Cowboys-Must-Die the level 35 Whitehoof Gunslinger by Oddboom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassGunslinger
Level / Exp35 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 10)
Dexterity62 (base 58)
Constitution23 (base 11)
Magic46 (base 28)
Willpower15 (base 10)
Cunning67 (base 57)

Resources

Life-215/1026
Steam21/100
Equilibrium0
Psi105/105
Healing Factor1.10103626943
Regeneration1.7066062176165

Speed

Mental-1.1102230246252E-14%
Attack-1.1102230246252E-14%
Movement+170%
Spell-1.1102230246252E-14%
Global+100%

Vision

Sight10
Lite9
Infravision6
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage55
Accuracy48
Crit Chance40%
APR3
Speed1.00

Offense: Offhand

Damage55
Accuracy48
Crit Chance40%
APR3
Speed1.00

Offense: Spell

Spellpower43
Crit Chance28%
Speed1

Offense: Mind

Mindpower28
Crit Chance27%
Speed1

Offense: Damage Bonus

Physical+42%
Cold+33%
All+18%

Offense: Damage Penetration

Cold+10%
Physical+10%

Defense: Base

Armour (hardiness)22 (30%)
Defense27
Ranged Defense30
Fatigue5
Physical Save29
Spell Save43
Mental Save36

Defense: Resistances

Acid+ 9%( 70%)
Temporal+ 6%( 70%)
Darkness+ 25%( 70%)
Fire+ 20%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Pinning Resistance32%
Disarm Resistance24%
Instadeath Resistance100%
Knockback Resistance33%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Gunslinging1.30
3/5
1/5
1/5
1/5
Steamtech / Bullets mastery1.30
1/5
3/5
0/5
0/5
Steamtech / Elusiveness1.30
2/5
1/5
3/5
1/5
Steamtech / Avoidance1.30
5/5
0/5
0/5
0/5
Steamtech / Automation1.30
1/5
1/5
5/5
5/5
Steamtech / Gunner training1.30
5/5
1/5
1/5
1/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.20
1/5
2/5
1/5
0/5
Steamtech / Chemistry1.20
5/5
1/5
2/5
5/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Conditioning0.80
1/5
1/5
0/5
0/5
Race / Whitehooves1.20
5/5
5/5
1/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
active
done
done
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By Cowboys-Must-Die the Whitehoof Gunslinger level 14
34th Retaking 124th year of Ascendancy at 00:45
see stats
Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Cowboys-Must-Die the Whitehoof Gunslinger level 9
24th Retaking 124th year of Ascendancy at 21:28
see stats
Blood on the Moon (Roguelike) Kill all of the Star Gazers within 7 game turns.
By Cowboys-Must-Die the Whitehoof Gunslinger level 27
20th Pain 124th year of Ascendancy at 11:17
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Cowboys-Must-Die the Whitehoof Gunslinger level 27
23rd Pain 124th year of Ascendancy at 04:11
see stats
Level 10 (Roguelike) Got a character to level 10.
By Cowboys-Must-Die the Whitehoof Gunslinger level 10
24th Retaking 124th year of Ascendancy at 21:28
see stats
Level 20 (Roguelike) Got a character to level 20.
By Cowboys-Must-Die the Whitehoof Gunslinger level 20
4th Revenge 124th year of Ascendancy at 11:58
see stats
Level 30 (Roguelike) Got a character to level 30.
By Cowboys-Must-Die the Whitehoof Gunslinger level 30
32nd Pain 124th year of Ascendancy at 20:29
see stats
Reclaiming Garkul's Heritage (Roguelike) Freed the remnants of the Prides from the Internment Camp.
By Cowboys-Must-Die the Whitehoof Gunslinger level 31
33rd Pain 124th year of Ascendancy at 17:54
see stats
Size is everything (Roguelike) Did over 1500 damage in one attack.
By Cowboys-Must-Die the Whitehoof Gunslinger level 31
40th Pain 124th year of Ascendancy at 23:47
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Cowboys-Must-Die the Whitehoof Gunslinger level 31
40th Pain 124th year of Ascendancy at 22:31
see stats
This will make a big Omelette! (Roguelike) Collected 40 ritch eggs in the Ritch Hive.
By Cowboys-Must-Die the Whitehoof Gunslinger level 18
3rd Revenge 124th year of Ascendancy at 15:06
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By Cowboys-Must-Die the Whitehoof Gunslinger level 34
2nd Dearth 124th year of Ascendancy at 20:05
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Cowboys-Must-Die the Whitehoof Gunslinger level 14
33rd Retaking 124th year of Ascendancy at 15:03
see stats

Log

Cowboys-Must-Die's physical bleed area effect hits Sun paladin for 232 physical damage.
High Sun Paladin Aeryn receives
13 healing from Shield of Light.
High Sun Paladin Aeryn's light area effect hits
Cowboys-Must-Die for (53 resist armour), 28 light (28 total damage).

Astral conjurer's Lunar Orb hits
Cowboys-Must-Die for (53 resist armour), 93 darkness (93 total damage).
Astral conjurer's Galactic Pulse hits Sunwall guard for
67 darkness damage.
Astral conjurer is free from the net.


Astral conjurer's Galactic Pulse hits Sunwall guard for
79 darkness damage.
Bleeding from Cowboys-Must-Die hits Sunwall vindicator for
25 physical damage.
Bleeding from Cowboys-Must-Die hits Sunwall guard for
19 physical damage.
Bleeding from Cowboys-Must-Die hits Elven astromancer for
48 physical damage.
Bleeding from Cowboys-Must-Die hits Anorithil for
48 physical damage.
Bleeding from Cowboys-Must-Die hits Sun paladin for
28 physical damage.
Bleeding from Cowboys-Must-Die hits Astral conjurer for
48 physical damage.
Bleeding from Cowboys-Must-Die hits Sun paladin for
24 physical damage.
Bleeding from Cowboys-Must-Die hits Sun paladin for
48 physical damage.
Bleeding from Cowboys-Must-Die hits High Sun Paladin Aeryn for
(16 absorbed), 16 physical (16 total damage).
High Sun Paladin Aeryn receives
13 healing from Shield of Light.
Cowboys-Must-Die uses Supercharge Bullets.

Cowboys-Must-Die tweaks some of his bullets.

Cowboys-Must-Die uses Vital Shot.

High Sun Paladin Aeryn uses Infusion: Healing.

High Sun Paladin Aeryn stops bleeding.

High Sun Paladin Aeryn receives
146 healing from Infusion: Healing.
High Sun Paladin Aeryn deactivates Retribution.

High Sun Paladin Aeryn unleashes the stored damage in retribution!

Cowboys-Must-Die is recovering from the damage!

High Sun Paladin Aeryn starts to bleed.

Saving game...