Dr. Doolottle the level 7 Cornac Summoner by BishopX

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp7 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution12 (base 12)
Magic10 (base 10)
Willpower23 (base 23)
Cunning24 (base 24)

Resources

Life171/171
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6

Offense: Mainhand

Damage5
Accuracy19
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy19
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower24.35
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense9.35
Ranged Defense9.35
Fatigue0
Physical Save13.575
Spell Save12.425
Mental Save17.325

Defense: Resistances

Acid+ 16%( 70%)
Lightning+ 6%( 70%)
Temporal+ 6%( 70%)

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
active
done

Equipment

On feet
Light source
On head
Tool
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By Dr. Doolottle the Cornac Summoner level 6
77th Pyre 122nd year of Ascendancy at 04:08
see stats

Log

Dr. Doolottle picks up (f.): iron mail armour of temporal resistance (2 def, 4 armour).

Lore found:
Feathersteel Amulet
You can read all your collected lore in the game menu, by pressing Escape.

Dr. Doolottle wears:
Feathersteel Amulet.

Dr. Doolottle meditates on nature.

Space around you starts to dissolve...


Resting starts...

Talent Meditation is ready to use.
Talent Hydra is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 18 turns (stop reason: saving).

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:20.


There is a Derth (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).