Shirmisher the level 12 Shalore Skirmisher by bits___

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassSkirmisher
Level / Exp12 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity46 (base 37)
Constitution11 (base 10)
Magic12 (base 10)
Willpower18 (base 11)
Cunning31 (base 25)

Resources

Life332/332
Stamina128/128
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite4
Infravision3
See Stealth6
See Invisible5

Offense: Mainhand

Damage59
Accuracy45
Crit Chance27%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance14%
Speed1

Offense: Mind

Mindpower22
Crit Chance14%
Speed1

Offense: Damage Bonus

Acid+4%
Temporal+11%
Cold+6%
Fire+9%
Mind+3%
All0%

Offense: Damage Penetration

Nature+20%
Fire+5%
All0%

Defense: Base

Armour (hardiness)20 (48.594633868923%)
Defense42
Ranged Defense42
Fatigue2.9238052216851
Physical Save8
Spell Save13
Mental Save17

Defense: Resistances

Acid+ 6%( 70%)
Arcane+ 10%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Temporal+ 20%( 70%)
Mind+ 11%( 70%)
Fire+ 35%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance10%
Confusion Resistance20%
Instadeath Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
5/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
1/5
3/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
1/5
1/5
Race / Shalore1.00
1/5
3/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active
failed
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Shirmisher the Shalore Skirmisher level 10
9th Dusk 122nd year of Ascendancy at 19:55
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Shirmisher the Shalore Skirmisher level 6
3rd Mirth 122nd year of Ascendancy at 19:37
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Shirmisher the Shalore Skirmisher level 8
10th Mirth 122nd year of Ascendancy at 06:13
see stats

Log

Ran for 22 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 1.65 gold from the transmogrification of
blazing pouch of iron shots (16/16, 14-17 power, 1 apr).
You gain 1.10 gold from the transmogrification of
prismatic rough leather cap of strength (+2) (0 def, 1 armour).
You gain 1.50 gold from the transmogrification of
iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 2.50 gold from the transmogrification of
Flamewrought (0 def, 2 armour).
You gain 2.56 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 13rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:05.


Saving done.

Shirmisher deactivates
Trained Reactions.
Shirmisher activates
Trained Reactions.
Shirmisher deactivates
Pace Yourself.
Shirmisher activates
Pace Yourself.