Sling Slanger the level 2 Shalore Archer by craptm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Inventory Show All Tabs By Default 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcher
Level / Exp2 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity19 (base 18)
Constitution12 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning13 (base 12)

Resources

Life128/128
Positive0/53
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy23
Crit Chance5%
APR1
Speed0.80

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.3
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%
Fire+8%
Darkness+11%

Defense: Base

Armour (hardiness)6 (30%)
Defense4.15
Ranged Defense4.15
Fatigue11
Physical Save18.8
Spell Save14.75
Mental Save15.1

Defense: Resistances

Darkness+ 33%( 70%)
Acid+ 20%( 70%)
Cold+ 16%( 70%)
Light+ 11%( 70%)

Defense: Immunities

Pinning Resistance21%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active
done
active

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Log


Sling Slanger shoots!

Sling Slanger hits blue crystal for 21 physical, 6 fire damage (total 26.40).

Sling Slanger uses Steady Shot.

Blue crystal casts Phase Door.


Talent Steady Shot is ready to use.

Spellblaze Crystal casts Ice Shards.


Quest 'Escort: lost anorithil (level 3 of Scintillating Caves)' is done! (Press 'j' to see the quest log)

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (Spellblaze Crystal - offscreen)).


Sling Slanger casts Healing Light.


Spellblaze Crystal casts Soul Rot.

Spellblaze Crystal hits Sling Slanger for 38 blight damage.

Talent Healing Light is ready to use.

Resting starts...

Sling Slanger uses Reload.

You begin reloading.
Talent Reload is ready to use.
Your pouch of iron shots is full.

Rested for 43 turns (stop reason: all resources and life at maximum).