Kirruth the level 5 Skeleton Demonologist by veinsofwire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassDemonologist
Level / Exp5 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 17)
Dexterity23 (base 10)
Constitution14 (base 14)
Magic23 (base 23)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life192/192
Stamina112/112
Vim155/155
Healing Factor1.0372895330003
Regeneration2.956275169051

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8

Offense: Mainhand

Damage31
Accuracy25
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)12.118138619369 (56.297102139833%)
Defense11
Ranged Defense11
Fatigue21
Physical Save14
Spell Save11
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
1/5
0/5
0/5
Corruption / Doom shield1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Tool
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 13 turns (stop reason: at exit).

Kirruth deactivates
Bleak Outcome.
Kirruth activates
Bleak Outcome.
You gain 2.20 gold from the transmogrification of
self-loading quiver of elm arrows of accuracy (15/15, 16-22 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 9-11 power, 20 block).
You gain 0.87 gold from the transmogrification of
rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of cold resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (15-20 power, 5 apr).
You gain 2.50 gold from the transmogrification of
arcing iron dagger of paradox (10-14 power, 5 apr).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.


Talent Demon Blade is ready to use.
Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:18.


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:33.


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:00.


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.


There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).