Dreadelaen the level 11 Ogre Archmage by AlexanderR

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.0.5
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceOgre
ClassArchmage
Level / Exp11 / 56%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic38 (base 36)
Willpower23 (base 25)
Cunning13 (base 11)

Resources

Life-277/283
Mana156/160
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible5

Offense: Mainhand

Damage14
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower36.695911627476
Crit Chance5%
Speed1

Offense: Mind

Mindpower20.65
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense11.65
Ranged Defense20.363776388521
Fatigue0
Physical Save23.7
Spell Save42.350725210387
Mental Save22.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
3/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
4/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

Tool
On fingers
On fingers
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Dreadelaen the Ogre Archmage level 10
7th Flare 122nd year of Ascendancy at 09:51
see stats

Log


Dreadelaen casts Illuminate.

Ghoulking resists the blinding light!

You collect a new ingredient:
chunk of ghoul flesh.
Dreadelaen hits Ghoulking for 114 light damage.
Dreadelaen killed Ghoulking!

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Illuminate is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Dreadelaen picks up (k.):
steel dagger of daylight (14-18.2 power, 6 apr).

Dreadelaen casts Lightning.

Dreadelaen casts Illuminate.

Ghoul resists the blinding light!

Dreadelaen hits Ghoul for 114 light damage.

Dreadelaen casts Lightning.

You collect a new ingredient:
chunk of ghoul flesh.
Dreadelaen hits Ghoul for 73 lightning damage.
Dreadelaen killed Ghoul!

Resting starts...

Talent Lightning is ready to use.
Rested for 8 turns (stop reason: taken damage).

Saving game...