Dingle the level 7 Cornac Archer by chasefu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity34 (base 29)
Constitution14 (base 10)
Magic10 (base 10)
Willpower15 (base 10)
Cunning14 (base 12)

Resources

Life-30/238
Stamina101/140
Healing Factor1.3372895330003
Regeneration4.3461909822511

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage39
Accuracy40
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+5%
Darkness+12%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)15.335093952971 (47.857809501309%)
Defense19
Ranged Defense19
Fatigue2
Physical Save15
Spell Save8
Mental Save14

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 9%( 70%)
Darkness+ 28%( 70%)
Fire+ 19%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
3/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
3/5
1/5
0/5
0/5

Effects

Quests

done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Dingle the Cornac Archer level 7
78th Pyre 122nd year of Ascendancy at 22:18
see stats

Log

Dingle shoots!
Dingle's Shoot performs a ranged critical strike against Elawe the green jelly!
Elawe the green jelly converts some damage to Psi!
Dingle's Shoot hits Elawe the green jelly for
5 to psi, 14 physical, 0 to psi, 1 nature (23 total damage).
Dingle is no longer being ravaged.

Dingle speeds up.

Elawe the green jelly uses
Mind Sear.
Elawe the green jelly's mind surges with critical power!
Elawe the green jelly hits Dingle for 76 nature damage.

Dingle shoots!
Dingle's Shoot performs a ranged critical strike against Elawe the green jelly!
Elawe the green jelly is no longer pinned.

Elawe the green jelly converts some damage to Psi!
Dingle's Shoot hits Elawe the green jelly for
6 to psi, 16 physical, 0 to psi, 1 nature (25 total damage).
Talent Infusion: Regeneration is ready to use.
Talent Disengage is ready to use.
Talent Steady Shot is ready to use.
Elawe the green jelly uses
Distortion Bolt.
Elawe the green jelly's Distortion Bolt hits
Dingle for 27 nature damage.

Dingle uses
Disengage.
Dingle is moving at extreme speed!

Dingle is not stunned anymore.

Elawe the green jelly uses
Static Net.
Elawe the green jelly's static net area effect hits
Dingle for 13 nature damage.

Elawe the green jelly uses
Mind Sear.
Elawe the green jelly hits Dingle for 51 nature damage.
Dingle the level 7 cornac archer was naturalised to death by Elawe the green jelly on level 1 of The Maze.