





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 24 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 34 (base 28) |
| Dexterity | 12 (base 12) |
| Constitution | 42 (base 42) |
| Magic | 16 (base 14) |
| Willpower | 14 (base 10) |
| Cunning | 15 (base 10) |
Resources
| Life | 184/721 |
| Mana | 205/212 |
| Stamina | 178/179 |
| Healing Factor | 1.5505671997638 |
| Regeneration | 1.5505671997638 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 39 |
| Accuracy | 30 |
| Crit Chance | 4% |
| APR | 3 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 16 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 15 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +10% |
| Light | +12% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 24.08934837382 (81.151787968034%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 30 |
| Physical Save | 27 |
| Spell Save | 14 |
| Mental Save | 25 |
Defense: Resistances
| Acid | + 22%(100%) |
| Light | + 18%(100%) |
| Darkness | + 27%(100%) |
| Physical | + 22%(100%) |
| Fire | + 17%(100%) |
| All | + 7%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 152 damage for 3 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 4 acid, 3 physical, 3 darkness, 5 lightning |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Chant of Fortitude |
Quests
Equipment
| In off hand | coruscating steel shield of the stars (0 def, 4 armour, 39 block)Requires: - Shield usage training - Strength 16 Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Damage when hit (Melee): 1 fire Changes stats: +2 Str / +2 Mag / +2 Cun Changes resistances: +11% fire / +12% light / +11% darkness Changes damage: +12% light / +10% darkness Talent granted: +1 Block Handheld deflection devices. |
| Main armor | enlightening steel plate armour of delving (0 def, 9 armour)Requires: - Massive armour training - Strength 28 Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Changes stats: +4 Str / +4 Wil / +3 Cun Changes resistances: +10% darkness / +6% physical Mental save: +10 (+5 eff.) Light radius: +1 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 12 for 5 turns. The radius will increase with your Cunning. A suit of armour made of metal plates. |
| In main hand | flaming steel longsword of vileness (16-22 power, 3 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 16.0 - 22.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 10% chance to reduce strength, dexterity, and constitution by 10 Damage (Melee): +5 blight Damage (radius 1) on hit: +6 fire Sharp, long, and deadly. |
Inventory
balanced iron longsword of erosion (11-15 power, 2 apr)Requires: - Strength 11 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 11.0 - 15.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +6 nature When wielded/worn: Accuracy: +6 (+3 eff.) Defense: +5 (+5 eff.) Disarm immunity: +20% Sharp, long, and deadly. |
iron longsword of erosion (12-17 power, 2 apr)Requires: - Strength 11 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +6 nature Sharp, long, and deadly. |
iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
rejuvenating iron plate armour of temporal resistance (0 def, 7 armour)Requires: - Massive armour training - Strength 22 Powered by arcane forces Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Fatigue: +22% Changes resistances: +15% temporal Life regen: +2.00 Stamina each turn: +0.60 A suit of armour made of metal plates. |
rejuvenating steel plate armour of acid resistance (0 def, 9 armour)Requires: - Massive armour training - Strength 28 Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Changes resistances: +17% acid Life regen: +3.40 Stamina each turn: +0.50 A suit of armour made of metal plates. |
Grinohell (0 def, 2 armour, 60 block)Requires: - Shield usage training - Strength 11 Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour penetration: +4 Armour: +2 Fatigue: +8% Effects on melee hit: * 6% chance to reduce all saves and defense by 10 Effects when hit in melee: * 10% chance to reduce all saves and defense by 10 Changes resistances: +3% acid Talent granted: +1 Block Stun/Freeze immunity: +10% Maximum life: +20.00 Handheld deflection devices. |
iron shield of fire resistance (+16%) (0 def, 2 armour, 17.5 block)Requires: - Shield usage training - Strength 11 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Changes resistances: +16% fire Talent granted: +1 Block Handheld deflection devices. |
Achievements
Log
Jozek hits Elven cultist for 301 lightning damage.
Jozek killed Elven cultist!
Weakness Disease from Elven cultist hits Jozek for 34 blight damage.
Rotting Disease from Grand Corruptor hits Jozek for 51 blight damage.
Grand Corruptor casts Cyst Burst.
Character control switched to golem (servant of Jozek).
Golem (servant of Jozek) resists the disease!
Golem (servant of Jozek) resists the disease!
Grand Corruptor hits Jozek for 163 blight damage.
Grand Corruptor killed Jozek!
Talent Eye Beam is ready to use.
The shield around golem (servant of Jozek) crumbles.
Golem (servant of Jozek)'s prismatic shield fades.
Talent Taunt is ready to use.
Talent Rune: Shielding is ready to use.
Cyrena the carrion worm mass uses Fan of Knives.
Melee retaliation hits Cyrena the carrion worm mass for 2 fire, 2 fire, 2 fire, 2 fire, 2 fire (8 total damage).
Cyrena the carrion worm mass's Fan of Knives hits golem (servant of Jozek) for 48 physical damage.
Cyrena the carrion worm mass's Fan of Knives hits golem (servant of Jozek) for 55 physical damage.
Cyrena the carrion worm mass's Fan of Knives hits golem (servant of Jozek) for 48 physical damage.
Cyrena the carrion worm mass's Fan of Knives hits golem (servant of Jozek) for 49 physical damage.
Cyrena the carrion worm mass's Fan of Knives hits golem (servant of Jozek) for 54 physical damage.
Talent Rune: Shielding is ready to use.















