DwarfMage the level 11 Dwarf Archmage by vacant

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassArchmage
Level / Exp11 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution17 (base 10)
Magic39 (base 34)
Willpower29 (base 24)
Cunning12 (base 11)

Resources

Life-18/274
Mana265/265
Healing Factor1.062941519274
Regeneration1.3286768990925

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage20
Accuracy11
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower33
Crit Chance10%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+9%
Blight+10%
Darkness+10%
Fire+10%
Acid+10%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue2
Physical Save11
Spell Save21
Mental Save14

Defense: Resistances

Darkness+ 3%( 70%)
Temporal+ 3%( 70%)
Lightning+ 12%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By DwarfMage the Dwarf Archmage level 10
12nd Profit 122nd year of Ascendancy at 05:48
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By DwarfMage the Dwarf Archmage level 6
19th Voratun 122nd year of Ascendancy at 14:36
see stats

Log

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
The fabric of time around DwarfMage returns to normal.

Talent Temporal Shield is ready to use.
The unstable sand tunnel collapses!

Rested for 20 turns (stop reason: all resources and life at maximum).


The unstable sand tunnel collapses!


DwarfMage picks up (m.):
savage's steel ring of luminosity.

DwarfMage picks up (u.):
steel waraxe 'Fogtitan' (18-26 power, 3 apr).

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

You are crushed by the collapsing tunnel! You suffocate!

Ran for 3 turns (stop reason: suffocating).

Unstable sand tunnel hits
DwarfMage for 137 physical damage.

The unstable sand tunnel collapses!

You are crushed by the collapsing tunnel! You suffocate!

Ran for 2 turns (stop reason: suffocating).

Unstable sand tunnel hits
DwarfMage for 69 physical damage.

The unstable sand tunnel collapses!

You are crushed by the collapsing tunnel! You suffocate!

DwarfMage starts suffocating to death!
DwarfMage is suffocating.

Unstable sand tunnel hits
DwarfMage for 35 physical damage.
DwarfMage the level 11 dwarf archmage suffocated to death on level 3 of Sandworm lair.