Buzzsaw Bob the level 10 Orc Sawbutcher by tdoor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassSawbutcher
Level / Exp10 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 29)
Dexterity13 (base 10)
Constitution16 (base 11)
Magic9 (base 10)
Willpower14 (base 10)
Cunning23 (base 17)

Resources

Life292/292
Steam0/100
Healing Factor1.1545771506545
Regeneration2.5977985889726

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage42
Accuracy35
Crit Chance5%
APR0
Speed1.00

Offense: Offhand

Damage21
Accuracy35
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower24
Crit Chance14%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)32.317011280365 (72.903125182002%)
Defense8
Ranged Defense8
Fatigue23
Physical Save21
Spell Save8
Mental Save21

Defense: Resistances

Acid+ 15%( 70%)
Fire+ 16%( 70%)
Light+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
2/5
2/5
0/5
0/5
Steamtech / Sawmaiming1.30
2/5
1/5
0/5
0/5
Steamtech / Butchery1.30
3/5
1/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active
active
done

Equipment

Tool
On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Buzzsaw Bob the Orc Sawbutcher level 10
36th Retaking 124th year of Ascendancy at 21:39
see stats

Log


Buzzsaw Bob wears (replacing
brass lantern): Summertide Phial.

You gain 0.10 gold from the melting of
quiver of elm arrows (17/17, 14-20 power, 5 apr).
You gain 3.44 gold from the melting of
cured leather armour of the deep (6 def, 6 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.41 gold from the melting of
iron steamsaw of resistance (10-15 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.71 gold from the melting of
balanced iron steamsaw of lightning resistance (+16%) (10-15 power, 0 apr).
You gain 1.93 gold from the melting of
shimmering elm vilestaff (10-12 power, 2 apr, acid element).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.08 gold from the melting of
horrifying vined mindstar of life (4-5 power, 18 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-16 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.69 gold from the melting of
balanced steel battleaxe of erosion (20-31 power, 2 apr).
You gain 2.11 gold from the melting of
blink rune of the wizard (range 4; phase 13; cd 18).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 2.02 gold from the melting of
movement infusion of the wizard (speed 427%; cd 16).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

You cannot do that on the world map.

Saving done.


There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).