oozy the level 8 Yeek Oozemancer by Hevelina

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassOozemancer
Level / Exp8 / 84%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower44 (base 32)
Cunning28 (base 21)

Resources

Life104/104
Equilibrium61
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy29
Crit Chance8%
APR15
Speed1.00

Offense: Offhand

Damage24
Accuracy29
Crit Chance8%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower34
Crit Chance8%
Speed1

Offense: Damage Bonus

Fire+5%
Mind+6%

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save4
Spell Save18
Mental Save25

Defense: Resistances

Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Slime1.30
2/5
1/5
1/5
0/5
Wild-gift / Ooze1.30
1/5
1/5
0/5
0/5
Wild-gift / Mucus1.30
4/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
0/5
0/5
Wild-gift / Antimagic1.30
2/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Ran for 9 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Resting starts...

Rested for 45 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Ran for 3 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: store entrance spotted).


There is an exit to the worldmap here (press '' or right click to use).

There is a Irkkk (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.

There is a Tunnel to Maj'Eyal here (press '' or right click to use).
Ran for 11 turns (stop reason: interesting terrain).


Saving done.

Quest 'Light at the end of the tunnel' is done! (Press 'j' to see the quest log)
There is a Long tunnel to the island of Rel here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.