| Technique / Combat techniques | 1.10 | 
Effective talent level: 0.0 
Use mode: Activated 
Stamina cost: 23.32 
Range: 5.00 
Cooldown: 40 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. 
If the attack hits, the target is dazed for 3 turns. 
You must rush from at least 2 tiles away. Rush
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Sustained 
Sustain stamina cost: 30 
Range: melee/personal 
Cooldown: 30 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Description: You focus your strikes, reducing your attack speed by 10% and increasing your Accuracy by 4 and critical chance by 4%. 
The effects will increase with your Dexterity. Precise Strikes
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Activated 
Stamina cost: 10.6 
Range: melee/personal 
Cooldown: 25 
Travel Speed: instantaneous 
Usage Speed: instant 
Description: You have learned to focus your blows to hit your target, granting +100 accuracy and allowing you to attack creatures you cannot see without penalty for the next 1 turns. Perfect Strike
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Activated 
Stamina cost: 26.5 
Range: melee/personal 
Cooldown: 55 
Travel Speed: instantaneous 
Usage Speed: instant 
Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 0% for 5 turns. Blinding Speed
  | 0/5 | 
| Spell / Air | 1.20 | 
 | 0/5 | 
Effective talent level: 0.0 
Use mode: Activated 
Mana cost: 44.8 
Range: 10.00 
Cooldown: 8 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Is: a spell 
Description: Invokes a forking beam of lightning doing 1.87 to 5.62 damage and forking to another target. 
It can hit up to 3 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. 
The damage will increase with your Spellpower. Chain Lightning
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Sustained 
Sustain mana cost: 10 
Range: melee/personal 
Cooldown: 10 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Is: a spell 
Description: A gentle wind circles around the caster, increasing carrying capacity by 2 and increasing defense against projectiles by 0. 
At level 4 it also makes you levitate slightly above the ground, allowing you to ignore some traps. 
At level 5 it also grants 0% movement speed and removes 0 fatigue. Feather Wind
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Sustained 
Sustain mana cost: 100 
Range: 6.00 
Cooldown: 15 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Is: a spell 
Description: Conjures a furious, raging lightning storm with a radius of 6 that follows you as long as this spell is active. 
Each turn, a random lightning bolt will hit up to 0 of your foes for 1 to 2.01 damage in a radius of 1. 
This powerful spell will drain 0.00 mana with each hit. 
The damage will increase with your Spellpower. Thunderstorm
  | 0/5 | 
| Spell / Enhancement | 1.20 | 
Effective talent level: 0.0 
Use mode: Sustained 
Sustain mana cost: 40 
Range: melee/personal 
Cooldown: 10 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Is: a spell 
Description: Engulfs your hands (and weapons) in a sheath of fire, dealing 0.68 fire damage per melee attack and increasing all fire damage dealt by 0%. 
Each hit will also regenerate 0.00 stamina. 
The effects will increase with your Spellpower. Fiery Hands
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Activated 
Mana cost: 50.4 
Range: 10.00 
Cooldown: 25 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Is: a spell 
Description: Hardens your skin with the power of earth, reducing physical damage taken by 1% for 10 turns. 
Damage reduction will increase with your Spellpower. Earthen Barrier
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Sustained 
Sustain mana cost: 40 
Range: melee/personal 
Cooldown: 10 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Is: a spell 
Description: Engulfs your hands (and weapons) in a sheath of lightning, dealing 0 lightning damage with a chance to daze (25%) per melee attack and increasing all lightning damage dealt by 0%. 
Each hit will also regenerate 0.00 mana. 
The effects will increase with your Spellpower. Shock Hands
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Sustained 
Sustain mana cost: 75 
Range: melee/personal 
Cooldown: 10 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Is: a spell 
Description: You concentrate on your inner self, increasing your stats each by 0 up to +11. 
The stat increase will improve with your Spellpower. Inner Power
  | 0/5 | 
| Technique / Magical combat | 1.30 | 
Effective talent level: 1.3 
Use mode: Sustained 
Sustain stamina cost: 20 
Range: melee/personal 
Cooldown: 5 
Travel Speed: instantaneous 
Usage Speed: instant 
Is: a spell 
Description: Allows you to use a melee weapon to focus your spells, granting a 23% chance per melee attack to deliver a Flame, Lightning or Earthen Missiles spell as a free action on the target. 
When using two weapons, the chance is halved for each weapon. 
Delivering the spell this way will not trigger a spell cooldown, but only works if the spell is not cooling down. 
The chance increases with your Cunning. Arcane Combat
  | 1/5 | 
 | 0/5 | 
 | 0/5 | 
Effective talent level: 0.0 
Use mode: Passive 
Description: Raw magical damage channels through the caster's weapon, increasing Physical Power by 0. 
Each time your crit with a melee blow, you will unleash a radius 2 ball of either fire, lightning or arcane damage, doing 26.00. 
The bonus scales with your Spellpower. Arcane Destruction
  | 0/5 | 
| Spell / Earth | 1.20 | 
Effective talent level: 0.0 
Use mode: Sustained 
Sustain mana cost: 30 
Range: melee/personal 
Cooldown: 10 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Is: a spell 
Description: The caster's skin grows as hard as stone, granting a 0 bonus to Armour. 
The bonus to Armour will increase with your Spellpower. Stone Skin
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Activated 
Mana cost: 44.8 
Range: melee/personal 
Cooldown: 12 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Is: a spell 
Description: Conjures a mudslide, dealing 5.62 physical damage in a radius of 3. Any creatures caught inside will be knocked back. 
The damage will increase with your Spellpower. Mudslide
  | 0/5 | 
 | 0/5 | 
 | 0/5 | 
| Spell / Fire | 1.20 | 
Effective talent level: 1.2 
Use mode: Activated 
Mana cost: 13.44 
Range: 10.00 
Cooldown: 3 
Travel Speed: 2000% of base 
Usage Speed: 1 turn 
Is: a spell 
Description: Conjures up a bolt of fire, setting the target ablaze and doing 55.69 fire damage over 3 turns. 
At level 5, it will create a beam of flames. 
The damage will increase with your Spellpower. Flame
  | 1/5 | 
 | 0/5 | 
Effective talent level: 0.0 
Use mode: Activated 
Mana cost: 44.8 
Range: 7.00 
Cooldown: 8 
Travel Speed: 400% of base 
Usage Speed: 1 turn 
Is: a spell 
Description: Conjures up a bolt of fire that moves toward the target and explodes into a flash of fire, doing 9.85 fire damage in a radius of 1. 
The damage will increase with your Spellpower. Fireflash
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Activated 
Mana cost: 112 
Range: 10.00 
Cooldown: 30 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Is: a spell 
Description: Raging flames burn foes and allies alike, doing 2.01 fire damage in a radius of 5 each turn for 5 turns. 
The damage will increase with your Spellpower. Inferno
  | 0/5 | 
| Cunning / Dirty fighting | 1.20 | 
Effective talent level: 1.2 
Use mode: Activated 
Stamina cost: 10.6 
Range: melee/personal 
Cooldown: 12 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Description: You hit your target doing 44% damage, trying to stun it instead of damaging it. If your attack hits, the target is stunned for 5 turns. 
Stun chance increase with your Accuracy. 
If you fail to stun the target (or if it shrugs off the effect), you quickly recover; the use of the skill does not take a turn. Dirty Fighting
  | 1/5 | 
 | 0/5 | 
Effective talent level: 0.0 
Use mode: Activated 
Stamina cost: 15.9 
Range: melee/personal 
Cooldown: 10 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Description: Using a series of tricks and maneuvers, you switch places with your target. 
Switching places will confuse your foes, granting you Evasion (50%) for 1 turns. 
While switching places, your weapon(s) will connect with the target; this will not do weapon damage, but on hit effects of the weapons can trigger. Switch Place
  | 0/5 | 
Effective talent level: 0.0 
Use mode: Activated 
Stamina cost: 21.2 
Range: melee/personal 
Cooldown: 25 
Travel Speed: instantaneous 
Usage Speed: 1 turn 
Description: You hit your target, doing 100% damage. If your attack connects, the target is crippled for 3 turns, losing 21% melee, spellcasting and mind speed. 
The chance to land the status improves with Accuracy, and the status power improves with Cunning. Cripple
  | 0/5 |