doomed the level 2 Thalore Doomed by glab2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsChronometer 1.0.1
Items Vault 1.0.1
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.1
Infinite500: Revised high level play for ToME v1.8 1.0.1
Succor and easement 1.0.1
Druid Class 1.0.1
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceThalore
ClassDoomed
Level / Exp2 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower17 (base 16)
Cunning15 (base 15)

Resources

Life-2/111
Hate100/100
Healing Factor0.83305714953408
Regeneration10.204950081792

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage5
Accuracy11
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy11
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower19.9
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save8.4
Spell Save8.75
Mental Save11.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Shadows1.30
2/5
0/5
0/5
0/5
Cursed / Punishments1.30
0/5
0/5
0/5
0/5
Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Doomed picks up (d.):
agate.
Doomed picks up (c.):
corrosive iron gauntlets of dexterity (+2) (0 def, 1 armour).
Ran for 2 turns (stop reason: hostile spotted to the southeast (wolf)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (wolf)).

Doomed uses Feed.


Doomed hits wolf for 26 mind damage.
Wolf hits doomed for 7 physical damage.

Wolf hits doomed for 7 physical damage.
Doomed uses Willful Strike.

Doomed hits skeleton mage for 49 physical damage.
Wolf misses doomed.


Wolf hits doomed for 6 physical damage.

Wolf hits doomed for 7 physical damage.
Talent Feed is ready to use.

Doomed uses Infusion: Regeneration.

Doomed starts regenerating health quickly.

Wolf hits doomed for 6 physical damage.
Skeleton mage casts Manathrust.

Your hatred grows even as your life fades! (+32 hate)
Saving done.

Saving done.

Saving game...