Edmulave the level 5 Cornac Alchemist by Unebi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAlchemist
Level / Exp5 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution18 (base 18)
Magic30 (base 25)
Willpower11 (base 11)
Cunning10 (base 10)

Resources

Life205/205
Mana133/133
Healing Factor1.1711363549267
Regeneration0.29278408873168

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage25
Accuracy14
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+10%
Light+3%
Mind+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save14
Spell Save14
Mental Save21

Defense: Resistances

Lightning+ 21%( 70%)
Acid+ 17%( 70%)
Cold+ 17%( 70%)
Temporal+ 12%( 70%)
Mind+ 17%( 70%)
Physical+ 8%( 70%)
Fire+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
2/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.50
5/5
2/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
4/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On feet
Around waist
Main armor
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Edmulave wears (replacing
elm starstaff (100% power, 2 apr, physical element)): elm starstaff 'Lightwire' (100% power, 2 apr, physical element).

Edmulave wears:
grounding rough leather belt.

You gain 1.40 gold from the transmogrification of
pouch of iron shots of wind (20/20, 107% power, 1 apr).
You gain 4.72 gold from the transmogrification of
pair of iron boots 'Blazehunt' (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (77% power, 12 apr, nature damage).
You gain 1.24 gold from the transmogrification of
slime-covered iron greatsword (112% power, 1 apr).
You gain 3.40 gold from the transmogrification of
thought-forged iron greatmaul of erosion (115% power, 1 apr).
You gain 4.26 gold from the transmogrification of
iron dagger 'Xerarithra' (102% power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.68 gold from the transmogrification of
shielding rune of the sneak (absorb 92; dur 4; cd 17).
There is a ladder to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)