John the level 19 Thalore Berserker by Awakott

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassBerserker
Level / Exp19 / 60%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength40 (base 36)
Dexterity14 (base 11)
Constitution41 (base 34)
Magic9 (base 10)
Willpower29 (base 28)
Cunning10 (base 10)

Resources

Life727/727
Stamina144/144
Equilibrium30
Healing Factor1.4481403954778
Regeneration18.344386488261

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage75
Accuracy42
Crit Chance20%
APR7
Speed1.11

Offense: Spell

Spellpower4.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+9%
Lightning+24%
Darkness+6%
Cold+6%
Arcane+3%
Fire+6%
All0%

Offense: Damage Penetration

Cold+25%
Light+15%
All0%

Defense: Base

Armour (hardiness)26.335093952971 (47.857809501309%)
Defense16
Ranged Defense16
Fatigue8
Physical Save27
Spell Save45
Mental Save13

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 30%( 70%)
Arcane+ 18%( 70%)
Cold+ 25%( 70%)
All+ 9%( 70%)
Lightning+ 26%( 70%)
Temporal+ 12%( 70%)
Physical+ 12%( 70%)
Fire+ 15%( 70%)
Darkness+ 15%( 70%)

Defense: Immunities

Disarm Resistance48%
Bleed Resistance50%
Instadeath Resistance100%
Knockback Resistance60%
Stun Resistance41%
Poison Resistance20%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
3/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
2/5
0/5
Technique / Bloodthirst1.30
3/5
2/5
1/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
1/5
1/5
Technique / Combat techniques1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
3/5
1/5
1/5
0/5
Technique / Conditioning1.30
1/5
3/5
1/5
1/5
Race / Thalore1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
2/5
1/5
1/5
1/5
2/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Antimagic! (Nightmare (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By John the Thalore Berserker level 17
58th Dusk 122nd year of Ascendancy at 19:39
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By John the Thalore Berserker level 10
17th Dusk 122nd year of Ascendancy at 14:28
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By John the Thalore Berserker level 17
58th Dusk 122nd year of Ascendancy at 22:31
see stats

Log

John activates Antimagic Shield.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 2.05 gold from the transmogrification of
high-capacity quiver of ash arrows (58/58, 20-29 power, 7 apr).
You gain 9.07 gold from the transmogrification of
rejuvenating steel mail armour of cold resistance (2 def, 6 armour).
You gain 7.77 gold from the transmogrification of
rejuvenating dwarven-steel mail armour of clarity (3 def, 8 armour).
You gain 0.54 gold from the transmogrification of
miner's rough leather cap (0 def, 2 armour).
You gain 1.54 gold from the transmogrification of
clarifying linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 0.88 gold from the transmogrification of
thick linen cloak (1 def, 6 armour).
You gain 2.86 gold from the transmogrification of
murderer's linen cloak (1 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (12-17 power, 3 apr).
You gain 16.61 gold from the transmogrification of
Lustrebloom the steel waraxe (14-20 power, 3 apr).
You gain 3.32 gold from the transmogrification of
surging ash magestaff of fate (15-18 power, 3 apr, arcane element).
You gain 2.45 gold from the transmogrification of
potent ash starstaff of might (19-23 power, 3 apr, darkness element).
You gain 4.08 gold from the transmogrification of
ash magestaff of greater warding (15-18 power, 3 apr, lightning element).
You gain 10.00 gold from the transmogrification of
Crystal Shard (16-19 power, 4 apr, physical element).
You gain 1.52 gold from the transmogrification of
gifted mossy mindstar of resolve (3-3 power, 12 apr, nature damage).
You gain 1.25 gold from the transmogrification of
arcing dwarven-steel longsword (24-33 power, 4 apr).
You gain 1.00 gold from the transmogrification of
acidic steel greatmaul (28-41 power, 2 apr).
You gain 12.72 gold from the transmogrification of
Chillwreath the iron greatmaul (17-26 power, 1 apr).
You gain 0.80 gold from the transmogrification of
steel ring of darkness (+22%).
You gain 1.95 gold from the transmogrification of
clarifying steel amulet of strength (+3).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.