kaze'radish the level 2 Cornac Reaver by superradish

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassReaver
Level / Exp2 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic18 (base 18)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life133/133
Vim158/158
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy21
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage13
Accuracy21
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save9
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Plague1.30
2/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Kaze'radish picks up (a.): acidic iron greatsword (111% power, 1 apr).
Ran for 9 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Talent Curse of Defenselessness is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 3.19 gold from the transmogrification of
miner's pair of iron boots of tirelessness (0 def, 4 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, arcane element).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (113% power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatsword (111% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.

You cannot do that on the world map.