Maple the level 9 Dwarf Stone Warden by trees

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp9 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic23 (base 25)
Willpower26 (base 23)
Cunning10 (base 10)

Resources

Life380/380
Mana288/288
Equilibrium15
Healing Factor1.1783363011315
Regeneration5.3614301701485

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision2

Offense: Mainhand

Damage27
Accuracy22
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage12
Accuracy22
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+9%

Offense: Damage Penetration

Blight+5%
Darkness+5%

Defense: Base

Armour (hardiness)23.413408721348 (65.897138898113%)
Defense9
Ranged Defense9
Fatigue26
Physical Save21
Spell Save23
Mental Save15

Defense: Resistances

Acid+ 15%( 70%)
Nature+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Maple the Dwarf Stone Warden level 6
18th Voratun 122nd year of Ascendancy at 22:59
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving game...

Saving done.

Saving game...

Saving done.


Ran for 2 turns (stop reason: didn't move).


There is an exit to the worldmap here (press '' or right click to use).

There is a Iron Council (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.