Alive the level 2 Ghoul Berserker by Infinitum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassBerserker
Level / Exp2 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity12 (base 11)
Constitution20 (base 13)
Magic10 (base 10)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life-1/180
Stamina98/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+66.721459624278%

Vision

Sight10
Lite2

Offense: Mainhand

Damage34
Accuracy19
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance0%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)7.64 (43%)
Defense17.7
Ranged Defense17.7
Fatigue12
Physical Save16.1
Spell Save6.3
Mental Save5.6

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Pinning Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Two-handed weapons1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Two-handed maiming1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

Tool
Around neck
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Alive is no longer out of phase.
The shield around Alive crumbles.


Talent Stunning Blow is ready to use.
Alive speeds up.


Talent Rune: Phase Door is ready to use.

Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 4 turns (stop reason: taken damage).

Alive is pinned to the ground.

Skeleton master archer hits Alive for 50 physical, 5 fire damage (total 54.77).

Alive casts Rune: Shielding.

A shield forms around Alive.

Alive casts Rune: Phase Door.


You are unable to move!

You are unable to move!


Alive slows down.

Skeleton master archer hits Alive for 0 physical, 0 fire damage (total 0.00).
Skeleton master archer hits Alive for 0 physical, 0 fire damage (total 0.00).
Your shield crumbles under the damage!

The shield around Alive crumbles.

Alive is no longer pinned.


Skeleton master archer hits Alive for 31 physical, 5 fire damage (total 34.33).
Saving game...