Arachly the level 6 Cornac Wanderer by Ithil_Meoi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexFemale
RaceCornac
ClassWanderer
Level / Exp6 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution18 (base 18)
Magic24 (base 24)
Willpower12 (base 12)
Cunning15 (base 12)

Resources

Life204/204
Vim120/120
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage10
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance10%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%
Cold+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save10
Spell Save23
Mental Save15

Defense: Resistances

Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Reflexes1.00
0/5
0/5
0/5
0/5
Demented / Rift1.00
0/5
0/5
0/5
0/5
Corruption / Blood1.20
5/5
3/5
0/5
0/5
Technique / Buckler Training1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Conditioning1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Corruption / Hexes1.00
5/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You pickup 0.95 gold pieces.
You pickup 0.65 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

Arachly picks up (b.):
steady elm longbow.
There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Arachly wears:
clarifying linen wizard hat of frost (+15%) (1 def, 0 armour).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.26 gold from the transmogrification of
iron shield of lightning resistance (+15%) (0 def, 2 armour, 16.5 block).
You gain 0.73 gold from the transmogrification of
stabilizing linen wizard hat (1 def, 0 armour).
You gain 1.59 gold from the transmogrification of
steady elm longbow.
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).