Sen the level 9 Shalore Archmage by bsgrimm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp9 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity17 (base 16)
Constitution10 (base 10)
Magic36 (base 29)
Willpower39 (base 29)
Cunning17 (base 11)

Resources

Life184/184
Mana216/216
Healing Factor1.2
Regeneration3.9

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy20
Crit Chance7%
APR8
Speed1.00

Offense: Spell

Spellpower33
Crit Chance3%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+8%
Cold+10%
Nature+8%

Defense: Base

Armour (hardiness)7.2696016601583 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save15
Spell Save23
Mental Save19

Defense: Resistances

Nature+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
4/5
0/5
0/5
Spell / Earth1.30
3/5
2/5
1/5
0/5
Spell / Fire1.30
2/5
2/5
0/5
0/5
Spell / Water1.30
3/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done

Equipment

Tool
On fingers
Main armor
Light source
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Sen the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:44
see stats

Log


There is no way out of this level here.

Sen deactivates
Stone Skin.
Sen activates
Stone Skin.
Sen deactivates
Shielding.
Sen activates
Shielding.
Sen deactivates
Phantasmal Shield.
Sen activates
Phantasmal Shield.

Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.50 gold from the transmogrification of
Prox's Lucky Halfling Foot.
You gain 3.72 gold from the transmogrification of
preserving brass lantern.
You gain 1.55 gold from the transmogrification of
creative mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (12-18 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.