Atramenor the level 6 Shalore Archmage by Kazeron

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Old RPG Tileset 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic27 (base 22)
Willpower26 (base 23)
Cunning13 (base 11)

Resources

Life-6/124
Mana237/237
Healing Factor1
Regeneration0.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+86.070797642506%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy5
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower28.5
Crit Chance9%
Speed1

Offense: Mind

Mindpower21.7
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Darkness+3%
Acid+6%
Physical+18%
Arcane+9%
Cold+6%
Fire+21%

Defense: Base

Armour (hardiness)2 (30%)
Defense0.35
Ranged Defense0.35
Fatigue1
Physical Save6.65
Spell Save18.55
Mental Save18.65

Defense: Resistances

Blight+ 9%( 70%)
Darkness+ 5%( 70%)
Mind+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

active
active
done

Equipment

On fingers
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Atramenor the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:54
see stats

Log

Atramenor activates Shielding.

Atramenor deactivates Shielding.


Resting starts...

Talent Shielding is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Atramenor activates Shielding.


Atramenor activates Arcane Power.


Atramenor deactivates Arcane Power.


Resting starts...

Rested for 22 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Arcane Power is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
Minotaur of the Labyrinth uses Crush.

Atramenor is pinned to the ground.

Minotaur of the Labyrinth hits Atramenor for 52 physical, 6 mind damage (total 57.51).
Atramenor hits Minotaur of the Labyrinth for 8 fire damage.
Rogue performs a critical strike!
Saving done.

Saving done.

Saving game...