







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Higher |
| Class | Sun Paladin |
| Level / Exp | 14 / 28% |
| Size | big |
| Lifes / Deaths | Killed by sabertooth tiger at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:26 / 47Killed by panther at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:57 Killed by sabertooth tiger at level 2 on the 74th Pyre 122nd year of Ascendancy at 18:59 Killed by sabertooth tiger at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:54 Killed by sabertooth tiger at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:29 Killed by sabertooth tiger at level 2 on the 75th Pyre 122nd year of Ascendancy at 09:03 Killed by pyromancer at level 3 on the 77th Pyre 122nd year of Ascendancy at 08:14 Killed by orc corruptor at level 5 on the 78th Pyre 122nd year of Ascendancy at 12:49 Killed by orc corruptor at level 5 on the 78th Pyre 122nd year of Ascendancy at 13:17 Killed by orc corruptor at level 5 on the 78th Pyre 122nd year of Ascendancy at 13:49 Killed by orc corruptor at level 5 on the 78th Pyre 122nd year of Ascendancy at 14:08 Killed by orc corruptor at level 5 on the 78th Pyre 122nd year of Ascendancy at 14:43 Killed by Moving infernal elm starstaff at level 5 on the 78th Pyre 122nd year of Ascendancy at 17:33 Killed by bloated horror at level 5 on the 78th Pyre 122nd year of Ascendancy at 18:48 Killed by grave wight at level 5 on the 78th Pyre 122nd year of Ascendancy at 20:03 Killed by Animated elm magestaff of channeling at level 5 on the 78th Pyre 122nd year of Ascendancy at 20:25 Killed by Poltergeist Bill's Tree Trunk at level 5 on the 78th Pyre 122nd year of Ascendancy at 21:08 Killed by Poltergeist Bill's Tree Trunk at level 5 on the 78th Pyre 122nd year of Ascendancy at 21:38 Killed by Poltergeist Bill's Tree Trunk at level 5 on the 78th Pyre 122nd year of Ascendancy at 22:12 Killed by grave wight at level 6 on the 78th Pyre 122nd year of Ascendancy at 22:34 Killed by Animated warbringer's iron waraxe of massacre at level 6 on the 78th Pyre 122nd year of Ascendancy at 23:19 Killed by blade horror at level 6 on the 79th Pyre 122nd year of Ascendancy at 01:07 Killed by Poltergeist River's Fury at level 6 on the 79th Pyre 122nd year of Ascendancy at 01:58 Killed by orc corruptor at level 7 on the 79th Pyre 122nd year of Ascendancy at 13:01 Killed by Elyth the red jelly at level 7 on the 3rd Mirth 122nd year of Ascendancy at 09:17 Killed by Ce'Nera the giant green ant at level 8 on the 4th Mirth 122nd year of Ascendancy at 01:10 Killed by Elirin the red jelly at level 9 on the 5th Mirth 122nd year of Ascendancy at 08:37 Killed by skeleton warrior at level 9 on the 6th Mirth 122nd year of Ascendancy at 04:48 Killed by rattlesnake at level 9 on the 6th Mirth 122nd year of Ascendancy at 05:40 Killed by grave wight at level 9 on the 6th Mirth 122nd year of Ascendancy at 06:03 Killed by tempest at level 9 on the 6th Mirth 122nd year of Ascendancy at 06:15 Killed by tempest at level 10 on the 6th Mirth 122nd year of Ascendancy at 06:25 Killed by golem at level 10 on the 6th Mirth 122nd year of Ascendancy at 07:05 Killed by golem at level 10 on the 6th Mirth 122nd year of Ascendancy at 07:24 Killed by poison ivy at level 10 on the 6th Mirth 122nd year of Ascendancy at 08:08 Killed by water imp at level 10 on the 6th Mirth 122nd year of Ascendancy at 10:04 Killed by temporal stalker at level 10 on the 6th Mirth 122nd year of Ascendancy at 11:07 Killed by temporal stalker at level 10 on the 6th Mirth 122nd year of Ascendancy at 11:38 Killed by broken golem at level 11 on the 6th Mirth 122nd year of Ascendancy at 14:56 Killed by venom drake hatchling at level 11 on the 7th Mirth 122nd year of Ascendancy at 06:54 Killed by venom drake hatchling at level 11 on the 7th Mirth 122nd year of Ascendancy at 07:14 Killed by venom drake hatchling at level 12 on the 8th Mirth 122nd year of Ascendancy at 11:27 Killed by venom drake hatchling at level 12 on the 8th Mirth 122nd year of Ascendancy at 11:47 Killed by venom drake hatchling at level 12 on the 8th Mirth 122nd year of Ascendancy at 20:49 Killed by tempest at level 13 on the 9th Mirth 122nd year of Ascendancy at 20:24 Killed by skeleton mage at level 13 on the 10th Mirth 122nd year of Ascendancy at 03:03 Killed by venom drake hatchling at level 14 on the 1st Summertide 122nd year of Ascendancy at 13:18 |
Primary Stats
| Strength | 38 (base 32) |
| Dexterity | 18 (base 10) |
| Constitution | 19 (base 16) |
| Magic | 36 (base 32) |
| Willpower | 20 (base 14) |
| Cunning | 16 (base 10) |
Resources
| Life | 387/387 |
| Positive | 89/89 |
| Stamina | 164/164 |
| Healing Factor | 1.1791723257555 |
| Regeneration | 0.29479308143889 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 5 |
| See Stealth | 7 |
| See Invisible | 5 |
Offense: Mainhand
| Damage | 72 |
| Accuracy | 39 |
| Crit Chance | 15% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 20 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +19% |
| Arcane | +3% |
| All | 0% |
Offense: Damage Penetration
| Blight | +10% |
Defense: Base
| Armour (hardiness) | 23.521305378697 (73.607947236566%) |
| Defense | 12 |
| Ranged Defense | 12 |
| Fatigue | 12 |
| Physical Save | 40 |
| Spell Save | 22 |
| Mental Save | 23 |
Defense: Resistances
| Lightning | + 18%( 70%) |
| Acid | + 24%( 70%) |
| Cold | + 9%( 70%) |
| Temporal | + 6%( 70%) |
| Mind | + 6%( 70%) |
| Physical | + 6%( 70%) |
| Fire | + 14%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 21% |
| Confusion Resistance | 21% |
| Disarm Resistance | 40% |
| Knockback Resistance | 20% |
| Instadeath Resistance | 100% |
| Blind Resistance | 21% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 196 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 79 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Combat veteran | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Crusader | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Celestial / Combat | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Celestial / Sun | 1.30 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Technique / Shield offense | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.00 |
| 1/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Generic Talents
| Celestial / Light | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 4/5 |
| 0/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 10): PacifistYou completed the challenge and received: +3 Stat Points and +1 Class Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 8): Exterminator | active |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 9): Mirror MatchYou completed the challenge and received: Random Artifact: Adolewen (13-16 power, 2 apr, darkness element) | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| Tool | iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | warrior's copper ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Mental save: +5 (+3 eff.) Confusion immunity: +21% Rings make your fingers look great! |
| On fingers | Relgimnir the steel ringPowered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +24% acid Changes resistances penetration: +10% blight Changes damage: +12% acid / +3% arcane Blindness immunity: +21% Disarm immunity: +20% Pinning immunity: +21% Knockback immunity: +20% Maximum life: +21.00 Infravision radius: +5 See stealth: +7 See invisible: +5 Rings make your fingers look great! |
| Around waist | DawnstoneCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +2 (+1 eff.) Changes resistances: +9% fire Physical save: +9 (+3 eff.) Spell save: +6 (+3 eff.) Only die when reaching: -20.00 life Light radius: +2 Size category: +1 A belt that goes around your waist. |
| Main armor | Bethawyn the steel mail armour (2 def, 6 armour)Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +12% Changes stats: +1 Str / +1 Dex / +3 Wil / +1 Cun Changes resistances: +6% mind / +6% physical Changes damage: +3% acid Physical save: +11 (+3 eff.) A suit of armour made of mail. |
| On feet | Tempestvalor the pair of dwarven-steel boots (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: -1% Changes stats: +2 Cun / +2 Con Changes resistances: +12% lightning / +5% fire / +6% cold Maximum encumbrance: +28 Physical save: +16 (+5 eff.) Mental save: +10 (+5 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Borim the FrostseverInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +3 Dex / +1 Wil Changes resistances: +3% cold Physical save: +5 (+1 eff.) Light radius: +4 Healing mod.: +10% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | rough leather cap 'Ce'Nuyana' (5 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Defense: +5 (+5 eff.) Fatigue: +1% Changes resistances: +6% lightning / +6% temporal Reduces incoming crit damage: 10.00% Disarm immunity: +20% Only die when reaching: -20.00 life A cap made of leather. |
| In main hand | Tirakai's Maul (32-42 power, 6 apr)Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 32.0 - 41.6 Uses stats: 10% Mag, 120% Str Damage type: Acid Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +8.0% Attack speed: 100% Damage (radius 2) on crit: +12 disarming acid When wielded/worn: Changes stats: +1 Str / +3 Dex / +3 Mag / +1 Wil / +3 Cun / +1 Con Changes damage: +4% acid Agate: Acid It can be used to imbue the hammer with a gem of your choice Activation costs 10 power out of 10/10. This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
Inventory
balanced iron greatsword (14-22 power, 1 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 13.5 - 21.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +9 (+3 eff.) Defense: +7 (+7 eff.) Disarm immunity: +28% Massive two-handed swords. |
elemental iron greatsword of massacre (20-32 power, 1 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 20.0 - 32.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * Create an explosion dealing 47 cold damage (1/turn) When wielded/worn: Changes resistances penetration: +7% cold Changes damage: +7% cold Massive two-handed swords. |
iron greatsword (16-26 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 16.5 - 26.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
iron mace (12-17 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Blunt and deadly. |
insulating rough leather belt of lifeInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% fire / +5% cold Life regen: +0.70 Healing mod.: +12% A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.miner's pair of rough leather boots (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Infravision radius: +1 A pair of boots made of leather. |
rough leather cap of dexterity (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Dex A cap made of leather. |
iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
steel mail armour of lightning resistance (2 def, 6 armour)Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +15% lightning A suit of armour made of mail. |
steel plate armour 'Baredin' (0 def, 9 armour)Requires: - Massive armour training - Strength 28 Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Damage when hit (Melee): 4 arcane Changes resistances: +33% acid / +16% fire Changes damage: +3% mind A suit of armour made of metal plates. |
iron shield (0 def, 2 armour, 10-11 power, 21.5 block)Requires: - Shield usage training - Strength 11 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 9.5 - 11.4 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +2.5% Block value: +22 When wielded/worn: Armour: +2 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
This item will automatically be transmogrified when you leave the level.brass lantern 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Cassandra the Higher Sun Paladin level 13
1st Summertide 122nd year of Ascendancy at 01:33 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Cassandra the Higher Sun Paladin level 10
6th Mirth 122nd year of Ascendancy at 06:22 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Cassandra the Higher Sun Paladin level 11
7th Mirth 122nd year of Ascendancy at 06:54 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Cassandra the Higher Sun Paladin level 13
10th Mirth 122nd year of Ascendancy at 04:27 see stats
Log
Melee retaliation hits Cassandra for 2 acid damage.
Venom drake hatchling hits Cassandra for 40 physical damage.
Melee retaliation hits Cassandra for 2 acid damage.
Melee retaliation hits Cassandra for 2 acid damage.
Melee retaliation hits Venom drake hatchling for 13 light damage.
Venom drake hatchling hits Cassandra for 39 physical damage.
Cassandra uses Death Dance.
Venom drake hatchling hits Cassandra for 41 physical damage.
Melee retaliation hits Cassandra for 2 acid damage.
Melee retaliation hits Cassandra for 2 acid damage.
Cassandra hits Venom drake hatchling for 0 acid, 29 light (29 total damage).
Cassandra hits Venom drake hatchling for 0 acid, 29 light (29 total damage).
Cassandra hits Venom drake hatchling for 0 acid, 29 light (29 total damage).
Cassandra hits Venom drake hatchling for 0 acid, 28 light (28 total damage).
Melee retaliation hits Venom drake hatchling for 13 light damage.
Melee retaliation hits Cassandra for 2 acid damage.
Melee retaliation hits Cassandra for 2 acid damage.
Cassandra the level 14 higher sun paladin was punctured to death by a venom drake hatchling on level 11 of Infinite Dungeon.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Melee retaliation killed Cassandra!
Cassandra killed Venom drake hatchling!
Saving game...
Saving done.
Talent Weapon of Light is ready to use.
Talent Death Dance is ready to use.
Talent Chant of Fortress is ready to use.



































































