Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Dwarf |
| Class | Berserker |
| Level / Exp | 6 / 72% |
| Size | medium |
| Lifes / Deaths | Killed by white crystal at level 6 on the 16th Voratun 122nd year of Ascendancy at 19:46 / 1 |
Primary Stats
| Strength | 26 (base 22) |
| Dexterity | 14 (base 16) |
| Constitution | 20 (base 17) |
| Magic | 8 (base 10) |
| Willpower | 13 (base 10) |
| Cunning | 12 (base 12) |
Resources
| Life | -9/250 |
| Stamina | 48/82 |
| Healing Factor | 1.1633628806739 |
| Regeneration | 4.3277099161071 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 38 |
| Accuracy | 35 |
| Crit Chance | 2% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13.9 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 8.92 (69%) |
| Defense | 2.4 |
| Ranged Defense | 5.4 |
| Fatigue | 18 |
| Physical Save | 16.1 |
| Spell Save | 12.35 |
| Mental Save | 8.75 |
Defense: Immunities
| Stun Resistance | 39% |
| Pinning Resistance | 39% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Technique / Two-handed weapons | 1.30 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed maiming | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Berserker |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | The target is recovering 2 life each turn and its healing modifier has been increased by 6%. Recovery |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On feet | pair of rough leather boots of uncanny dodging (3 def, 1 armour) pair of rough leather boots of uncanny dodging (3 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +3 Ranged Defense: +3 Fatigue: +1% A pair of boots made of leather. |
| Around waist | protective rough leather belt of life protective rough leather belt of lifePowered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Spell save: +5 Life regen: +0.30 Healing mod.: +10% A belt that goes around your waist. |
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | iron helm (0 def, 3 armour) iron helm (0 def, 3 armour)Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| In main hand | balanced steel greatmaul (25.5-38.25 power, 2 apr) balanced steel greatmaul (25.5-38.25 power, 2 apr)Requires: - Strength 16 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 25.5 - 38.3 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +1.0% Attack speed: 100% When wielded/worn: Accuracy: +8 Defense: +6 Massive two-handed maul. |
Inventory
iron greatsword (10-16 power, 1 apr) iron greatsword (10-16 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 10.0 - 16.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
mossy mindstar (2-2.2 power, 12 apr, mind damage) mossy mindstar (2-2.2 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.0 - 2.2 Uses stats: 30% Wil, 10% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +1 Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Newly picked up potent elm vilestaff (12-14.4 power, 2 apr, blight damage)potent elm vilestaff (12-14.4 power, 2 apr, blight damage) Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 12.0 - 14.4 Uses stat: 100% Mag Damage type: Blight Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +12% blight Talent granted: +1 Command Staff Spellpower: +3 Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Newly picked up rough leather cap (0 def, 1 armour)rough leather cap (0 def, 1 armour) 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% A cap made of leather. |
Newly picked up spiked iron plate armour (3 def, 7 armour)spiked iron plate armour (3 def, 7 armour) Requires: - Strength 22 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Damage when the wearer is hit: 10 physical A suit of armour made of metal plates. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Achievements
Log
White crystal killed Thorin!
Thorin the level 6 dwarf berserker was chilled to death by a white crystal on level 6 of The Arena.
Today is the 17th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 18th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 19th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 20th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 21st Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 22nd Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 23rd Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 24th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 25th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 26th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 27th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 28th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 29th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 30th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 31st Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 1st Acquisition of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 2nd Acquisition of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 3rd Acquisition of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 1st Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 2nd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 3rd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 4th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 5th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 6th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 7th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 8th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 9th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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Today is the 10th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
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