Sneggums the level 11 Cornac Archmage by Miming

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp11 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic34 (base 34)
Willpower29 (base 24)
Cunning14 (base 11)

Resources

Life-102/166
Mana235/265
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage14
Accuracy4
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance8%
Speed1

Offense: Mind

Mindpower27
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Acid+12%
Fire+15%
Nature+11%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save13
Spell Save24
Mental Save28

Defense: Resistances

Acid+ 24%( 70%)
Nature+ 22%( 70%)
Cold+ 32%( 70%)
Fire+ 13%( 70%)
Mind+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.50
4/5
1/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
3/5
3/5
0/5

Effects

Quests

failed
done
active
done
done

Equipment

Tool
On fingers
On fingers
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Sneggums the Cornac Archmage level 10
5th Mirth 122nd year of Ascendancy at 06:56
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Sneggums the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:55
see stats

Log

Drem hits Sneggums for 35 physical damage.
Melee retaliation hits Drem for
4 mind damage.

Something hits Drem for
200 fire damage.
Something killed Drem!

Resting starts...

Talent Fireflash is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Sneggums picks up (i.):
cruel ash vilestaff of might (15-18 power, 3 apr, fire element).
You pickup 0.70 gold pieces.

Ran for 2 turns (stop reason: hostile spotted to the east (shadow)).


Sneggums casts
Flame.
Something hits
Sneggums for 41 darkness damage.
Sneggums hits Shadow for 97 fire damage.
Sneggums killed Shadow!

Talent Flame is ready to use.
Grannor'vin's creeping dark hits
Sneggums for 9 darkness damage.

Sneggums casts
Fireflash.
Grannor'vin's creeping dark hits
Sneggums for 9 darkness damage.

Ran for 2 turns (stop reason: taken damage).

Shadow hits Sneggums for 34 physical damage.
Melee retaliation hits Shadow for
2 mind damage.
Something hits
Sneggums for 175 fire damage.
Sneggums the level 11 cornac archmage was combusted to death by himself in some sort of fetish experiment gone wrong on level 1 of The Maze.