of Ascendancy at 10:01 Killed by orc necromancer at level 37 on the 1st Dearth 123rd year of Ascendancy at 11:00 Killed by ghast at level 37 on the 1st Dearth 123rd year of Ascendancy at 12:01 Killed by Cyredatha the emperor wight at level 37 on the 1st Dearth 123rd year of Ascendancy at 19:54 Killed by Islyldassra the orc fighter at level 37 on the 1st Dearth 123rd year of Ascendancy at 22:17 Killed by Islyldassra the orc fighter at level 37 on the 1st Dearth 123rd year of Ascendancy at 23:28 Killed by Cyredatha the emperor wight at level 37 on the 2nd Dearth 123rd year of Ascendancy at 00:34 Killed by shadow at level 37 on the 2nd Dearth 123rd year of Ascendancy at 01:55 Killed by Ce'Naldareba the grave wight at level 37 on the 2nd Dearth 123rd year of Ascendancy at 17:37 Killed by Ce'Naldareba the grave wight at level 37 on the 2nd Dearth 123rd year of Ascendancy at 18:51 Killed by Lashing Tentacle at level 38 on the 3rd Dearth 123rd year of Ascendancy at 01:35 Killed by Combat Trainer Betoma at level 38 on the 3rd Dearth 123rd year of Ascendancy at 07:27 Killed by Combat Trainer Betoma at level 38 on the 3rd Dearth 123rd year of Ascendancy at 08:49 Killed by Combat Trainer Betoma at level 38 on the 3rd Dearth 123rd year of Ascendancy at 09:53 Killed by Combat Trainer Betoma at level 38 on the 3rd Dearth 123rd year of Ascendancy at 11:00 Killed by Combat Trainer Betoma at level 38 on the 3rd Dearth 123rd year of Ascendancy at 12:18 Killed by Combat Trainer Betoma at level 38 on the 3rd Dearth 123rd year of Ascendancy at 13:23 Killed by Combat Trainer Betoma at level 38 on the 3rd Dearth 123rd year of Ascendancy at 14:26 Killed by orc grand master assassin at level 38 on the 3rd Dearth 123rd year of Ascendancy at 19:41 Killed by Iseldama the orc fighter at level 38 on the 4th Dearth 123rd year of Ascendancy at 01:44 Killed by orc master assassin at level 38 on the 4th Dearth 123rd year of Ascendancy at 02:53 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 04:24 Killed by Iseldama the orc fighter at level 38 on the 4th Dearth 123rd year of Ascendancy at 05:25 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 06:35 Killed by Iseldama the orc fighter at level 38 on the 4th Dearth 123rd year of Ascendancy at 07:44 Killed by Iseldama the orc fighter at level 38 on the 4th Dearth 123rd year of Ascendancy at 08:44 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 10:04 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 11:57 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 13:45 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 15:04 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 17:09 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 18:01 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 19:02 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 21:05 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 4th Dearth 123rd year of Ascendancy at 22:58 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 5th Dearth 123rd year of Ascendancy at 00:02 Killed by Velarin the orc necromancer at level 38 on the 29th Dearth 123rd year of Ascendancy at 22:40 Killed by ghoulking at level 38 on the 29th Dearth 123rd year of Ascendancy at 23:44 Killed by ghast at level 38 on the 30th Dearth 123rd year of Ascendancy at 00:50 Killed by Xerudhenne the eternal bone giant at level 38 on the 30th Dearth 123rd year of Ascendancy at 01:57 Killed by Xerudhenne the eternal bone giant at level 38 on the 30th Dearth 123rd year of Ascendancy at 03:36 Killed by Xerudhenne the eternal bone giant at level 38 on the 30th Dearth 123rd year of Ascendancy at 05:43 Killed by heavy bone giant at level 38 on the 30th Dearth 123rd year of Ascendancy at 07:19 Killed by Betoriba the orc elite berserker at level 38 on the 34th Dearth 123rd year of Ascendancy at 17:26 Killed by orc grand master assassin at level 38 on the 20th Loss 123rd year of Ascendancy at 19:46 Killed by poison spore at level 38 on the 21st Loss 123rd year of Ascendancy at 03:00 Killed by orc cryomancer at level 38 on the 22nd Loss 123rd year of Ascendancy at 10:06 Killed by Kra'Tor the Gluttonous at level 38 on the 22nd Loss 123rd year of Ascendancy at 15:36 Killed by orc cryomancer at level 38 on the 22nd Loss 123rd year of Ascendancy at 16:36 Killed by orc cryomancer at level 38 on the 22nd Loss 123rd year of Ascendancy at 17:35 Killed by orc soldier at level 39 on the 22nd Loss 123rd year of Ascendancy at 21:15 Killed by orc pyromancer at level 39 on the 22nd Loss 123rd year of Ascendancy at 22:15 Killed by orc pyromancer at level 39 on the 22nd Loss 123rd year of Ascendancy at 23:44 Killed by Warmaster Gnarg at level 39 on the 23rd Loss 123rd year of Ascendancy at 01:15 Killed by Warmaster Gnarg at level 39 on the 23rd Loss 123rd year of Ascendancy at 02:55 Killed by Warmaster Gnarg at level 39 on the 23rd Loss 123rd year of Ascendancy at 05:00 Killed by Warmaster Gnarg at level 39 on the 23rd Loss 123rd year of Ascendancy at 06:48 Killed by Warmaster Gnarg at level 39 on the 23rd Loss 123rd year of Ascendancy at 09:06 Killed by Warmaster Gnarg at level 39 on the 23rd Loss 123rd year of Ascendancy at 10:43 Killed by spinning beam trap at level 39 on the 23rd Loss 123rd year of Ascendancy at 12:24 Killed by Warmaster Gnarg at level 39 on the 23rd Loss 123rd year of Ascendancy at 13:55 Killed by orc pyromancer at level 39 on the 23rd Loss 123rd year of Ascendancy at 18:01 Killed by orc high pyromancer at level 39 on the 23rd Loss 123rd year of Ascendancy at 19:05 Killed by fire drake at level 39 on the 23rd Loss 123rd year of Ascendancy at 22:11 Killed by Bethyma the orc pyromancer at level 39 on the 23rd Loss 123rd year of Ascendancy at 23:13 Killed by orc high cryomancer at level 39 on the 24th Loss 123rd year of Ascendancy at 00:36 Killed by orc cryomancer at level 39 on the 24th Loss 123rd year of Ascendancy at 02:06 Killed by orc high cryomancer at level 39 on the 24th Loss 123rd year of Ascendancy at 06:40 Killed by ella at level 39 on the 24th Loss 123rd year of Ascendancy at 07:14 |
Primary Stats
| Strength | 74 (base 59) |
| Dexterity | 9 (base 10) |
| Constitution | 74 (base 48) |
| Magic | 13 (base 10) |
| Willpower | 64 (base 52) |
| Cunning | 10 (base 10) |
Resources
| Life | 1696/1696 |
| Mana | 598/598 |
| Equilibrium | 0 |
| Paradox | 300 |
| Healing Factor | 1.115168050532 |
| Regeneration | 20.728830290964 |
Speed
| Mental | +3.24030414035% |
| Attack | +3.24030414035% |
| Movement | -62.96871079656% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 158 |
| Accuracy | 30 |
| Crit Chance | 16% |
| APR | 4 |
| Speed | 0.97 |
Offense: Spell
| Spellpower | 4.3333333333333 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 36 |
| Crit Chance | 5% |
| Speed | 0.96861396169518 |
Offense: Damage Bonus
| Acid | +20% |
| Blight | +23% |
| Physical | +20% |
| Cold | +20% |
| All | 0% |
| Darkness | +26% |
| Lightning | +20% |
| Mind | +2% |
| Fire | +20% |
| Nature | +40% |
Offense: Damage Penetration
| Cold | +31% |
| Lightning | +31% |
| Acid | +31% |
| Darkness | +31% |
| Blight | +31% |
| Physical | +31% |
| Fire | +31% |
| Nature | +31% |
Defense: Base
| Armour (hardiness) | 89.511077022655 (100%) |
| Defense | 7 |
| Ranged Defense | 7 |
| Fatigue | 22 |
| Physical Save | 63 |
| Spell Save | 31 |
| Mental Save | 8 |
Defense: Resistances
| Acid | + 32%( 70%) |
| Blight | + 20%( 70%) |
| Physical | + 23%( 70%) |
| Cold | + 33%( 70%) |
| All | + 18%( 70%) |
| Darkness | + 32%( 70%) |
| Light | + 25%( 70%) |
| Lightning | + 28%( 70%) |
| Fire | + 21%( 70%) |
| Nature | + 32%( 70%) |
Defense: Immunities
| Disarm Resistance | 47% |
| Stun Resistance | 10% |
| Blind Resistance | 10% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Wild-gift / Cold drake aspect | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 5/5 |
| Wild-gift / Sand drake aspect | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Two-handed assault | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Fire drake aspect | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Higher draconic abilities | 1.42 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Storm drake aspect | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Venom drake aspect | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Race / Dwarf | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Harmony | 1.00 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
Anne Buryset has asked you to find the Aporia Fold Lys, somewhere in the old forest. Aporia Fold LysYou only have 0 minutes and 0 seconds to find it! | done |
You successfully escorted the injured seer to the recall portal on level 1 of Ruins of Kor'Pul. Escort: injured seer (level 1 of Ruins of Kor'Pul)As a reward you improved Willpower by +5. | done |
You failed to protect the injured seer from death by orc soldier. Escort: injured seer (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the injured seer from death by master vampire. Escort: injured seer (level 4 of Dreadfell) | failed |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved talent Premonition (+1 level(s)). | done |
You failed to protect the lone alchemist from death by Filio Flightfond. Escort: lone alchemist (level 1 of Dreadfell) | failed |
You failed to protect the lost defiler from death by orc grand master assassin. Escort: lost defiler (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost defiler from death by Beluthra the lesser vampire. Escort: lost defiler (level 2 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 5 of Dreadfell. Escort: lost defiler (level 5 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Dreadfell. Escort: temporal explorer (level 3 of Dreadfell)As a reward you improved talent Precognition (+1 level(s)). | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 281. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
Equipment
| On feet | Hyzilavon the pair of iron boots (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes stats: +7 Str / +1 Dex / +5 Con Changes resistances: +6% acid It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 2.6 Power cost: 25 out of 25/25. Range: 7 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | nightwalker's alchemist's lamp of the zealotInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +6 (+2 eff.) Changes stats: +4 Wil Changes resistances: +3% all Critical mult.: +12.00% Spell save: +7 (+4 eff.) Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Gagata the iron helm (0 def, 11 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +11 Fatigue: +5% Changes stats: +4 Str Critical mult.: +5.00% Physical save: +3 (+0 eff.) Only die when reaching: -60.00 life It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 247.8 Physical damage. If the attack hits, the target is confused (24% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+5 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | mule's gold ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Fatigue: -5% Maximum encumbrance: +25 Life regen: +8.00 Maximum life: +45.00 Healing mod.: +12% Rings make your fingers look great! |
| On fingers | BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-7 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
| Around waist | Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In main hand | The Gaping Maw (72-108 power, 4 apr)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
| On hands | drakeskin leather gloves 'Barumagrim' (0 def, 7 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +7 Changes stats: +3 Con Changes resistances: +6% cold / +6% light / +15% darkness Changes damage: +3% mind / +3% blight Physical save: +30 (+7 eff.) Spell save: +9 (+5 eff.) Mental save: +7 (+7 eff.) Disarm immunity: +37% Only die when reaching: -40.00 life Maximum life: +40.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 31% and provides a 17% chance to shrug off critical damage for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Tarrasca (0 def, 50 armour)Requires: - Massive armour training - Strength 52 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 (+11 eff.) Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 0% It can be used to slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns Activation costs 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
| Cloak | Unlightbrace (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +3% light Disarm immunity: +10% Life regen: +4.00 Maximum life: +32.00 Healing mod.: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | BlindrigorCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Effects on melee hit: * 20% chance to reduce damage dealt by 20% Changes damage: +6% darkness Talent mastery: +0.12 Wild-gift / Higher draconic abilities Amulets make your neck look great! |
Inventory
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Elixir of BrawnInfused by nature 0.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to permanently increase your strength and constitution by three. A vial of sluggish tan fluid. |
This item will automatically be transmogrified when you leave the level.manasurge rune (regen 1192% over 10 turns; mana 59; cd 17) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1192% for 10 turns (0 total) and instantly restoring 59 mana. Also when resting your mana will regenerate at 0.5 per turn. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
This item will automatically be transmogrified when you leave the level.Brightcutter Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +3 Wil / +4 Mag Changes resistances penetration: +15% light Changes damage: +9% arcane Talent masteries: +0.37 Wild-gift / Fungus +0.37 Technique / Combat techniques Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +30 (+5 eff.) Light radius: +3 Amulets make your neck look great! |
This item will automatically be transmogrified when you leave the level.Emoredhetha the Torchwhisper Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Armour: +8 Defense: +10 (+10 eff.) Damage when hit (Melee): 2 fire Changes stats: +8 Dex / +2 Cun Changes resistances: +23% lightning Changes resistances cap: +6% all Changes damage: +9% fire Physical save: +12 (+3 eff.) Stun/Freeze immunity: +37% Hate when firing a critical mind attack: +2.00 Maximum hate: +4.00 Mental crit. chance: +2% Amulets make your neck look great! |
Mirror ShardsPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Effects when hit in melee: * 30% chance to blind Changes resistances: +25% light Changes damage: +12% light Light radius: +1 It can be used to create a reflective shield (50% reflection rate, 176 strength, based on Magic) for 5 turns Activation costs 24 power out of 24/24. Said to have been created by a powerful mage after his home was destroyed by a mob following the Spellblaze. Though he fled, his possessions were crushed, burned, and smashed. When he returned to the ruins, he made this amulet from the remains of his shattered mirror. |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
serendipitous gold amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +7 (+3 eff.) Defense: +7 (+7 eff.) Changes stats: +7 Lck Reduce all damage from unseen attackers: 12% Amulets make your neck look great! |
Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 3 tidal wave that expands slowly over 7 turns, dealing 19.75 cold and 19.75 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
gold ring 'Sulfursin'Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 20 arcane resource burn Changes stats: +1 Cun Changes resistances: +28% lightning / +3% darkness Changes damage: +14% lightning / +9% nature Equilibrium when hit: +0.08 Hate when firing a critical mind attack: +2.00 Rings make your fingers look great! |
gold ring of luminosityPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Damage (Melee): 12 light Damage (Ranged): 13 light Changes stats: +2 Mag Changes damage: +14% light Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.voratun ring of corrosion (+24%) Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes resistances: +24% acid Changes damage: +12% acid Rings make your fingers look great! |
Drake's Bane (45-67 power, 21 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 45.0 - 67.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +21 Crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Reduced damage from: +25% Dragon Physical save: +9 (+2 eff.) Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
hateful iron battleaxe of erosion (14-21 power, 1 apr)Requires: - Strength 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 14.0 - 21.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +7 nature / +9 darkness Damage against: +7% Living Massive two-handed battleaxes. |
inquisitor's voratun battleaxe of massacre (72-108 power, 4 apr)Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * Deals 62 Manaburn damage and puts 1 random spell talent on cooldown for 3 turns (checks Confusion immunity) Massive two-handed battleaxes. |
iron battleaxe (13-20 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 13.5 - 20.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
Dagger of the Past (25-32 power, 20 apr)Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+10 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+5 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Moon (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Darkness Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Silent Blade (25-32 power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 35% Str, 65% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+5 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
Star (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Light Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Stokequarry (28-37 power, 7 apr)Requires: - Dexterity 24 Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 3 Base power: 28.5 - 37.1 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% Damage (Melee): +8 fire When wielded/worn: Physical power: +9 (+3 eff.) Effects on melee hit: * 20% chance to slow global speed by 50% Changes stats: +3 Con Changes resistances: +19% acid / +9% cold / +7% lightning / +13% fire / +5% arcane / +4% all Changes resistances penetration: +7% physical Spell save: +7 (+4 eff.) Disarm immunity: +10% Sharp, short and deadly. |
Astelrid's Clubstaff (45-67 power, 4 apr)Requires: - Strength 23 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 45.0 - 67.5 Uses stats: 40% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +25% nature Spellpower: +15 (+3 eff.) Healing mod.: +25% Improves the contribution of primary stats on infusions and runes by 15% Like its former owner, this was once an instrument of altruistic healing, before fury and fear caused its twisting into a sadistic weapon. Surges of restorative magic can be faintly felt under the layers of plaster and sharp surgical equipment. |
Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 124% damage. If the attack hits, the target's armour and saves are reduced by 10 for 6 turns. Also if the target is protected by any temporary magical or psionic damage absorbing shields there is 36% chance to shatter a random shield. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
Dream Malleus (56-84 power, 5 apr)Requires: - Willpower 25 - Strength 25 Powered by arcane forces Crafted by a master Infused by psionic forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 56.0 - 84.0 Uses stats: 70% Wil, 70% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Attack speed: 100% On weapon hit: * 20% chance to reduce all saves and defense by 24 * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Damage Shield penetration (this weapon only): +30% Damage (Melee): +17 mind Damage (radius 1) on hit: +12 mind When wielded/worn: Changes stats: +2 Cun / +2 Wil Changes damage: +10% mind / +10% physical Talent cooldown: Hammer Toss (-2 turns) Talents granted: +3 Dream Smith's Hammer +3 Hammer Toss Psi each turn: +0.10 Maximum hate: +6.00 Mindpower: +15 (+6 eff.) Mental crit. chance: +5% A large shimmering maul that seems to produce a ringing in your ears. It is both as malleable as thought and as hard as the strongest steel. |
Flashpall (66-99 power, 4 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 66.0 - 99.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 20% chance to reduce damage dealt by 20% * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 1) on hit: +8 light When wielded/worn: Accuracy: +17 (+8 eff.) Physical crit. chance: +14.0% Defense: +14 (+13 eff.) Effects on melee hit: * 20% chance to reduce damage dealt by 20% Damage when hit (Melee): 4 lightning Changes resistances: +6% light Changes resistances penetration: +15% lightning Changes damage: +3% lightning Disarm immunity: +64% Massive two-handed mauls. |
Tirakai's Maul (32-41 power, 6 apr)Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 32.0 - 41.6 Uses stats: 10% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: No gem It can be used to imbue the hammer with a gem of your choice Activation costs 10 power out of 10/10. This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
truestriking stralite greatmaul of torment (58-87 power, 3 apr)Requires: - Strength 35 Crafted by a master Infused by psionic forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 58.5 - 87.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns When wielded/worn: Accuracy: +16 (+8 eff.) Armour penetration: +7 Changes resistances penetration: +7% physical Massive two-handed mauls. |
voratun greatmaul of evisceration (71-106 power, 4 apr)Requires: - Strength 48 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 71.0 - 106.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Wound the target dealing 224 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +9.0% Physical power: +9 (+3 eff.) Massive two-handed mauls. |
Genocide (42-67 power, 4 apr)Requires: - Willpower 20 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 42.0 - 67.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +18.0% Attack speed: 100% Damage against: +25% Orc When wielded/worn: Changes stats: +7 Str / +7 Dex / +7 Con Reduced damage from: +15% Orc Grants telepathy: Humanoid/Orc Life regen: +0.50 Stamina each turn: +1.00 Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying. |
Stokepiercer the steel greatsword (27-44 power, 12 apr)Requires: - Strength 16 Powered by arcane forces Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 27.5 - 44.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Wound the target dealing 224 physical damage across 5 turns and reducing healing by 50% Damage Shield penetration (this weapon only): +14% When wielded/worn: Physical crit. chance: +9.0% Physical power: +7 (+2 eff.) Damage when hit (Melee): 2 fire Changes stats: +7 Con / +7 Wil Changes resistances: +3% fire Changes damage: +12% nature Maximum life: +35.00 Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.yew longbow of true flight Requires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +9 When wielded/worn: Accuracy: +17 (+8 eff.) Physical crit. chance: +8.0% Longbows are used to shoot arrows at your foes. |
Acera (33-46 power, 4 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Acid Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% Damage (radius 2) on crit: +40 corrosive acid When wielded/worn: Physical crit. chance: +10.0% Changes resistances: +15% acid Changes resistances penetration: +20% acid Changes damage: +20% acid Spell crit. chance: +10% It can be used to activate talent Corrosive Worm (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Infects the target with a corrosive worm for 6 turns that reduces blight and acid resistance by 17% and feeds off damage taken. When this effect ends or the target dies the worm will explode, dealing 12 acid damage in a 4 radius ball. This damage will increase by 6% of all damage taken while infected. The damage dealt by the effect will increase with spellpower. This warped, blackened sword drips acid from its countless pores. |
Perseverance (31-43 power, 9 apr)Requires: - Willpower 24 - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 It is part of a set of items. It is said perseverance comes hand in hand with dedication. Base power: 31.0 - 43.4 Uses stats: 20% Wil, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +9 Crit. chance: +12.0% Attack speed: 100% On weapon crit: * restore 7 stamina and equilibrium Damage (Melee): +15 manaburn arcane When wielded/worn: Spell save: +18 (+9 eff.) Confusion immunity: +30% Stun/Freeze immunity: +10% It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end. The sword symbolizes the krogs committment to their task of fighting against the forces of the arcane. With each slash the krog would endevor to continue, until at last their opponents would fall. |
Punae's Blade (46-64 power, 4 apr)Requires: - Strength 30 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 46.0 - 64.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +20.0% Defense: +40 (+26 eff.) Combat speed: +20% Chance to avoid attacks: +10% This very thin sword cuts through the air with ease, allowing remarkably quick movement. |
chilling stralite longsword of massacre (41-58 power, 5 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 41.5 - 58.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +5 cold Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.stormbringer's voratun longsword of torment (44-62 power, 6 apr) Requires: - Strength 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 44.5 - 62.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns Damage (radius 2) on crit: +13 lightning / +40 cold When wielded/worn: Changes resistances penetration: +19% lightning / +17% cold Movement speed: +47% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.truestriking voratun longsword of projection (42-59 power, 6 apr) Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 42.5 - 59.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) When wielded/worn: Accuracy: +14 (+7 eff.) Armour penetration: +9 Changes resistances penetration: +9% physical Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.warbringer's voratun longsword (44-61 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 44.0 - 61.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical power: +8 (+3 eff.) Changes stats: +4 Con Changes resistances penetration: +10% physical Disarm immunity: +10% Sharp, long, and deadly. |
Crooked Club (25-35 power, 4 apr)Requires: - Strength 20 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 2 Base power: 25.0 - 35.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Reduce targets accuracy and powers by 5 (stacks 5 times) Damage (Melee): +14 % chance of confusion / +30 physical When wielded/worn: Accuracy: +12 (+6 eff.) An oddly twisted club with a hefty weight on the end. There's something very strange about it. |
Nature's Vengeance (40-56 power, 4 apr)Requires: - Strength 42 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 3 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +9.0% Attack speed: 100% Damage (Melee): +10 silence / +18 nature When wielded/worn: Accuracy: +6 (+3 eff.) It can be used to activate talent Rush (costing 15 power out of 25/25) : Effective talent level: 3.9 Power cost: 15 out of 25/25. Range: 9 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. This thick-set mace was used by the Spellhunter Vorlan, who crafted it from the wood of an ancient oak that was uprooted during the Spellblaze. Many were the wizards and witches felled by this weapon, brought to justice for the crimes they committed against nature. |
Charged Focus (10-11 power, 24 apr, lightning damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 It is part of a set of items. You feel two unconnected psionic channels on this item. Base power: 10.0 - 11.0 Uses stats: 50% Wil, 30% Cun Damage type: Lightning Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +15% lightning Changes resistances penetration: +9% lightning Changes damage: +15% lightning Talent mastery: +0.15 Psionic / Charged mastery Talent granted: +1 Psionic Maelstrom Mental save: +9 (+9 eff.) Maximum psi: +30.00 Mindpower: +12 (+5 eff.) Mental crit. chance: +6% Electrical energies are focussed in the core of this mindstar. |
Psionic Fury (12-13 power, 25 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 12.0 - 13.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +25 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +10 (+4 eff.) Mental crit. chance: +8% It can be used to release a wave of psionic power, dealing 170.16 mind damage (based on Willpower) to all within radius 5 Activation costs 40 power out of 40/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
Serpent's Glare (7-7 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+2 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 237.62 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
Hare-Skin SlingRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 When wielded/worn: Physical crit. chance: +5.0% Defense: +10 (+10 eff.) Changes stats: +10 Lck Talent mastery: +0.20 Cunning / Survival Movement speed: +20% Activating this item is instant. It can be used to activate talent Inertial Shot (costing 8 power out of 8/8) : Effective talent level: 3.0 Power cost: 8 out of 8/8. Range: melee/personal Travel Speed: instantaneous Description: You fire a mighty shot at your target, doing 138% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
Gravitational Staff (30-36 power, 8 apr, physical element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Gravity pin Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +8 Attack speed: 100% When wielded/worn: Changes resistances: +15% physical Changes damage: +20% physical / +10% temporal Talent masteries: +0.10 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth Spellpower: +25 (+5 eff.) Spell crit. chance: +7% It can be used to activate talent Gravity Spike (costing 14 power out of 14/14) : Effective talent level: 3.0 Power cost: 14 out of 14/14. Range: 6 Travel Speed: instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 60.43 physical (gravity) damage. Each target moved beyond the first increases the damage by 7.55 (up to a maximum of 30.21 bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
Kor's Fall (10-12 power, 0 apr, darkness element)Requires: - Magic 25 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +1.5% Attack speed: 100% When wielded/worn: Changes damage: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Corruption / Bone Talent granted: +1 Command Staff Spellpower: +7 (+2 eff.) Spell crit. chance: +8% See invisible: +2 It can be used to activate talent Bone Spear (costing 6 power out of 6/6) : Effective talent level: 3.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up a spear of bones, doing 56.62 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (113). The damage will increase with your Spellpower. Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance. |
Staff of Destruction (20-24 power, 4 apr, lightning element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 100% Mag Damage type: Lightning Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+2 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
This item will automatically be transmogrified when you leave the level.magewarrior's short elven-wood vilestaff (25-30 power, 5 apr, blight element) Requires: - Magic 35 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 4 Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +10 (+5 eff.) Physical crit. chance: +8.0% Physical power: +8 (+3 eff.) Changes damage: +25% blight Talent granted: +1 Command Staff Spellpower: +19 (+4 eff.) Spell crit. chance: +7% Staves designed for wielders of magic, by the greats of the art. |
River's Fury (23-32 power, 8 apr)Requires: - Strength 12 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / trident ; tier 1 It must be held with both hands. Base power: 23.0 - 32.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +8 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +15 cold When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances: +10% cold Changes damage: +10% cold Spellpower: +10 (+2 eff.) Movement speed: +10% Talent on hit(spell): Glacial Vapour (20% chance level 1). It can be used to activate talent Tidal Wave (costing 80 power out of 80/80) : Effective talent level: 1.0 Power cost: 80 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 2, doing 2.57 cold damage and 2.57 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 3 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. This gorgeous and ornate trident was wielded by Lady Nashva, and when you hold it, you can faintly hear the roar of a rushing river. |
Skullcleaver (20-28 power, 4 apr)Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
Stormlash (17-18 power, 7 apr)Requires: - Dexterity 15 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 1 Base power: 17.0 - 18.7 Uses stat: 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 125% On weapon crit: * Focus the lightning forces on an enemy Damage conversion: 50% dazing lightning When wielded/worn: Accuracy: +7 (+3 eff.) Changes damage: +10% lightning It can be used to strike an enemy within range 3 (for 100% weapon damage as lightning) and release a radius 1 burst of electricity dealing 11.88 to 35.64 lightning damage (based on Magic and Dexterity) Activation costs 10 power out of 10/10. This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
Firewalker (15 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +15 (+14 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +10 Mag Changes resistances: +50% fire / -10% cold / +11% all Changes resistances penetration: +20% fire Changes damage: +20% fire Spellpower: +12 (+3 eff.) Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn. This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
Robe of Force (12 def, 8 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+12 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical / +9% all Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+2 eff.) Mindpower: +8 (+4 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 38.34 to 47.92 physical damage (based on Willpower and Cunning) with knockback Activation costs 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. |
This item will automatically be transmogrified when you leave the level.Robe of the Archmage (10 def, 10 armour) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+10 eff.) Damage when hit (Melee): 15 arcane Changes stats: +6 Mag / +6 Wil / +6 Cun Changes resistances: +10% lightning / +10% cold / +10% fire / +10% arcane / +13% all Changes damage: +12% all Spell save: +20 (+10 eff.) Mental save: +15 (+13 eff.) Silence immunity: +50% Mana each turn: +2.00 Spellpower: +15 (+3 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+12 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+1 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
Vestments of the Conclave (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +6 Mag Changes resistances: +9% all Changes damage: +15% arcane Spellpower: +15 (+3 eff.) Spell crit. chance: +15% An ancient set of robes that has survived from the Age of Allure. Primal magic forces inhabit it. It was made by Humans for Humans; only they can harness the true power of the robes. |
stargazer's silk robe (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +1 Cun Changes resistances: +13% all Changes damage: +12% light / +13% darkness Spellpower: +6 (+2 eff.) Spell crit. chance: +7% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Duskream (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour penetration: +3 Physical crit. chance: +3.0% Physical power: +4 (+1 eff.) Armour: +3 Fatigue: +2% Effects on melee hit: * 20% chance to reduce all saves and defense by 24 Damage when hit (Melee): 10 mind / 4 darkness Changes stats: +1 Str / +1 Mag Infravision radius: +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+2 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 25% (based on Cunning) Activation costs 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
Glinn the pair of rough leather boots (0 def, 9 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +9 Damage when hit (Melee): 8 blight Changes stats: +6 Lck / +4 Dex Changes resistances penetration: +25% blight Changes damage: +6% blight Critical mult.: +10.00% Stealth bonus: +6 Light radius: +2 A pair of boots made of leather. |
Gloda (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour penetration: +4 Physical crit. chance: +3.0% Physical power: +4 (+1 eff.) Armour: +1 Changes resistances: +3% darkness / +1% physical Reduces incoming crit damage: 15.00% Cut immunity: +10% Maximum life: +60.00 A pair of boots made of leather. |
Islywyn (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Accuracy: +10 (+5 eff.) Armour penetration: +9 Physical crit. chance: +5.0% Physical power: +10 (+3 eff.) Armour: +3 Changes resistances: +11% fire / +9% cold Stamina each turn: +3.00 A pair of boots made of leather. |
Xoda the Cloudstake (0 def, 4 armour)Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +5 Str / +4 Wil Changes resistances: +6% mind Changes resistances penetration: +10% lightning / +15% mind Life regen: +7.00 Healing mod.: +12% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
blood-soaked pair of dwarven-steel boots (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +6 Physical crit. chance: +5.0% Physical power: +5 (+2 eff.) Armour: +4 Fatigue: +3% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
miner's pair of hardened leather boots of spellbinding (0 def, 6 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +6 Changes stats: +3 Mag Lowers spell cool-downs by: 10% Infravision radius: +2 A pair of boots made of leather. |
undeterred pair of hardened leather boots of invasion (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Physical power: +4 (+1 eff.) Armour: +3 Changes resistances penetration: +7% physical Silence immunity: +37% Confusion immunity: +23% Stun/Freeze immunity: +27% A pair of boots made of leather. |
wanderer's pair of hardened leather boots (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +3 Cun / +3 Con Physical save: +14 (+3 eff.) Mental save: +15 (+13 eff.) A pair of boots made of leather. |
Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 54.52 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
Sleetpower the hardened leather gloves (0 def, 2 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Damage (Melee): 8 fire Changes resistances: +6% fire / +9% darkness / +6% cold Changes resistances penetration: +10% fire Changes damage: +3% cold / +4% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.6 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 528.56 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
dwarven-steel gauntlets 'Zeryneg' (0 def, 2 armour)Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Physical power: +7 (+2 eff.) Armour: +2 Fatigue: +3% Changes stats: +4 Str / +2 Mag / +3 Wil / +1 Cun Disarm immunity: +20% Healing mod.: +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
heroic hardened leather gloves of the iron hand (0 def, 6 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +6 Changes stats: +2 Str / +2 Wil / +3 Con Talent mastery: +0.20 Technique / Grappling Mental save: +8 (+8 eff.) Disarm immunity: +23% Maximum life: +46.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Armadenik the dwarven-steel helm (0 def, 8 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +8 Fatigue: +4% Damage when hit (Melee): 2 mind Changes stats: +3 Cun Changes resistances: +6% mind / +6% cold Poison immunity: +20% Confusion immunity: +20% Infravision radius: +3 See invisible: +12 Healing mod.: +20% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 39.45 to 118.35 lightning damage (78.90 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
Crown of Burning Pain (13 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +13 (+13 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 19.42 fire and 19.42 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Duvarim the iron helm (10 def, 3 armour)Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Defense: +10 (+10 eff.) Fatigue: +5% Changes resistances: +5% lightning / +6% temporal / +5% arcane / +1% physical Changes resistances penetration: +10% physical Critical mult.: +10.00% Spell save: +3 (+2 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Radharetar (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Accuracy: +5 (+2 eff.) Physical power: +4 (+1 eff.) Armour: +3 Fatigue: +5% Changes stats: +8 Str / +2 Con Changes damage: +6% physical Mental save: +3 (+3 eff.) Hate when firing a critical mind attack: +1.00 Only die when reaching: -40.00 life A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Yaldan Baoth (0 def, 10 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +10 Fatigue: +4% Changes stats: +10 Str / +10 Con Changes resistances: +15% light / +25% darkness Changes resistances cap: +10% darkness Changes damage: +15% light Light radius: -2 Sight radius: -2 Reduce all damage from unseen attackers: 33% Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. It can be used to lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early. Activation costs 40 power out of 40/40. The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
This item will automatically be transmogrified when you leave the level.mindcaging voratun helm of strength (+6) (0 def, 5 armour) Requires: - Heavy armour training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Str Changes resistances: +20% mind Mental save: +25 (+18 eff.) Confusion immunity: +20% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level.starseer's elven-silk wizard hat (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+3 eff.) Changes damage: +8% darkness / +10% temporal / +6% light / +6% physical A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.drakeskin leather armour (20 def, 8 armour) Requires: - Strength 20 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+16 eff.) Fatigue: +8% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.enlightening reinforced leather armour of cold resistance (12 def, 7 armour) Requires: - Strength 18 Crafted by a master Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+12 eff.) Fatigue: +8% Changes stats: +6 Cun / +5 Wil Changes resistances: +19% cold Mental save: +18 (+15 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.radiant reinforced leather armour of stability (12 def, 7 armour) Requires: - Strength 18 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+12 eff.) Fatigue: +8% Changes stats: +4 Wil Changes resistances: +16% blight / +7% physical / +14% darkness Physical save: +19 (+4 eff.) Light radius: +2 A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.volcanic drakeskin leather armour of alacrity (20 def, 15 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +15 Defense: +20 (+16 eff.) Fatigue: +8% Damage (Melee): 8 fire Damage (Ranged): 7 fire Changes resistances: +20% fire / +18% physical Combat speed: +15% Casting speed: +15% Mental speed: +15% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.volcanic drakeskin leather armour of lightning resistance (20 def, 18 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Defense: +20 (+16 eff.) Fatigue: +8% Damage (Melee): 7 fire Damage (Ranged): 8 fire Changes resistances: +23% lightning / +20% fire / +22% physical A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.hardened voratun plate armour of resilience (0 def, 24 armour) Requires: - Massive armour training - Strength 60 Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +24 Fatigue: +22% Changes resistances: +8% acid / +8% physical / +13% cold / +9% lightning / +6% fire Maximum life: +46.00 A suit of armour made of metal plates. |
Coral Spray (8 def, 8 armour, 18-25 power, 48 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 18.0 - 25.2 Uses stat: 140% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +2.0% Block value: +48 Damage (Melee): +10 cold When wielded/worn: Armour: +8 Defense: +8 (+8 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
Titanic (20 def, 18 armour, 48-57 power, 320 block)Requires: - Shield usage training - Strength 37 Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 48.0 - 57.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +4.5% Block value: +320 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+16 eff.) Ranged Defense: +10 (+10 eff.) Fatigue: +30% Talent granted: +1 Block This shield made of the darkest stralite is huge, heavy and very solid. |
Ururogar the Winterwrecker (20/20, 31-43 power, 7 apr)Requires: - Dexterity 16 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 2 Base power: 31.0 - 43.4 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +10.5% Capacity: 20 On weapon hit: * 20% chance to knock the target back 3 spaces and deal 145 physical damage On weapon crit: * Wound the target dealing 224 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +8 light / +18 physical Damage (radius 1) on hit: +4 mind / +4 cold Damage (radius 2) on crit: +20 cold Damage against: +15% Undead Arrows are used with bows to pierce your foes to death. |
This item will automatically be transmogrified when you leave the level.storming quiver of dragonbone arrows of accuracy (25/25, 56-79 power, 18 apr) Requires: - Dexterity 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 56.5 - 79.1 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +24 Armour Penetration: +18 Crit. chance: +3.0% Capacity: 25 Damage (Ranged): +21 lightning Damage (radius 2) on crit: +15 lightning Arrows are used with bows to pierce your foes to death. |
9 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
597 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+8 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+8 eff.) When used to imbue an object: Defense: +8 (+8 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+8 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Goedalath RockPowered by arcane forces 0.10 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 (-18 eff.) Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 (+4 eff.) Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 (+3 eff.) Infravision radius: +3 See invisible: +14 Healing mod.: +50% Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
miner's iron pickaxe (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
7 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
13 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Chebers the GreenpulverizerInfused by arcane disrupting forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to slow global speed by 50% Damage when hit (Melee): 2 acid Changes resistances: +3% all Changes resistances penetration: +20% nature / +10% cold Changes damage: +6% acid Spell save: +6 (+3 eff.) Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(120 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
useless but awesome rockInfused by nature 0.00 Encumbrance. [Unique] Type: misc / rock It can be used to talk to your pet rock Activation costs 10 power out of 10/10. Awesome rock!!! |
Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 393.85 fire damage (based on Magic) Activation costs 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.barbed pouch of stralite shots of wind (17/17, 55-66 power, 5 apr) Requires: - Dexterity 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 55.5 - 66.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +14.5% Capacity: 17 On weapon hit: * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 160 physical damage On weapon crit: * Wound the target dealing 224 physical damage across 5 turns and reducing healing by 50% Travel speed: +200% Shots are used with slings to pummel your foes to death. |
pouch of stralite shots 'Ivyriwen' (20/20, 42-51 power, 5 apr)Requires: - Dexterity 35 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 42.5 - 51.0 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +5.5% Capacity: 20 On weapon hit: * 20% chance to gain 10% of a turn (3/turn limit) Damage (Ranged): +20 arcane / +16 temporal / +4 mind Damage (radius 1) on hit: +8 mind / +14 fire Damage (radius 2) on crit: +20 mind Shots are used with slings to pummel your foes to death. |
4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By ella the Dwarf Wyrmic level 33
1st Acquisition 123rd year of Ascendancy at 05:18 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By ella the Dwarf Wyrmic level 36
4th Wealth 123rd year of Ascendancy at 05:04 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By ella the Dwarf Wyrmic level 16
4th Loss 122nd year of Ascendancy at 10:34 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By ella the Dwarf Wyrmic level 35
23rd Profit 123rd year of Ascendancy at 04:44 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By ella the Dwarf Wyrmic level 20
26th Shortage 122nd year of Ascendancy at 07:31 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By ella the Dwarf Wyrmic level 33
27th Voratun 123rd year of Ascendancy at 10:25 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By ella the Dwarf Wyrmic level 33
1st Profit 123rd year of Ascendancy at 18:52 see stats
Level 10 (Exploration mode)
Got a character to level 10.By ella the Dwarf Wyrmic level 10
7th Dearth 122nd year of Ascendancy at 03:10 see stats
Level 20 (Exploration mode)
Got a character to level 20.By ella the Dwarf Wyrmic level 20
19th Shortage 122nd year of Ascendancy at 10:48 see stats
Level 30 (Exploration mode)
Got a character to level 30.By ella the Dwarf Wyrmic level 30
1st Voratun 123rd year of Ascendancy at 05:00 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By ella the Dwarf Wyrmic level 35
22nd Profit 123rd year of Ascendancy at 09:52 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By ella the Dwarf Wyrmic level 38
4th Dearth 123rd year of Ascendancy at 00:06 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By ella the Dwarf Wyrmic level 22
18th Iron 123rd year of Ascendancy at 00:49 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By ella the Dwarf Wyrmic level 36
24th Profit 123rd year of Ascendancy at 05:22 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By ella the Dwarf Wyrmic level 6
19th Voratun 122nd year of Ascendancy at 00:22 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By ella the Dwarf Wyrmic level 21
29th Shortage 122nd year of Ascendancy at 02:21 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By ella the Dwarf Wyrmic level 38
3rd Dearth 123rd year of Ascendancy at 18:37 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By ella the Dwarf Wyrmic level 22
18th Iron 123rd year of Ascendancy at 19:05 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By ella the Dwarf Wyrmic level 15
23rd Dearth 122nd year of Ascendancy at 18:24 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By ella the Dwarf Wyrmic level 24
8th Steel 123rd year of Ascendancy at 10:14 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By ella the Dwarf Wyrmic level 29
11st Stralite 123rd year of Ascendancy at 20:55 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By ella the Dwarf Wyrmic level 18
11st Shortage 122nd year of Ascendancy at 07:32 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By ella the Dwarf Wyrmic level 39
24th Loss 123rd year of Ascendancy at 07:14 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By ella the Dwarf Wyrmic level 31
16th Voratun 123rd year of Ascendancy at 12:40 see stats
Log
Orc high cryomancer's ice storm area effect hits ella for 40 cold damage.
Talent Sand Breath is ready to use.
Orc high cryomancer casts Rune: Shatter Afflictions.
Orc high cryomancer is not stunned anymore.
Orc pyromancer casts Flame.
Ella is on fire!
Orc high cryomancer roars triumphantly.
Orc pyromancer hits ella for 162 fire damage.
Orc high cryomancer's ice storm area effect hits ella for 79 cold damage.
ella the level 39 dwarf wyrmic was iced to death by an orc high cryomancer on level 1 of Vor Pride.
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the southeast (orc high cryomancer)).
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the southeast (orc high cryomancer)).
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Orc high cryomancer's ice storm area effect killed ella!
Resting starts...
Rested for 1 turns (stop reason: saving).
Saving game...
Resting starts...
Talent Venomous Breath is ready to use.
Talent Hidden Resources is ready to use.
Talent Lightning Breath is ready to use.
Talent Ice Breath is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).
Saving done.
New Achievement: Utterly Destroyed (Exploration mode)!




















































































































































































