Sarophin the level 5 Shalore Archmage by dacke

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp5 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic26 (base 24)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life-6/113
Mana144/145
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27.695911627476
Crit Chance7%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)7 (34%)
Defense6.35
Ranged Defense6.35
Fatigue0
Physical Save9.3
Spell Save14.7
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Sarophin the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 05:27
see stats

Log

Sarophin slows down.
Sarophin's arcane ward fades

Sarophin is no longer cursed.

Talent Rune: Shielding is ready to use.
Rested for 7 turns (stop reason: detrimental status effect).

Sarophin is dazed!


Resting starts...

Sarophin stops surging mana.

Sarophin is not dazed anymore.

Sarophin is free from the hex.

Talent Ward is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Sarophin casts Phase Door.

Selects a teleport location...


Phase Door is still on cooldown for 2 turns.

Talent Phase Door is ready to use.
Talent Grace of the Eternals is ready to use.

Sarophin casts Phase Door.

Selects a teleport location...


Talent Phase Door is ready to use.

Sarophin casts Phase Door.

Selects a teleport location...

Saving game...