Blade the level 6 Halfling Summoner by casualblade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSummoner
Level / Exp6 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity14 (base 11)
Constitution12 (base 11)
Magic22 (base 17)
Willpower22 (base 22)
Cunning16 (base 13)

Resources

Life170/170
Equilibrium0
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy26
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage15
Accuracy26
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save8
Spell Save16
Mental Save14

Defense: Resistances

Cold+ 16%( 70%)
Lightning+ 10%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

failed
done
done
active

Equipment

Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


Resting starts...

Talent Jelly is ready to use.
Talent Thorn Grab is ready to use.
Talent Nature's Touch is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You gain 1.21 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 2.44 gold from the transmogrification of
shimmering elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron mace (13-18 power, 2 apr).
You gain 1.33 gold from the transmogrification of
clarifying copper amulet.
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 606% over 10 turns; mana 30; cd 14).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Blade summons a Jelly!
Blade's mind surges with critical power!

Resting starts...

Your summoned war hound disappears.
Rested for 2 turns (stop reason: all resources and life at maximum).


Your summoned black jelly disappears.
Talent Jelly is ready to use.
There is a way to the previous level here (press '' or right click to use).
Ran for 72 turns (stop reason: at exit).