Rand al'Thor the level 1 Higher Archmage by SabreBladez

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp1 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life-34/90
Mana120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


There is a A gate into the Maze here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Ran for 2 turns (stop reason: hostile spotted to the southeast (rogue)).


Rogue uses
Infusion: Regeneration.
Rogue starts regenerating health quickly.

Rand al'Thor hits Something for 7 physical damage.
Something hits
Rand al'Thor for 12 physical, 4 fire, 5 physical (22 total damage).

Saving done.

Rand al'Thor misses Rogue.
Rogue deactivates
Stealth.
Rogue stops regenerating health quickly.

Rogue hits Rand al'Thor for 27 physical, 5 darkness, 5 light, 14 physical (53 total damage).
Rogue misses Rand al'Thor.
Rogue hits Rand al'Thor for 5 physical damage.

Rand al'Thor misses Rogue.
Rogue performs a melee critical strike against Rand al'Thor!
Rogue hits Rand al'Thor for 44 physical damage.
Rand al'Thor the level 1 higher archmage was splattered to death by a rogue on level 1 of The Maze.