Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Draconians 1.0.4 Wights 1.0.4 Items Vault 1.0.3 Added Difficulties 1.0.4 |
| Campaign | Maj'Eyal |
| Mode | Intense Adventure |
| Sex | Male |
| Race | Wight |
| Class | Cursed |
| Level / Exp | 1 / 36% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 1 on the 75th Pyre 122nd year of Ascendancy at 02:44 0 / 2Killed by Nefarox at level 1 on the 75th Pyre 122nd year of Ascendancy at 02:45 |
Primary Stats
| Strength | 16 (base 15) |
| Dexterity | 10 (base 10) |
| Constitution | 20 (base 13) |
| Magic | 10 (base 10) |
| Willpower | 19 (base 14) |
| Cunning | 12 (base 10) |
Resources
| Life | 142/142 |
| Hate | 100/100 |
| Healing Factor | 0.90337003161802 |
| Regeneration | 0.2258425079045 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 4 |
| See Invisible | 5 |
Offense: Mainhand
| Damage | 17 |
| Accuracy | 17 |
| Crit Chance | 5% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 18.1 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 2 (30%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 6 |
| Physical Save | 12.6 |
| Spell Save | 10.15 |
| Mental Save | 10.85 |
Defense: Resistances
| Physical | + 5%( 70%) |
| Cold | + 10%( 70%) |
| Light | -10%( 70%) |
Defense: Immunities
| Bleed Resistance | 50% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Cursed / Strife | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Gloom | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Wight | 1.10 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | A shroud of darkness seems to fall across your path. Level 1 Curse of Shrouds 1Penalty: Shroud of Weakness: Small chance of becoming enveloped in a Shroud of Weakness (reduces damage dealt by 6%) for 4 turns. Level 1: Nightwalker: +4 Darkness Resistance, +4% Max Darkness Resistance, +4 See Invisible Level 2: -1 Luck, +3 Constitution Level 3: Shroud of Passing: Your form seems to fade as you move, reducing all damage taken by 10% for 1 turn after movement. Level 4: Shroud of Death: The power of every kill seems to envelop you like a shroud, reducing all damage taken by 15% for 3 turns. |
Quests
You arose as a wight in a desolate, malevolent place. Wight from the BeginningYet you really don't feel like spending the rest of your miserable unlife haunting these accursed moors... | active |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
| In main hand | iron battleaxe (7.5-11.25 power, 1 apr) (Shrouds) iron battleaxe (7.5-11.25 power, 1 apr) (Shrouds)Requires: - Strength 11 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 7.5 - 11.3 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Curse of Shrouds Massive two-handed battleaxes. |
Inventory
This item will automatically be transmogrified when you leave the level. thought-forged iron dagger (6-7.8 power, 5 apr) (Shrouds)thought-forged iron dagger (6-7.8 power, 5 apr) (Shrouds) Requires: - Dexterity 11 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 6.0 - 7.8 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Damage when this weapon hits: +5 mind Damage conversion: 21% mind When wielded/worn: Changes stats: +2 Wil Curse of Shrouds Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. thought-forged iron dagger of projection (5.5-7.15 power, 5 apr) (Misfortune)thought-forged iron dagger of projection (5.5-7.15 power, 5 apr) (Misfortune) Requires: - Dexterity 11 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 5.5 - 7.2 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Damage when this weapon hits: +10 mind Damage conversion: 21% mind When wielded/worn: Changes stats: +2 Wil Curse of Misfortune It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Sharp, short and deadly. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
The shield around Nefarox crumbles.
Skeleton warrior hits Nefarox for 16 physical, 6 blight, 6 fire damage (total 27.82).
Skeleton warrior is no longer dominated.
You fight through the pain! (+7 hate)
Skeleton warrior hits Nefarox for 36 physical, 6 blight, 6 fire damage (total 47.15).
Skeleton warrior performs a critical strike!
Your hatred grows even as your life fades! (+14 hate)
Nefarox is afflicted by a decrepitude disease!
Skeleton warrior hits Nefarox for 43 physical, 6 blight, 6 fire, 6 blight, 2 blight damage (total 61.95).
Your hatred grows even as your life fades! (+11 hate)
Skeleton warrior hits Nefarox for 36 physical damage.
Skeleton warrior killed Nefarox!
Nefarox the level 1 wight cursed was cleaved to death by a skeleton warrior (yet again) on level 3 of Wightmoors.
You have no more lives left.
Nefarox is not stunned anymore.
Skeleton warrior is no longer being stalked by Nefarox.
Nefarox is free from the decrepitude disease.
Nefarox deactivates Stalk.
Nefarox deactivates Gloom.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
An elite foe has fallen to your hate! (+8 hate)
Saving done.
Saving done.
Saving game...
