Rogue the level 2 Shalore Rogue by Asympro6

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassRogue
Level / Exp2 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 17)
Dexterity14 (base 13)
Constitution10 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning16 (base 15)

Resources

Life110/110
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth21.855343200023
See Invisible21.855343200023
Stealth28

Offense: Mainhand

Damage20
Accuracy23
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy23
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save8
Spell Save8
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Green mold resists the vile poison!
Rogue hits Green mold for 25 physical, 11 physical (36 total damage).

Rogue performs a melee critical strike against Green mold!
Rogue hits Green mold for 21 physical damage.
Rogue killed Green mold!

Resting starts...

Talent Stealth is ready to use.
Rogue activates
Stealth.
Rested for 16 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


You gain 5.00 gold from the transmogrification of
elm totem of healing [power 116] (15 cooldown).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 37 turns).
You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.03 gold from the transmogrification of
flaming iron greatsword (17-27 power, 1 apr).
You gain 1.04 gold from the transmogrification of
teleportation rune of the warrior (range 42; cd 13).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 36; cd 20).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 18).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 18).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 3; cd 15).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 4; cd 15).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 16 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 42; cd 15).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 11).
There is a way to the previous level here (press '' or right click to use).