Emerivea the level 2 Cornac Wanderer by awarson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeInsane Roguelike
SexFemale
RaceCornac
ClassWanderer
Level / Exp2 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic16 (base 16)
Willpower14 (base 14)
Cunning12 (base 12)

Resources

Life-39/121
Positive53/53
Vim104/104
Healing Factor0.51915261712575
Regeneration0.12978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage8
Accuracy7
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save10
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.00
0/5
0/5
0/5
0/5
Corruption / Blood1.00
3/5
0/5
0/5
0/5
Celestial / Sunlight1.00
3/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
On hands
Cloak
Light source

Inventory

Achievements

Log

Emerivea spins fate.

Mean looking elven guard hits Emerivea for 20 physical damage.
Emerivea's light area effect hits Mean looking elven guard for
21 light damage.
Emerivea hits Mean looking elven guard for 7 physical damage.
Emerivea killed Mean looking elven guard!

Emerivea receives 8 healing from Unnatural Body.
Resting starts...

Emerivea stops spinning fate.

Talent Searing Light is ready to use.
Talent Blood Spray is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (green jelly)).


Emerivea casts
Searing Light.
Emerivea hits Green jelly for 63 light damage.
Emerivea killed Green jelly!

Emerivea receives 8 healing from Unnatural Body.
Resting starts...

Talent Searing Light is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Cryomancer casts
Freeze.
Emerivea spins fate.

Ran for 2 turns (stop reason: taken damage).

Cryomancer hits Emerivea for 161 cold damage.
Emerivea the level 2 cornac wanderer was frozen and shattered into a million little shards to death by a cryomancer on level 1 of Infinite Dungeon.