Alex the level 17 Cornac Archmage by AlexanderR

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp17 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity15 (base 10)
Constitution14 (base 12)
Magic54 (base 44)
Willpower48 (base 33)
Cunning20 (base 11)

Resources

Life266/266
Mana441/441
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy20
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance11%
Speed1

Offense: Mind

Mindpower34
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+6%
Fire+14%
Acid+17%
Cold+16%
Arcane+9%
Mind+3%
Nature+6%

Offense: Damage Penetration

Physical+25%
Mind+5%
Nature+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense2
Ranged Defense2
Fatigue2
Physical Save9
Spell Save30
Mental Save24

Defense: Resistances

Acid+ 16%( 70%)
Temporal+ 6%( 70%)
Nature+ 8%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.50
1/5
5/5
1/5
1/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
1/5
1/5
2/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
3/5
Spell / Divination1.40
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Alex the Cornac Archmage level 16
2nd Allure 123rd year of Ascendancy at 13:19
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Alex the Cornac Archmage level 10
1st Time of Equilibrium 122nd year of Ascendancy at 13:35
see stats
Merry wintertide! (Nightmare (Adventure) difficulty) Finish the Santascape event and free the little helper elves.
By Alex the Cornac Archmage level 16
9th Regrowth 123rd year of Ascendancy at 00:09
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Alex the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 12:08
see stats
Poisonous (Nightmare (Adventure) difficulty) Sided with the assassin lord.
By Alex the Cornac Archmage level 15
68th Haze 122nd year of Ascendancy at 16:56
see stats
Santassacre! (Nightmare (Adventure) difficulty) Killed the little helper elves after saving them!
By Alex the Cornac Archmage level 16
9th Regrowth 123rd year of Ascendancy at 12:38
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Alex the Cornac Archmage level 6
60th Dusk 122nd year of Ascendancy at 05:58
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (black crystal - offscreen)).

Alex casts Pulverizing Auger.


Alex casts Manathrust.

Alex hits Black crystal for 135 arcane damage.
Black crystal's Blight Bolt hits
Alex for 183 blight damage.
Alex the level 17 cornac archmage was infected to death by a black crystal on level 1 of Old Forest.
You have 3 life(s) left.
Alex deactivates Feather Wind.

You carry too much--you are encumbered!
Drop some of your items.
Alex deactivates Shielding.

Alex deactivates Arcane Shield.

You are no longer encumbered.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Black crystal's Blight Bolt killed Alex!
Resting starts...

Talent Manathrust is ready to use.
Talent Pulverizing Auger is ready to use.
Talent Freeze is ready to use.
Talent Feather Wind is ready to use.
Talent Shielding is ready to use.
Talent Arcane Shield is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving done.