Teddy Crone the level 19 Shalore Necromancer by SolarGunner

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsStarseeker Class 1.0.4
Werebeast Class 1.0.4
No Race-based Exp Penalties 1.0.4
Added Difficulties 1.0.4
Misc objects Addon 1.0.4
Wights 1.0.4
Starting prodigy 1.0.4
Extra Dungeons 1.0.4
ZOmnibus Addon Pack 1.0.4
Conveyance Reward 1.0.4
CampaignMaj'Eyal
ModeIntense Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp19 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity20 (base 11)
Constitution38 (base 32)
Magic50 (base 36)
Willpower56 (base 29)
Cunning24 (base 11)

Resources

Life499/499
Mana430/430
Positive0/84
Souls2/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth6.8242877457883
See Invisible15.860875253365

Offense: Mainhand

Damage19
Accuracy21
Crit Chance17%
APR6
Speed1.00

Offense: Offhand

Damage5
Accuracy21
Crit Chance26%
APR14
Speed1.00

Offense: Spell

Spellpower42.333333333333
Crit Chance21%
Speed1

Offense: Mind

Mindpower38.4
Crit Chance23%
Speed1

Offense: Damage Bonus

Darkness+11%
Temporal+3%
Physical+5%
Mind+5%
Fire+10%

Offense: Damage Penetration

Physical+10%
Mind+10%
Temporal+5%

Defense: Base

Armour (hardiness)21 (30%)
Defense26.083333333333
Ranged Defense26.083333333333
Fatigue0
Physical Save38.051187258193
Spell Save42.017458172129
Mental Save32.833333333333

Defense: Resistances

Acid+ 19%( 70%)
Blight+ 19%( 70%)
Physical+ 12%( 70%)
Cold+ 68%( 70%)
All 0%( 70%)
Lightning+ 4%( 70%)
Temporal+ 12%( 70%)
Darkness+ 10%( 70%)
Fire+ 32%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance5%
Knockback Resistance28%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Necrosis1.30
1/5
1/5
1/5
0/5
Spell / Necrotic minions1.30
5/5
4/5
1/5
5/5
Spell / Grave1.30
4/5
1/5
0/5
0/5
Spell / Nightfall1.30
4/5
3/5
1/5
1/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
2/5
1/5
0/5
Spell / Conveyance1.20
5/5
1/5
5/5
1/5
Race / Shalore1.00
1/5
5/5
1/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
failed
done
done
failed
done
active
done
active
active
active
active
done
done
done

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Teddy Crone the Shalore Necromancer level 15
42nd Dusk 122nd year of Ascendancy at 13:56
see stats
Exterminator Killed 1000 creatures.
By Teddy Crone the Shalore Necromancer level 17
1st Time of Equilibrium 122nd year of Ascendancy at 23:36
see stats
Level 10 Got a character to level 10.
By Teddy Crone the Shalore Necromancer level 10
4th Flare 122nd year of Ascendancy at 09:46
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Teddy Crone the Shalore Necromancer level 13
8th Dusk 122nd year of Ascendancy at 16:27
see stats
That was close Killed your target while having only 1 life left.
By Teddy Crone the Shalore Necromancer level 17
1st Haze 122nd year of Ascendancy at 23:59
see stats
The Arena Unlocked Arena mode.
By Teddy Crone the Shalore Necromancer level 9
10th Mirth 122nd year of Ascendancy at 05:10
see stats
The secret city Discovered the truth about mages.
By Teddy Crone the Shalore Necromancer level 13
18th Dusk 122nd year of Ascendancy at 00:45
see stats

Log

Teddy Crone casts Invoke Darkness.
Teddy Crone hits gwelgoroth for 170 darkness damage.

Teddy Crone casts Chill of the Tomb.

Armoured skeleton warrior uses Block.


Gwelgoroth casts Lightning.

Gwelgoroth hits Teddy Crone for 104 lightning damage.
Teddy Crone hits gwelgoroth for 153 cold damage.
Teddy Crone killed gwelgoroth!

Gwelgoroth hits Teddy Crone for 104 lightning damage.
Talent Invoke Darkness is ready to use.

Teddy Crone casts Invoke Darkness.

Teddy Crone hits gwelgoroth for 170 darkness damage.
Teddy Crone killed gwelgoroth!

Quest 'Storming the city' status updated! (Press 'j' to see the quest log)
Resting starts...

Talent Chill of the Tomb is ready to use.
Talent Invoke Darkness is ready to use.
Rested for 128 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Saving done.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.