Kakre the level 19 Yeek Archmage by anele

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp19 / 44%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity14 (base 10)
Constitution8 (base 10)
Magic49 (base 47)
Willpower46 (base 38)
Cunning15 (base 11)

Resources

Life227/227
Mana266/266
Positive0/84
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible25

Offense: Mainhand

Damage23
Accuracy14
Crit Chance5%
APR9
Speed1.00

Offense: Spell

Spellpower47.333333333333
Crit Chance6%
Speed1

Offense: Mind

Mindpower32.6
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
Temporal+3%
Blight+4%
Arcane+23%
Cold+10%

Offense: Damage Penetration

Mind+15%
Cold+8%
Temporal+15%

Defense: Base

Armour (hardiness)7 (30%)
Defense21.2
Ranged Defense21.2
Fatigue1
Physical Save5.25
Spell Save26.625
Mental Save25.675

Defense: Resistances

Darkness+ 20%( 70%)
Light+ 15%( 70%)
Temporal+ 20%( 70%)
Physical+ 6%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
5/5
5/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
5/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Kakre the Yeek Archmage level 17
43rd Dusk 122nd year of Ascendancy at 07:56
see stats
Level 10 Got a character to level 10.
By Kakre the Yeek Archmage level 10
6th Mirth 122nd year of Ascendancy at 15:15
see stats
The Arena Unlocked Arena mode.
By Kakre the Yeek Archmage level 12
8th Flare 122nd year of Ascendancy at 03:38
see stats
The secret city Discovered the truth about mages.
By Kakre the Yeek Archmage level 14
16th Dusk 122nd year of Ascendancy at 05:14
see stats
Unstoppable Returned from the dead.
By Kakre the Yeek Archmage level 16
38th Dusk 122nd year of Ascendancy at 21:12
see stats

Log

Poisoned deep water hits Kakre for 0 nature damage.
Talent Infusion: Healing is ready to use.
Poisoned deep water hits Kakre for 0 nature damage.

The shield around Kakre crumbles.

Poisoned deep water hits Kakre for 0 nature damage.

Poisoned deep water hits Kakre for 21 nature damage.

Poisoned deep water hits Kakre for 21 nature damage.

Kakre uses Infusion: Healing.

A shield forms around Kakre.

Poisoned deep water hits Kakre for 0 nature damage.

Resting starts...

Kakre stops being poisoned.

The shield around Kakre crumbles.

Talent Rune: Shielding is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


There is a way to the lake of Nur here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).